Slightly modified version of Hal's for 1280x1024. Just added a couple of eePanels for Recount, Grid and Omen, and added simple things like TotemTimers for my alt and ElkBuffBars for everyone.
The more I mess with this UI, the more I like it Bravo, Hal.
Thanks to your advice I've d/l-ed Hal's latest release, but only to find that it was for much higher resolution than I have. 1440x900 is mine, and I am struggling a bit in adjust all those bars and attached panels to it.. Any help or advice would be much appreciated. Maybe you could share your modified compilation?
My main char is a rogue.
sorry this is off topic but i was wondering if you guys can help me make a macro that feeds my wind serpent manna biscuits if i have some and if i dont to feed it bladespire bagels instead. thanks
Somehow you managed to quote me without reading what I wrote, specifically: "If WotLK went live tomorrow, a 70 tank would output basically the same threat per ability that he does today."
WRONG
Originally Posted by Aeverius
1.1 coefficient on Shield Slam.
Sword and Board doesn't increase the damage of anything. It lets you use Shield Slam more often.
1.25 coefficient on Revenge. Unfortunately, with Shield Block changes, you won't always be able to use Revenge.
15% crit is not 15% damage. Personally, I'd rather have 15% damage any day of the week, but that's beside the point.
Learn to read
SHIELD SLAM DOES 10% MORE DAMAGE.
YOU DO MORE SHIELD SLAMS. SHIELD SLAMS ARE YOUR HIGHEST THREAT ABILITY.
YOU'LL HAVE REVENGE UP MOST OF THE TIME WITHOUT SHEILD BLOCKING ANYWAYS BECAUSE YOU HAVE A THING CALLED BLOCK RATE.
The heroic strike info was just a typo I meant to say 15% extra crit on heroic strikes really is 15% more damage for heroic strikes, but then again you have no common sense so you couldn't figure that out.
I can see it now, tanks complaining that by dismantling we're causing rage starvation. And yeah, I doubt it'll work on most level 80+ bosses.
These changes are so completely lackluster. As a community, we've been asking for group/raid utility for a long, long time. And still nothing. I wouldn't expect huge changes at this point, but rather tweaks and balancing. As it stands, I don't see rogues garnering more than one raid spot, down from the 2 we currently hold.
Cowbell: Every man who reads the BB has a genius IQ and a ten inch cock DeeNogger: I am PMing you a picture of my balls because somehow that is thanks for the link.
If your going to be executing you will want to have double mongoose on them considering that execute isn't affected by ArP or AP or any other stat other than Crit. Also try and get two one handed swords, the ones off mother ideally since sword specc procs will help towards your rage generation and from that your dps out put. (I am assuming you are sword specced considering your armory link is dead)
The sword from Mother is awesome but we still have a rogue who needs it and i didn't get to win it. Also i am a fury warrior.