He's just wrong. If he is referring to EJ then he does not know how to read and comprehend.
1) Depending on his gear AB spam might provide a very marginal INSTANTANEOUS DPS gain. Or it might just be worse DPS than using his procs at a 4 stack. Regardless, ABx6 -> MB is a bad way to play arcane, it will severely hurt his SUSTAINED DPS on anything longer than a 30 second fight, and he is doing it wrong.
2) As soon as he is running OOM at all, he has lost whatever "gain" there was from AB spamming.
3) As soon as he starts gearing for mp5 (ie gearing totally wrong) to compensate for his going OOM because he is playing wrong, he is completely shafting himself by undoing the DPS he was getting from spamming ABx6 in the first place.
Tell him he's doing it all wrong (you can site these posts from EJ up and down!). He needs to go back and reread with his brain more than 50% on. The information is all over the place and easy to find. If he can't stand to do that, a post in the simple questions / simple answers thread will get him a succinct guide. If he refuses he shouldn't get a raid spot, if not just a gkick.
Actually the best thing would be to have 1 healer at ranged & 1 in melee, this way if both healers get spore they can stay put & heal - the healer at ranged would stand in the center of any formation you are forming, and the players with spore at ranged would move on top of him. This way the only situtation where a healer would have to move is if the healer in melee & tank currently tanking get the spore. This applies to 10man only, of course.
Yes, but if you do it this way a healer could end up getting interrupted by Vile Gas. So what is worse, having to stop healing to move to a spore, or getting interrupted?
Question: The buffs in 3.3.2 (1 extra stack on SE, 5% more damage from ISB, Double conflag dot damage, increased empowered imp, and buff DP) will significantly increase damage, but by how much, and will affliction still be the best?
He linked me to a post he read in Simple Questions and Answers, back in September, that basically said fishing's okay. But it's a 1-sentence post. What I think he's doing is just trying to fish for procs but not watching his consumption enough to switch rotations in time, making him have to call out for other-class mana restorations. His DPS also is somehow suffering compared to similarly-geared mages in my guild.
Every AB has a 40% chance to proc missile barrage.
Meaning by the time you have AB 4 stacked there is only a 13% chance you havent got an MB up yet. There is a 4.6% chance you wont have it by ABx6. Fishing is ok if you have the mana to support it, but it is a rare occurrence, its the exception not the rule, and it's generally considered a bad thing to have to do. Like oh shit, where is all my mana going.
If you can't afford to fish, you just cast AM without the MB proc and start over.
troubleshooting methodology for raising dps on a warlock
First, thank you to all that have obviously spent endless hours posting and thinking through in a very in depth way all the information that is presented here. I have really enjoyed playing with simulationcraft and learning to use the tool. I do feel like I am still a complete neophite after reading all that I have, but significantly more knowledgeable than I was. Being the noob that I am, I am looking for some documentation that might help me troubleshoot the results of simulationcraft output in comparison to my combat log and help me understand the nuances of improving my spell rotation skills. I currently am not aware of any tools to help with this or any documentation that would help a person gain this knowledge and understanding. If anybody can point me in the right direction I would greatly appreciate it. I realize the output of the simulationcraft tool produces a best case scenario but I am hoping to be able to look at the best case scenario output from simulationcraft compare it to what I am doing and identify where my problem areas are, i.e. I am losing x amount of dps because I am not keeping the life tap buff up consistently or x amount because I am clipping DoTs, etc., etc.
I have been playing a mage for a little over 3 yrs. I just leveled a lock to 80 and I am in the middle of gearing him. but I am finding that playing a lock is significantly more complicated and I am still trying to get my brain around all the peculiarities of dps'ing with a lock in order to get the dps up. I have dual spec'ed the lock according to discussions of best practices here on elitistjerks.com for affliction and destruction but I don't seem to be getting the dps I should (I am getting around 1200, I think it should be around 2K+ in boss fights in 5 man heroics) with 2 pieces of T9 (albeit I haven't enchanted anything but the T9 because I am replacing gear so quickly). Anybody that can point me to documentation or give me a methodology for sorting this out, would be greatly appreciated.
EDIT: Thanks so much Sumbish. Wow what difference it makes when you begin to understand what you are doing wrong. To put it mildly I was stinking up the place. I also saw some comments on Warlocks Den that helped me understand some things I was doing wrong (pointed me to buttontimers addon which help me prioritize my casting of spells) and between your comment Sumbish and the addon, I was able to almost double my DPS. Now I am running at 2200+ instead of 1200+
We're doing fine with the first four fights in ICC-25, but our second 10-man has been struggling to get by Marrowgar, due at least in part to a constantly changing group make-up. In particular, the tanks in this second group tend to be either 2 DKS (Blood and Unholy) or DK and Druid. We have a fluctuating mix of healers who. for various reasons, are not usually in our 25-man group. They tend to be less raid experienced and do not include a Pally. (Often have a combo of Holy Priest, Disc Priest, Shaman, and/or Druid.) Average gear score for the raid on most runs is probably 4800-5000. DK tanks both around 5k and the Druid a little higher.
Our basic problem is healers running OOM. Seems to be more related to tank healing rather than raid. Several theories have been suggested by various group members.
Theory 1. "DK and Druid tanks are nerfed due to loss of Dodge. This fight is not doable without a Warrior or Pally tank." It has been pointed out that DK tanks of all specs have successfully tanked all ICC content to date, but the response to that has been that those folks are all uber-geared vs. our guys with only 5k gear scores. (My Unholy DK is about 30% Dodge + Parry combined inside ICC, down from 50%. I gem a mix of stam and dodge, and have about 45k buffed health.)
Theory 2. "We could do this with DK/Druid tanks, but then we really must have a Pally healer."
Theory 3. Poor individual cooldown management by one or more tanks or healers. (This is always a possibility...right?)
Theory X. "There's something else we're not thinking about."
I think our next step needs to be to get serious about combat parsing and compare our Group-1 10-man vs. Group-2. We have not generally done this, and I would appreciate any suggestions on the best current tool. I gather there are at least three out there: WWS, WoL, and EHFS.
I would also appreciate any inputs on our first two theories above, particulary from anyone who has done the Marrowgar fight at our gear level, without the benefit of shield-bearing tanks or Pally priests.
I have no problem using rawr, but when i tried to combine enhsim to get accurate info about my dps and experiment i found my self with the back on the wall. At first, all went fine but then i couldn't do much more. I extraced the folder to but then the combatlog and stimulate stopped working. I deleted the folder and re-downloaded the program but still. I can't get it work. What do i do wrong ?
Well, I got my byntroll and 2 pc T10,5 so I tried reaping build.
After 2 ICC 25 raids I did notice that I lost about 500dps from no-reaping build with 4 PC T9.5 .
Something is not working here.
I will post results asap but with no reaping build ad 4T9 I could get 8.5k dps on Festergut, with reaping build and 2pcY10 I just get 8k..
I have been getting the same results for the past week, On Tuesday I went from a 4pT9 to 2pT9/2pT10 and lost about 500-600 dps as well.
I spent an entire day yesterday testing and swapping gear to try and figure it out, but as far as I can tell its a dps loss to split up the 4pT9.
the only thing I did not test was to go back to a no-reaping build with the 2pT10 and see what the dps was like, but without the extra SS I do not see how that would be very beneficial.
I should add that my 4pT9 is 232 gear, not 245, so the T10 pieces should have been an even larger upgrade for me.
Yeah.. I advised him to gain his 4stack and reset each time regardless, and to tell me if he still had mana issues, and whether it severely impacted his DPS. I guess we'll see next time he raids. Thanks for the advice!
I have now used it for one entire evening through 10 man ICC, and on a few Putricide attempts in 25 man, and have found the proc extremely underwhelming at best. I have logs to post just not sure if this is the right spot to start this discussion. If anyone has something to add, or their own experiences so far, it would be greatly appreciated.