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Old 08/16/08, 2:08 AM   #376
tubster
Glass Joe
 
Night Elf Druid
 
Moonrunner
Kara Gearing Question

I am about to ding 70. (yay) As a tree, I was wondering what you all would suggest for gearing for entering Kara. If possible, name specific pieces and where the pieces are found. Any advice is appreciated. Thanks all.

Last edited by tubster : 08/16/08 at 2:17 AM.
 
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Old 08/16/08, 3:11 AM   #377
RareBeast
Von Kaiser
 
Tauren Druid
 
Spirestone
Ahh, so because it was already green when I control-clicked it, it still thinks it is green as well as blue. Fair enough. I'll give it a go when I get back to work

Thanks for the help.
 
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Old 08/16/08, 5:22 AM   #378
Semtex
Von Kaiser
 
Semtex's Avatar
 
Undead Mage
 
Crushridge (EU)
Sanny are you tapestry?
 
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Old 08/16/08, 5:39 AM   #379
Facktotum
Von Kaiser
 
Facktotum's Avatar
 
Night Elf Rogue
 
Alonsus (EU)
Originally Posted by Semtex View Post
Sanny are you tapestry?
Tapestry forum name is savantido. I think Sanny is just using the template from the UI.
 
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Old 08/16/08, 10:36 AM   #380
kendrik
Glass Joe
 
Orc Shaman
 
Eitrigg (EU)
What talent tree take you ?

16/55/0 ?
 
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Old 08/16/08, 11:58 AM   #381
Cet
Glass Joe
 
Night Elf Druid
 
Emerald Dream (EU)
I did comment about how beutiful your UI is Santera but it got deleted and I have been given a warning, why I have no idea.

It has been moved to the dungheap if you wish to view it. I am sure this post will get deleted by the Elitist forum mods also, cyas on better UI forums tbh!
 
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Old 08/16/08, 10:03 PM   #382
Rudegirl
Von Kaiser
 
Blood Elf Paladin
 
Ravencrest (EU)
Originally Posted by DarKNecross View Post
The point I was reaching for was having a Snare or an Interrupt, even if they aren't as powerful as Hamstring, Crippling Poison, Kick, or Pummel, isn't going to replace those classes. If we had a JoJ capping movement speed at 75% for 6 seconds, it wouldn't be as powerful as Hamstring or Crippling Poison. If Hamstring reduced a target to 50% speed, JoJ would only be half as effective. If Hamstring reduced a Travel Form druid to 70% speed, JoJ would be a flat 5% more powerful, but still lasts half as long.

There are so many snares and interrupts in the Arena already, adding one more wouldn't change any strategies. Teams already play around the assumption that they're going to have to deal with them every time they enter the queue.
This post is made of win.

As my own personal note, if we ever get a hamstring ability i don't want it to be any worse then the rest of the slow effects out there. It should be a 50% slow - period.
 
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Old 08/17/08, 12:19 AM   #383
zeryel
Glass Joe
 
Night Elf Hunter
 
Undermine
question to the big end game raiding hunters regarding stats:
mainly regarding ArmorPen and Haste

I've come up with basically 2 sets of gear
one giving me:
2024 RAP
31.91% crit
931 ArmorPen

The other:
2050 RAP
30.2% crit
399 ArmorPen
143 Haste - 1.86s (im lookin make the shoulders of lightning reflexes- 37more haste but dropping other stats)

Question basically would be .. is one set superior to the other in terms of dps?
or results change based on the different fights ur in?
 
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Old 08/17/08, 1:02 AM   #384
Gofa
Piston Honda
 
Draenei Priest
 
Aman'Thul (EU)
Sorry, but we don't care about your raid id and how a guild on your server might steal your bt id. Talk to this guild about this and as long as they still want to hijack your id just don't group with people from that guild. Problem solved.
 
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Old 08/17/08, 3:41 AM   #385
goingsomewhere
Glass Joe
 
Night Elf Hunter
 
Thrall
I made a feral wish talent tree switching around a few trees to fit feral druid roles as a tank or a dps.
War Tools :: Talent tree Feral Tree Wish Changes
Please remember that it's feral tree only and some icons are not same as in Beta talent icons.
 
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Old 08/17/08, 7:24 AM   #386
ionasej
Banned
 
ionasej's Avatar
 
Tauren Druid
 
Frostwolf (EU)
Hi goingtosomewhere and others.

I wanted to share my pure unmodified War-Tools ID that I just created: War Tools :: Talent tree WotLK - 8770 - Original Druid (Feral) Talents

Please report back if you find inconsistency with the current beta talents.



P.S.: Now you can find my talent tree suggestions with a lot of explanations: War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents

I did some work on Feral (and relating Restoration) Talents - completely speculative. Design goals where:
- Allow to do tanking and DPS with all specs, but not at maximum efficiency
- Streamline Feral PvP related talents
- Enable different specs for different jobs
- Add choice but not too much

These are the resulting builds, all based on the same hypothetical feral tree:
- PvE 5 Man Tank: War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents
- PvE Raid Maintank: War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents
- PvE Raid Offtank: War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents
- PvE Cat/DPS: War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents
- PvP Build 1 (Survivial): War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents
- PvP Build 2 (Supportive): War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents

- My favourable mix build: War Tools :: Talent tree WotLK - 8770 - Modified Feral Talents

Last edited by ionasej : 08/17/08 at 11:31 AM.
 
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Old 08/17/08, 2:55 PM   #387
 Shifft
Great Tiger
 
Shifft's Avatar
 
Draenei Shaman
 
Sen'jin
This thread is aids.
 
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Old 08/17/08, 8:52 PM   #388
Monkor
Glass Joe
 
Troll Rogue
 
Burning Blade
Nospamas and Boevis- thank you for your replies- I greatly appreciate the time you took to give me a more thorough explanation.
 
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Old 08/18/08, 6:07 AM   #389
Noobkov
Banned
 
Undead Warlock
 
Stormscale (EU)
Originally Posted by Hattori Hanzo View Post
Hmm, I don't know, should I bring those over? I don't necessarily trust the numbers there.
I'd be surprised if most of these guilds would want to be on a list made by someone that seems to have a HOT POCKET® shoved up his ass.
 
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Old 08/18/08, 7:21 AM   #390
NinJOu
Von Kaiser
 
Orc Warrior
 
Illidan (EU)
English is not so hard to learn, especially in reading.

I'm a native french but i don't know any website hosting that deep type of info in french language.

I think they have to try a little harder !
 
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Old 08/18/08, 7:27 AM   #391
remover
Glass Joe
 
Undead Rogue
 
Azshara
Non-hybrid fist combat build vs swords?

Being at a point where I don't have a lot of things left to purchase with badges, I'm trying to figure out which piece(s) to purchase next.

I'm trying to determine where a combat fists spec will fall in comparison to swords. There is some good food for thought in the article regarding sword combat builds and hybrids involving swords in some way.. is it assumed or a 'given' that fists are inferior to a combat swords build or can one shed some light on this?

Also if fists are inferior (not saying they are, again, just trying to understand),
if one's crit % is weighing in on the light side, would it be wise to switch over to fists for the 5% boost in crit? Or wiser to stick to swords?


I've been playing with the spreadsheets and various tools available on the web and have seen a few different results in experimenting, but I figured it'd be best to ask so that I may get some human insight as to how it all might work out in a practical sense.
 
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Old 08/18/08, 11:02 AM   #392
Void Malign
Glass Joe
 
Tauren Shaman
 
Burning Legion (EU)
no way..

without any boost and high res we cannot do anything special in arena as enhancement..
 
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Old 08/18/08, 6:33 PM   #393
mkultra55
Von Kaiser
 
Human Mage
 
Kael'thas
My Guild is in TK and SSC right now. I switched to Frost from 2/48/11more out of boredom than anything else....along with being tired of our BM Hunters topping me on the meters. ;-) What's interesting is I too have found that I almost always top our other mages on fights like VR and Solarian and I can usually top the Hunters now also.

I know Lhivera has always been a strong proponent of Frost Raiding There's so much randomness in any encounter that no amount of mathcraft can foresee everything. I've become a believer that Frost can match Fire (at least at my guilds level of progression)
 
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Old 08/18/08, 10:31 PM   #394
UrbanOutlaw86
Glass Joe
 
Blood Elf Death Knight
 
Shadow Council
Okay, thanks again for the info.

Should I then just stick with [Soul Cleaver] or maybe opt for a S2 Sword / Jin'Rohk? I also might be able to pick up a Felspine soon, so that's also an option for the future.
 
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Old 08/19/08, 12:12 AM   #395
Dangasaur
Glass Joe
 
Undead Rogue
 
Gurubashi
Well it looks like I'll need to level one to 70 and hit north rend before passing any more judgment.
 
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Old 08/19/08, 5:19 AM   #396
sandrilde
Glass Joe
 
Human Rogue
 
Duskwood
Sandrilde

Human racial lowers my expertise cap -- see above. It is definitely 44 for humans.

As for the other poster who responded, "you're making a mistake" simply doesn't answer the question.

To repeat: I read this post and see that 44 is the expertise cap. I look at my tooltip and it says I have 26 expertise, with the shard equipped and along with two points in weapon expertise and my human racial.

This post claims the shard alone gets me to the expertise cap of 44, yet I only have 26.

Can anyone explain this with an intelligent response?
 
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Old 08/19/08, 6:21 AM   #397
smulfen
Glass Joe
 
Gnome Rogue
 
Wildhammer (EU)
you are getting confused as to the difference between 'expertise' and 'expertise rating'
6.5% boss dodge = 26 expertise
2/2 weapon expertise gives 10 expertise, racial gives 5 expertise, needing 11 more.
1 expertise is approx 4 'expertise rating', therefore you need 44 'expertise rating' for a total of 26 expertise
 
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Old 08/19/08, 11:50 AM   #398
Nagru
Glass Joe
 
Nagru's Avatar
 
Undead Rogue
 
Cho'gall
Originally Posted by madman View Post
Any opinions on what the best theoretical professions for rogue are going to be? Leatherworking seem to be getting some LW-only leg enchants in addition to BoP crartables, which would make it even stronger than today, so I guess it is a no-brainer. The skinning-bonus will also help dps, but so will enchanting, blacksmithing, alchemy, inscription, maybe even tailoring bonuses. My current herb/alch combo will be comparatively worse than today becase the herb-bonus is non-dps and others professions are getting buffed. So although it is a very nice moneymaker, I am considering switching. Any thoughts?
I think you might be wrong on herbalism being a weak profession in terms of having no DPS skill. While this does hold true, herbalists get Herbalism only items out of nodes, similar to the Fel Blossoms in BC. In WotLK, Fire Leaf drops from flowers, and it gives 400 AP for 10 seconds with a 60 second cooldown on the item. Also, since it isn't a potion, it doesn't fall under the potion sickness category, which means that it will provide an average 66.67 AP through fights. Furthermore, it provides a free heal (albeit, weak), and dead DPS does 0 DPS. The Mixology bonus of Alchemy provides 20-25% increased effect on flasks and elixirs that you can make. On the Flask of Endless Rage, which provides 180 AP for 2 hours, persists through death, the increased benefit is only 45 AP. This is of course assuming that Blizzard makes the ability reflect the tooltip, because from what I've read about Beta so far, Blizzard hasn't implemented this effect on flasks yet. Leatherworking still looks to be a dominant profession, even though drums are getting nerfed with the Tinnitus debuff, and they're now usable raid-wide. Since the WotLK leg armor kits are all personal use only, the non-leatherworkers are stuck with the Nethercobra armor kits. From what I've read, the latest armor kit provides 100 AP, and 36 Crit rating. This provides 5 more AP than the Mixology buff, as well as the 36 Crit rating. The highest skinning profession buff (Master of Anatomy) provides a passive 25 crit rating, which at current values is inferior to the Mixology buff. However, the most interesting one to me so far is Tailoring. There is a new Tailoring item called Swordguard Embroidery, which is usable only on your cloak, and provides 1000 Armor Penetration on some melee attacks. I don't know the proc rate of that, and I think it works similar to the Amani Charm of the Bloodletter, in that it procs and is then consumed by the attack, or if it lasts similar to WSC. I can't determine the exact value of this, because I don't have enough information on it. Blacksmithing provides no passive buffs as of yet, but from reading the tooltips (I haven't read anything on Beta Forums about this yet), Socket Bracer and Socket Gloves appears to allow socketing of your own only. This would allow an extra 40 Expertise/Agility/Hit/Haste or 280 Armor Penetration or whatever we would need to socket for (Since we don't know the weights of stats at 80 yet). Jewelcrafting provides an additional 49 Armor Penetration, 7 Agility, 7 Haste, 7 Hit, 7 Expertise, and 14 AP through the use of all the unique-equipped BoP gems. Engineering seems to be getting a few upgrades, but the profession remains mostly untouched, so it might provide the best in slot head again, but aside from that, the only thing it provides are glove upgrades, and the best I've seen is 340 Haste rating for 8 seconds, with an unknown cooldown length (Minimum 2 minutes from the tooltip). Thus, this seems inferior so far. Inscriptions for rogues has yet to be implemented as far as I have seen, so I can't determine the benefit of having an extra glyph. Aside from that, there appears to be a small DPS upgrade provided by Runic Blast (24-30 damage, unknown cooldown), which could have more powerful ranks or versions that haven't been implemented, but then again, it might not (Consumes an Ivory Ink, which is made from peacebloom, one of the starting herbs). Enchanting allows an additional 40 Haste or 80 AP from ring enchants. As of now, those are all of the professions that I have seen thus far. I won't make any judgments on the gear actually crafted by these professions until patterns from Leatherworking have been finalized, and again, I don't know what the weights will be at 80. However, the min/max professions as it appears now would probably be LW/BS, or LW/Jewelcrafting, or BS/Jewelcrafting, or possibly even something to do with Inscription or Enchanting, depending on stat allocation on gear. I'll make my final assessment when people far smarter than me with Beta keys can determine what stats at 80 will be the most valuable, and what stats we're seeing on rogue gear.
 
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Old 08/19/08, 1:44 PM   #399
Qutossar
Glass Joe
 
Tauren Druid
 
Der Rat von Dalaran (EU)
Actually I wouldn't like our armor to just come from tier pieces.
.. I never liked this tier idea that makes everybody look the same ..

If the sets were the only way to even think about tanking, something were wrong.

I want to have a choice on how to customize my character.
 
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Old 08/19/08, 4:16 PM   #400
mrkZ
Banned
 
Undead Priest
 
Archimonde (EU)
i have a question =/

why is SW:P higher rated than SW:D in the max dps cicle? i think its just a bit lower than mb because of the t6 boni and the less dmg?
explanation plz
 
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