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03/16/10, 8:36 AM
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#14776
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Glass Joe
Human Death Knight
Aman'Thul
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Originally Posted by Rerox
That's no bug, its just that you resist the pull spell.
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Ahh, I guess that's the reason. Think the person who claimed to have died to it while at range, might be too near to Sindragosa in the 1st place.
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03/16/10, 9:35 AM
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#14777
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Banned
Blood Elf Hunter
Runetotem (EU)
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Glyph of the Hawk is likely considerably better.
The problem with Glyph of Chimera Shot is that it unbalances it in relation to Aimed Shot. At some point there will be a conflict of shots, and thus the gain will be diminished. The Kill Shot glyph on the other hand suffers from the entire 20% issue. Yes, it is a massive reduction of cooldown, but it isn't actually all that much more powerful than Chimera Shot's total effect, and mostly it isn't worth it to upset the balance between Chimera and Aimed by putting Kill Shot in between.
Yes it is an awesome glyph when you can expect to spend a lot of time below 20% in relation to the total health, Yogg Saron comes to mind
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03/16/10, 10:27 AM
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#14778
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Glass Joe
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Demo
Hello all, I just did 25 ICC on my lock I was in all 245 gear except for my boots and my neck piece I232. I am 55/16 Straight DEMO. I have been playing and raiding with demo for almost 3 years. I prefer it over any other spec. There is a little more to it than destro maybe not so much like afflic locks but having a big demon follow you is cool. Just wish we could customize them kinda like hunters. Any way. I don't have math skills or anything like that but this is what I did. I run CoA, Corrupt, Immo on a macro Demo Impower FG when he runs in then I go Demon form charge, immolate aura, Shadowflame and spam SB's until 35% or less health on the boss, I was pulling around 5-5.5k dps on single target and I hit 25K sustained AoE with RoF for entire Demo Form on the second pull of trash in 25 ICC no one else was even close to me with my AoE in there 10k behind. After demo form I continued to sustain 16k-20k dps AoE. Fully raid buffed 25man I sit at 3400 sp(unless Light weave Procs, and my trinks put me over 4K SP for 15secs) 44% crit with druid buff and I am Hit Capped. I think I will Macro Impower Demon so its up 100% every cd. Is there any suggestions at all.
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03/16/10, 11:14 AM
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#14779
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Glass Joe
Gnome Warlock
Alterac Mountains
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Originally Posted by stro83
Hello all, I just did 25 ICC on my lock I was in all 245 gear except for my boots and my neck piece I232. I am 55/16 Straight DEMO. I have been playing and raiding with demo for almost 3 years. I prefer it over any other spec. There is a little more to it than destro maybe not so much like afflic locks but having a big demon follow you is cool. Just wish we could customize them kinda like hunters. Any way. I don't have math skills or anything like that but this is what I did. I run CoA, Corrupt, Immo on a macro Demo Impower FG when he runs in then I go Demon form charge, immolate aura, Shadowflame and spam SB's until 35% or less health on the boss, I was pulling around 5-5.5k dps on single target and I hit 25K sustained AoE with RoF for entire Demo Form on the second pull of trash in 25 ICC no one else was even close to me with my AoE in there 10k behind. After demo form I continued to sustain 16k-20k dps AoE. Fully raid buffed 25man I sit at 3400 sp(unless Light weave Procs, and my trinks put me over 4K SP for 15secs) 44% crit with druid buff and I am Hit Capped. I think I will Macro Impower Demon so its up 100% every cd. Is there any suggestions at all.
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first of all, 56/15 is better then 55/16, you should use Curse of Doom over Agony, Seed is better AoE then RoF. Your crit seems way high considering as demon you want more spirit+haste then crit. I find macroing demonic empowerment to everything very easy to do and a dps increase. Also, Switch Your Glyphs, Shadow Bolt and Meta should be Quick Decay And Life Tap For Best Dps, See The World of Warcraft Armory - Armies @ Alterac Mountains - Talents to fix your spec. Hope I have given you some things to think about and improve your play.
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03/16/10, 11:41 AM
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#14780
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Banned
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nice to see this thread updated. sometimes its hard to find current stuff here.
I have stayed surv so far and still see great dps out of it. Our other core hunter has gone MM and we go back and forth depending on the fight and are similarly geared ~5800.
One of the things I wanted to mention is that when looking at recount after boss fights, its interesting to me that Autoshot leads the damage for MM. On the Other hand Surv you see ES doing 35-40%.
Surv you do your biggest damage with one shot. MM most of your damage is done by something you have no control over, other than standing still. Granted MM there are many more things doing damage in smaller amounts which add up to a lot. Anyone else notice this?
Just wanted to add. I may give MM a shot in a raid to see what its like. Its so different that I am sure it will take some getting used to. I have tried it on the dummy and see to come up about 300dps lower on avg.
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03/16/10, 11:42 AM
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#14781
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Don Flamenco
Human Warlock
Emerald Dream (EU)
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Originally Posted by Sunius
Hey guys. I have some trouble with SimulationCraft. When I test results for my rogue ( The World of Warcraft Armory - Sunex @ Darksorrow - Profile), I get lower dps than actually in game. I set the "target_level=70" just as I attack 70 dummy in game. Though, I noticed this is probably because all my crit shown in simulation craft are lower than in game. For example, my highest crit in game was 2k mutilate on dummy, according to Recount, and in SC - 1.5k. And all the attacks are the same.
This is really bothering me because I don't really want to trust scale factors then. Any ideas?
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Level 70 dummy probably has less armor in game but the same armor in simc. I don't think Simc uses target level beyond crit/hit/dodge/parry chance calculation.
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The mind is like a parachute. It works best when it's open.
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03/16/10, 11:48 AM
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#14782
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Blood Elf Death Knight
Sargeras
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Arp
so i have a question you talked about armor pen should an Unholy DK gem for Arp if he would be capped off dbw proc or other trinks? or should he gem for it if he can be hard capped? really would appreciate the reply 
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03/16/10, 11:48 AM
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#14783
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Human Priest
Nordrassil (EU)
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Hi,
I did Sindragosa 25 this week and doing my normal rotation, with spam of DP when run away from the grip, and i was able to get to 34stacks of instability. The idea is that i play usually with 200ms so is a challenge to w8 for the next Unchained Magic or go Dispersion  . Before the change when Instability had 8sec "best" stacks was 40. But i must say that i rly spam sometimes DP, MF(and i don't clip). So in my opinion, if you play with Glyph of Dispersion you should be more then OK.
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03/16/10, 12:13 PM
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#14784
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Glass Joe
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Originally Posted by horty@hotmail.com
so i have a question you talked about armor pen should an Unholy DK gem for Arp if he would be capped off dbw proc or other trinks? or should he gem for it if he can be hard capped? really would appreciate the reply 
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No, gem STR or STR/CRIT:HIT depending on the socket bonus as stated in the OP.
Also, dbw does not proc arp anymore.
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03/16/10, 12:17 PM
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#14785
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Von Kaiser
Blood Elf Death Knight
Winterhoof
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Originally Posted by svedka
No gem STR or STR/CRIT:HIT depending on the socket bonus as stated in the OP.
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I find the sims always show a DPS increase for me by gemming straight STR in everything instead of Str/Crit in yellow sockets for the bonuses.
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03/16/10, 12:20 PM
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#14786
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Von Kaiser
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Aggro shouldn't be a concern if your tanks are skilled enough to pick up adds:
On Deathwisper its 3 Adds, Gunship can be ignored, but also easyli tankable (remember: Tanks have to deal with Seeding locks, those tend to explode while an add spawns), Valithria is very controlled so here are few adds (just the small worms might be a problem)
You may get a problem pulling Aggro on Rotface, depending on the tank class that is kiting, in this case you have to adjust you SFall to the aggro of the tank (shouldn't be that hard).
What could be a concern is aggro on LK: The Ghouls hitting you stresses the healer (not so bad since P1 is easy to heal) but hits your dps and if you get hit by a Plague it might jump to that Ghoul so you'd have to wait until the tank taunts that Ghoul (we have that sometimes with fury/retri)
That is something we will have to evaluate when the patch hits the servers.
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03/16/10, 12:31 PM
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#14787
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Glass Joe
Tauren Druid
Cho'gall (EU)
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Well, using the current non buffed starfall, lasttimer i got agro on :
- one gunship sergent (starfall too soon) -> i died
- worms on dreamwalker (i was focusing the little channelers, starfired, and THEN, an abomination died in my back) -> we wiped
- one ghoul with plage on LK during P1->P2 transition and i think this ghoul was plagued (but i am not sure as the ghoul tank moved to the raid to pick it, so the one of the big add was faced the raid and killed several of us with its cone aoe
So i feel very unconfortable with an overpowered Starfall :-). Well, i guess i'll have to learn how to use it carefully, instead of smashing its key whenever it's available ... But given the 1minute CD, it's hard to resist the temptation to use it 'as soon as possible' in order to optimise the number of uses :-)
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03/16/10, 12:36 PM
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#14788
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Glass Joe
Undead Priest
Darksorrow (EU)
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Originally Posted by Warlocomotif
Level 70 dummy probably has less armor in game but the same armor in simc. I don't think Simc uses target level beyond crit/hit/dodge/parry chance calculation.
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That doesn't explain envenom critting for 1k less...
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03/16/10, 12:59 PM
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#14789
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Banned
Undead Warrior
The Scryers
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Fury Best in Slot
Good day,
Is there a definitive list of Best In Slot for fury warriors here?
Thank you
Last edited by gonlaz : 03/16/10 at 1:12 PM.
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03/16/10, 1:09 PM
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#14790
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Glass Joe
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thx
Thx for the info Armies, but curious as to why my crit being so high is bad when I don't stack it, I have been thinking of changing my gems to sp and haste and as I get new gear I will probably gem that way. I see your spec and yea I will probably change it, I did health stones cause I raid with an afflic lock so I added that to increase raid buffs. I will look into the glyph change try it out probably. What would and ideal haste be for a demo lock I have always gotten confusion between haste, crit and SP but the spirit makes sense, cause that will increase mana and sp.
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