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Old Yesterday, 8:35 PM   #9176
elitsoh
Glass Joe
 
Night Elf Hunter
 
Stormrage
Hey, I've been doing much reading of the discussion between agi / armp gemming for current MM builds. I've played both specs at top ends and i enjoy marks much more. The one thing I'm confused about however is when gemming for armor pen becomes expotentially greater than agility? The World of Warcraft Armory here is a link to my armory, I've been messing around with using the Runestone as well as a greatness deck there. One thing I know from marks to survival is i lost 11% crit on the dot basically(11.02%) and I feel my crit is currently too low to run the armor pen style. I am not good with the number crunching of hunters as I haven't been playing wow for along time(Played Lineage2 for 3 years) If anyone is willing to help me understand this a little better, or help me where you think you could I would greatly appreciate it, I guess my main concern is where do i want my crit / armp to be before removing the runestone as I see many hunters who used the runestone at 1k~ armp, now remove it for greatness / darkmatter once they get to about 1200. Thanks in advance!
 
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Old Yesterday, 9:06 PM   #9177
Wusho
Glass Joe
 
Night Elf Warrior
 
Azuremyst
Armor Pene or Strength

Hello all ive been hearing alot of different things pertaining to is Arp or Str better to gem for warriors atm since the nerf to Arp and im just trying to find out which is better for a Warrior does it depend on ur gear the fight etc etc? Please shed some light on this subject if u dont mind.
 
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Old Yesterday, 9:48 PM   #9178
sirhch
Glass Joe
 
Dwarf Warrior
 
Zangarmarsh
what 2 macros do you use? the SW one twice?
 
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Old Yesterday, 10:28 PM   #9179
CithicJerk
Glass Joe
 
CithicJerk's Avatar
 
Human Rogue
 
Kul Tiras (EU)
Murbzlol

Not built for looks, - built for effiency.



Enjoy noobs.
 
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Old Today, 2:40 AM   #9180
Woolf
Glass Joe
 
Undead Priest
 
Свежеватель душ (EU)
Shure
 
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Old Today, 2:44 AM   #9181
rcxquake
Glass Joe
 
Night Elf Druid
 
Mal'Ganis
I haven't seen anyone mention this, but it LOOKS like the ooc proc chance with predators swiftness is 58.33%. I haven't tested this, but my guess is: predators swiftness causes spells cast to be treated as if they have a 10 second cast time. At 3.5 ppm, the chance for a ooc proc is 10/60 * 3.5, or 58.33%.
 
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Old Today, 2:52 AM   #9182
ZeTodu
Banned
 
Human Warrior
 
Neptulon (EU)
I am not so good with macros, so i have one for Def stance, shield and ShieldWall and second for equiping offhand and berserker stance
But i'll try that posted 4-5 posts above
 
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Old Today, 4:20 AM   #9183
Kyuuzo
Glass Joe
 
Orc Shaman
 
Vek'nilash (EU)
Seems to me like a pain in the ass, and it will probably end up kinda bugged or shitty. None of the changes, blizzard gave us rly were extraordinary, i will try not to jump in conclusions tho..
 
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Old Today, 10:51 AM   #9184
Minka
Banned
 
Minka's Avatar
 
Night Elf Rogue
 
Aegwynn (EU)
Here is my UI

 
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Old Today, 1:34 PM   #9185
Xqesit
Banned
 
Undead Rogue
 
Blackrock
Hi everyone,

How important is expertise, REALLY? If I'm mutilate and I run with the quick recovery talent, and I'm running a very easy rotation without weapon swap envenom only, and most of the times I'm behind the boss, is it viable to ignore expertise and hence get better stats on AGI/AP/CRIT etc?

Expertise might be useful to ensure SnD doesnt drop and stuff. However, do I need 'cycle stability' if I'm running such an easy rotation? Or is the some misses on mutilate, and some misses on envenom (+28energy because of QR) a significant deal?

We all know our only expertise piece is t9 head/shoulders so thinking if i should pick those up.

Thanks much!
 
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Old Today, 1:35 PM   #9186
Soldier
Glass Joe
 
Blood Elf Hunter
 
Grim Batol (EU)
Originally Posted by Masterdragon View Post
The point where ArP gemming starts becoming more over Agi gemming now requires a much higher passive ArP value without using either of the trinkets. Most gemming options that I've tried shows that gemming for ArP doesnt become a DPS increase until you near 800 to 900 passive ArP (i.e majority in Heroic TotGC gear). Also you other stats have a slight impact where this point falls but just getting one of the trinkets now doesnt mean you can gem ArP anymore, even when trying to soft cap for the 10 seconds the trinket is active. Granted that Arcane Shot is still dropped pretty early in the ArP curve. When the nerf to ArP came out, it kind of split the Marks Hunters into 3 categories instead of 2.

For Hunters less then 350-400 passive ArP, using Arcane Shot along with it talent.
For Hunters between 350ish and 850ish ArP, dropping Arcane Shot and using the ArP spec while continuing to gem for Agility.
For Hunters above 850ish ArP switching Agility gems to ArP Gems.

Of course you would still need to check out the spreadsheet values to see what gems would be most beneficial to you at your current gear standings. A full ArP gemming now pretty much requires you to be clearing TotGC and picking up the heroic forms of the gear.

So let me ask u something in the part u say " For Hunters between 350ish and 850ish ArP, dropping Arcane Shot and using the ArP spec while continuing to gem for Agility. " do we need to use the runestone or if we have an option to put like dark matter plus greatnes card would be better ?

My hunter got 745 arp passive gemming almost full Arp plus the trinket (runestone ) and i also changed greatnes card to dark matter but i don't know why i lost some dps :S

what's the nice option here for me re-gemming full agi agi/crit and get a passive arp of 550 or some and change the runestone whit greatnes plus dark matter ?

ty in advance
 
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Old Today, 3:21 PM   #9187
Henhicks
Glass Joe
 
Tauren Shaman
 
Warsong
What about the trinket set of onyxia 25 man? Any good?

[Shiny Shard of the Flame]
[Shiny Shard of the Scale]
 
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Old Today, 4:25 PM   #9188
deathmace
Glass Joe
 
Undead Rogue
 
Ner'zhul
Heya,

Which weapons go with which spec?

For example ; Sword/Sword, Sword/Axe, Axe/Sword, Axe/Axe - H&S

Im sorta new so i dont know which goes with what for 4/5 mace 1/5 CQC and 5/5 cqc. TY
 
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Old Today, 4:35 PM   #9189
deshade
Banned
 
Human Warlock
 
Vek'nilash
Hit Vs Haste Issue

Hello all


Well I have been reading some of these posts and I am still a bit confused here.

I was in a raid with a warlock who had better gear yes, but the has was 557.

Mine is 279 I am hit capped at 460 due to +hit gems.

Their DPs was 2x that of mine even thought I am capped.

Should I re-gem haste or Sp? Or just get better gear ?

i just got rid of the Conquerors Chest for the one I am wearing.

The World of Warcraft Armory

My usual raid consist of two draenai & a Boomnkin.

But I am trying to make sure I am viable either way

I have both 41/30 & 17 54 spec.

-cheers
 
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Old Today, 7:19 PM   #9190
Auturgist
asks questions like a witch.
 
Auturgist's Avatar
 
Blood Elf Rogue
 
Mal'Ganis
Originally Posted by Xqesit View Post
How important is expertise, REALLY? If I'm mutilate and I run with the quick recovery talent, and I'm running a very easy rotation without weapon swap envenom only, and most of the times I'm behind the boss, is it viable to ignore expertise and hence get better stats on AGI/AP/CRIT etc?
If your cycle never breaks (i.e., you never have your Envenom dodged/parried causing SnD to drop), you have enough expertise. If it does, you don't. Once you have enough, stack Agi or whatever the spreadsheet tells you is best.

"In emptiness there is good, but no evil. Wisdom exists, logic exists, the way exists, and the mind is empty."
~ Miyamoto Musashi, The Scroll of Emptiness, The Book of Five Rings
 
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