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Old 02/08/10, 1:48 PM   #13411
Danzou
Glass Joe
 
Tauren Paladin
 
Aszune (EU)
I did not know that rawr did that, cheers for the info.

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Old 02/08/10, 1:53 PM   #13412
Fujisaw
Glass Joe
 
Undead Mage
 
Whisperwind
We have our hunters/warlocks put their pets on the Kinetic bombs. Works very well keeps players Dpsing also.

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Old 02/08/10, 1:55 PM   #13413
phrynia
Glass Joe
 
Undead Mage
 
Sentinels
Originally Posted by got2burself View Post
This is my first time posting, so if this is in the wrong place, I do apologize.

If clipping the 5th missile with ABarr is no longer going to give you a dps boost, why even have it as a talent? Could that point be used for something else more useful? I understand that it is good for when you have to move, and it will proc MB. But is it truly worth taking?

My other question is about rotation. With a t10 4p, should rotation be 234AM or 4AM? I have not been doing well with dps, and am trying to figure out exactly what my problem is. I have been reading past posts, but wading through all the chatter to find the information I need, has only made me more confused than anything.
4 piece t10 doesn't really change the rotation that much, you should aim for 4 stacks during cooldowns still. Whether you use 234AM or 4AM depends on how mana holds up for you. I often go 4AM until the first evocate then use 234AM until the cooldown to evocate is low enough, but this should depend on how your mana is at various points of the fight. 2 piece t10 gives you more options on your rotations and lets you manage mana better.

As for ABarr, I haven't been using it enough in my raids and I'm starting to think that's probably a mistake. For fights where you have to move a bit (get away from ghosts/dnd on deathwhisper, kiting bloodbeasts on saurfang, running back/away from explosion on rotface, etc, an instant like ABar has its uses. It's not a huge dps boost though so if you don't use it much, it's an option to skip it, I think, depends on playstyle.

My guildmate advocates using ABar to consume AB4 if MBar doesn't proc, but I've been stubbornly fishing for proc by casting AB5, 6, etc. This can have some negative consequences when luck really goes bad (like refusing to proc MBAR on AB 11 or something last night) but I find it's generally more DPS to not use ABar to consume it, but I wonder how others handle this myself.

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Old 02/08/10, 2:00 PM   #13414
OhSnapItsAdrian
 
Human Warlock
 
<DND>
Dunemaul
I've noticed that Soul Fire consumes soul shards if Decimation drops during your cast.

For example: You just kill a mob and have Decimation on you. You target a new mob and cast soul fires for the remainder of decimation. You cast Soul Fire with 1 second remaining on Decimation ( you get the reduced cast time) and Decimation falls off right before Soul Fire is finished casting. A soul shard will be consumed.

Not sure if this is intended or not. Any thoughts?

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Old 02/08/10, 2:03 PM   #13415
Anaphaze
Glass Joe
 
Draenei Death Knight
 
Auchindoun
I've been wondering, how do you all think the t2 wrathful weapons compare to icc 25 weapons such as bryntroll? Personally, I think the extra damage of the t2 wrathful would put it above normal bryntroll.

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Old 02/08/10, 2:23 PM   #13416
Skellum
Bald Bull
 
Skellum's Avatar
 
Worgen Warlock
 
Arthas
Originally Posted by OhSnapItsAdrian View Post
I've noticed that Soul Fire consumes soul shards if Decimation drops during your cast.

For example: You just kill a mob and have Decimation on you. You target a new mob and cast soul fires for the remainder of decimation. You cast Soul Fire with 1 second remaining on Decimation ( you get the reduced cast time) and Decimation falls off right before Soul Fire is finished casting. A soul shard will be consumed.

Not sure if this is intended or not. Any thoughts?
Its based on how blizzard's spell system calculates cost and +dmg. While you can get the +% effects so long as a spell starts with a buff up, the mana cost isnt calculated until the spell is actually released.

My Name Is Skellum, And I wear a Silly Hat.

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Old 02/08/10, 2:29 PM   #13417
Dropped
 
Blood Elf Rogue
 
Jaedenar
With this current Muti sheet i'm beginning to notice a slight drop off with the haste value, or it's possible it starts a higher value. But either way, it if was talked about before I apologize, I missed it.

I'm Currently sitting at 755 Haste, I wanted to know if there was a set amount where haste just becomes a sub par stat for Muti, or do melee not hold a haste cap at all?

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Old 02/08/10, 2:32 PM   #13418
Alezio
Von Kaiser
 
Troll Mage
 
Darkmoon Faire (EU)
Originally Posted by got2burself View Post

If clipping the 5th missile with ABarr is no longer going to give you a dps boost, why even have it as a talent? Could that point be used for something else more useful? I understand that it is good for when you have to move, and it will proc MB. But is it truly worth taking?
The DPS value of the use of Abar is very difficult to quantify as it is dependent on a number of factors. How long you're moving for, the number of AB stacks you have, the number of times you need to move each minute, whether you were part way through casting an AB when you had to move and how far you were through casting the AB. With these different variables there are times when casting Abarr is a dps loss, a slight gain or a very big DPS increase versus not casting (or having) Abar.

Kaven has made a good start at putting a dps value to Abar with RAWR, but I think that the movement time is static so it can not give a more compleate indication. Until then its probably subjective as to whether the talent should be taken or not, influenced by personal preference and playstyle. I've considered dropping it for a while yet still find it useful, especially when finishing off adds.

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Old 02/08/10, 2:39 PM   #13419
Shaazam
Glass Joe
 
Draenei Mage
 
Ravenholdt
@ got2burself and phrynia. While fishing for procs is more technically more dps, the way it seems to be causing you to manage your mana is actually a loss of dps. Proc fishing is fine if it the fight is either short,you have a very large mana pool or you have evocate/an innervate at the ready. If not the DPM of not using Abarr is much higher than the small loss dps in using Abarr. In addition, I have noticed that Abarr, when used, has a tendancy to proc MBAM (thank you RNGesus?) At this point with 2pt10 using a 0 stack MBAM is then worth it to regain the haste buff. Abarr is almost certainly worth using in a movement situation to gain damage done to the boss, DPS not necessarily. If you have to move, say out of fire or DnD, using Abarr with stacks up instead of allowing those stacks to fall is a dps increase. (Shortened AB stack timer causes this to happen more often) However if you have PoM using that to refresh stacks is a superior option. Hope this helps.

Last edited by Shaazam : 02/08/10 at 2:45 PM.

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Old 02/08/10, 3:48 PM   #13420
slagborren
Glass Joe
 
Orc Warrior
 
Stormscale (EU)
Originally Posted by Pyrius View Post
Unholy Blight is 10% of your DC's damage. Morbidity is 5% per point.
yeah, ofc... but I realised now that it stacks /facepalm

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Old 02/08/10, 3:58 PM   #13421
swiftfeet
Glass Joe
 
Troll Hunter
 
Eonar (EU)
Any update soon?

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Old 02/08/10, 5:10 PM   #13422
Baako
Glass Joe
 
Baako
Orc Warlock
 
Barthilas
I found a loss in dps/dmg done on a target dummy when using black magic over 63sp.

Weps was Normal Barb(245) +63 and Frost needle(251) + black magic.

Frost needle is an upgrade and yet with BM chant I was pushing close to 300 less dps.

I ended up using Frost Needle for Destro and Barb for aff.

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Old 02/08/10, 5:34 PM   #13423
ElJoser
Glass Joe
 
ElJoser's Avatar
 
Human Warlock
 
Cenarion Circle
Originally Posted by Baako View Post
I found a loss in dps/dmg done on a target dummy when using black magic over 63sp.

Weps was Normal Barb(245) +63 and Frost needle(251) + black magic.

Frost needle is an upgrade and yet with BM chant I was pushing close to 300 less dps.

I ended up using Frost Needle for Destro and Barb for aff.
Considering the +63 SP enchant in itself isn't worth 300 DPS, I'm willing to bet the difference between your two fights was RNG or just variance in your performance. I do agree +63 SP enchant is the way to go, but for more simple reasons

Black Magic grants 250 haste for 10 seconds, with an internal cooldown of 35 seconds. That means it's uptime should be at or around 28.5%. That averages out to a sustained 71.2 haste rating. Compared with 63 SP, from here it depends on your custom simcraft stat weights.

For me personally, SP is about 1.6 DPS per point and haste is at around 1.4

63 x 1.6 = 100.8 DPS contribution
71.2 x 1.4 = 99.68

This doesn't take into account hitting the haste cap at certain times, or the benefit / detriment of a huge increase and subsequent decrease in haste for your particular spec.

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Old 02/08/10, 6:20 PM   #13424
Yetigeeze
Von Kaiser
 
Troll Mage
 
Runetotem
It was proven back somewhere in this thread that using Abar to clear the AB debuff stack is a dps loss compared to casting an un-hastened AM. If you need to clear/reset the AB stack due to mana concerns, cast AM once you feel you've "fished" as long as you can, proc or not. If you need to clear the stack because you think movement will cause you to lose the stack (moving long enough that you won't get another AB cast before it times-out) and Mbar has not proc'd yet then you can use Abar during the movement to keep dps'n. If it's a short move, I'll save the proc and cast it just as I stop, regardless of stack count, and then back to AB's

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Old 02/08/10, 6:45 PM   #13425
Neodymie90
Glass Joe
 
Tauren Druid
 
Draenor
Yeah I've been trying to find a different trinket but so far no luck.

I was looking at it and I can gem to the hit and expertise cap and still be somewhat above the softcap so I guess I'll just go ahead and give that a shot.

Thanks guys.

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