Originally Posted by Curlymon
I have been thinking of the above change for some time now and if Blizz ever did decide to make any changes it would be a 3 part change.
1. Talent: Change Starlight Wrath to 0.5 seconds off SF and a 33% increase to Wrath Damage.
2. Eclipse would now need to be rebalanced as the base cast time of Wrath would be significantly changed. My napkin math is failing me at this time as for some reason I'm getting nearly 90% chance to proc on crit for wrath for this to work...
3. Glyph of Wrath: Now also reduces the cast time of Wrath by 0.5 seconds at the cost of a reasonable amount of damage (i.e. not enough to counteract the first tier talent or so little as to cause this to be a boost to single target PvE dps, but maybe find a middle ground and squeeze in a slight boost for PvPkins in there)
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The major issue with this proposal is the fact that the proposed glyph of wrath is contradictory. The 33% increase from the talent is a dps gain. There is no way to make the glyph not counteract this dps gain, but not be a dps increase. The second issue is that the requested change is to let us scale a bit better. If the glyph of wrath is used, our soft cap remains. Best case: the glyph is a bandaid dps gain, along the same lines as the ones we have been getting since ToC. Worst case: the glyph is a dps loss. If the glyph of wrath is not used, there is no reason to implement it, and our scaling issue is fixed, with the 33% increase negating losses from the cast time increase (plus a bit more according to my math). The rebalancing of the chance to proc eclipse is a very small change in dps, but depending on haste, around 80% chance to proc seems right. The first two parts of this change seems to be a valid suggestion, but the proposed wrath glyph change seems unnecessary.
However the change comes, I would like to see at least one of our caps pushed back significantly.