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Old 12/08/08, 4:30 PM   #1261
Kyuzoo
Glass Joe
 
Undead Rogue
 
Agamaggan (EU)
Come on!. How come on one server HaT is buged and on other not. Read my piervous post.
DT crits adds CP on one server and doesnt on other is this correct ?

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Old 12/08/08, 9:35 PM   #1262
PSGarak
Bald Bull
 
PSGarak's Avatar
 
Undead Warlock
 
Hyjal
Originally Posted by Ratamahatta View Post
Hi there,

I'm trying out different talent builds atm and was wondering, what people think about this one:
53/13/5

I'm a real fan of Improved Demonic Aegis with the loads of spirit our new Equip provides now. In this build you sacrifice ISB, which is kind of a waste since you can't spam SB but you lose ruin. But Aegis gives a push for all dots so this build could be nice. Anyone could give me some math for this? I'm not good at theorycraft -.-
13 talent points for 9% of your spirit as spellpower (plus 54)? I do not understand the fetish some people have with demonic aegic, it seems totally unreasonable to me. Even at 500 spirit the talent is barely going to push 100 bonus spellpower, compared to around 7% of your DPS from crit shadowbolts as affliction (in a fully raid-buffed scenario). It compares worse and worse to ruin as your gear improves with ambient crit rating.


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Old 12/08/08, 10:39 PM   #1263
dragoonvengance
Von Kaiser
 
Murloc Shaman
 
Mug'thol
Awsome glad someone else saw what i was seeing. thank you shandara

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Old 12/09/08, 12:05 AM   #1264
phalen
Glass Joe
 
Blood Elf Rogue
 
Lightbringer (EU)
Originally Posted by koaschten View Post
Murder - Spell - World of Warcraft, note the tooltip

Naxxramas - Zone - World of Warcraft will show you that in Naxxramas for example all but Grand Widow Faerlina (Humanoid) and Maexxna (Beast) are not murderable because they are undead.

Malygos, Sartharion + adds are all Dragonkin, Archavon is by definition a Giant and as a result murderable too.

So basically its 16 non-murderable bosses and 8 murderable bosses.
i guess then combat would be better to use since 16 to 8 is a lot of difference :S

thanks for clearing that up for me

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Old 12/09/08, 12:43 AM   #1265
Kipano
Banned
 
Tauren Warrior
 
Azgalor
hmm ill have to look into this

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Old 12/09/08, 12:45 AM   #1266
Kipano
Banned
 
Tauren Warrior
 
Azgalor
I havnt actually tried duel wield yet on my DK but i think it can be a promising DPS spec

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Old 12/09/08, 12:46 AM   #1267
Kipano
Banned
 
Tauren Warrior
 
Azgalor
How will DK's pulling ability affect pvp? seems prty OP

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Old 12/09/08, 12:47 AM   #1268
Kipano
Banned
 
Tauren Warrior
 
Azgalor
Now did they officaly take out flying siege weapons? or will they implement it later

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Old 12/09/08, 12:47 AM   #1269
Kipano
Banned
 
Tauren Warrior
 
Azgalor
IM still geting 3 shot by TG wars

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Old 12/09/08, 12:49 AM   #1270
Kipano
Banned
 
Tauren Warrior
 
Azgalor
Thanks

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Old 12/09/08, 12:50 AM   #1271
Kipano
Banned
 
Tauren Warrior
 
Azgalor
Thanks landsoul

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Old 12/09/08, 3:57 AM   #1272
Sikas
Glass Joe
 
Human Paladin
 
Elune
First post here, so be gentle! xD; I've started a hunter, and currently 44.

General shot rotation is Hunter's Mark (macro'd it so my pet attacks when I cast it), auto shot, then serpent sting. In levellin, shot rotation doesn't matter so much. But in raiding, it's all about timing your cooldowns appropriately to maximize your DPS.

I'm thinkin of spec'in as BM Talent. Been searchin through the thread to find the specific order in which shots should be fired. Steady Shot > Serpent Sting > Auto Shot, and repeats?

Also usage of Beastial Wrath and Kill Command at the same time, and Rapidfire in the beginnin of the shot rotation then what it expires, use Readiness to refresh?

All this is down to math, and it's somewhat hard to understand.

If possible, someone can tell me what order my shots should be fired and which abilities should be used at certain intervals?

Thanks! <3

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Old 12/09/08, 4:25 AM   #1273
wl04
Glass Joe
 
Dwarf Hunter
 
Executus (EU)
Originally Posted by Sikas View Post
First post here, so be gentle! xD; I've started a hunter, and currently 44.

General shot rotation is Hunter's Mark (macro'd it so my pet attacks when I cast it), auto shot, then serpent sting. In levellin, shot rotation doesn't matter so much. But in raiding, it's all about timing your cooldowns appropriately to maximize your DPS.

I'm thinkin of spec'in as BM Talent. Been searchin through the thread to find the specific order in which shots should be fired. Steady Shot > Serpent Sting > Auto Shot, and repeats?

Also usage of Beastial Wrath and Kill Command at the same time, and Rapidfire in the beginnin of the shot rotation then what it expires, use Readiness to refresh?

All this is down to math, and it's somewhat hard to understand.

If possible, someone can tell me what order my shots should be fired and which abilities should be used at certain intervals?

Thanks! <3
Sikas almost every thread in this forum has a summary of availible trustable information on first page. So people who are new to the class can learn it faster. Usage of Bestial wrath and Readiness with timing calculations were posted more than once in different threads. So if you spend 5-10 minutes to search you can easily find it. No point to post it numerous times. As a small tip i can say that 50/21 readiness build gives you a chance to use BW 5 times during 4 minute fight.

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Old 12/09/08, 7:58 AM   #1274
Hawk
Glass Joe
 
Night Elf Hunter
 
Khadgar (EU)
Originally Posted by Whitemane View Post
Maybe you should read Hit rating and also try reading this thread
Well that certinaly cleared everything up lol , thankyou

Last edited by Hawk : 12/09/08 at 8:29 AM.

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Old 12/09/08, 8:28 AM   #1275
Terp
Piston Honda
 
Troll Hunter
 
Crushridge
Originally Posted by Salacar View Post
Armor Penetration is near useless now, it was insanely good in TBC, was nerfed badly though.
Not at all. For me personally it takes a full stack of sunders and FF up to make ArP even with Crit. Pretty much even keel as far as secondary stats go.

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