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Old 12/11/08, 7:17 PM   #1326
Honuk
Glass Joe
 
Tauren Shaman
 
Illidan
What a joke, enhance is already at the bottom of the dps meters.
 
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Old 12/12/08, 3:33 AM   #1327
Dalsheek
Glass Joe
 
Blood Elf Paladin
 
Stormscale
Hello,

I have crafted this very scientific chart to aid my colleagues through the very complicated world of spirit as it pertains to Holy Paladins.

Perhaps this fantastic, scientifically sound chart could be added to this article under the section on spirit, as it gives a graphical representation to the wonderful post.
 
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Old 12/12/08, 3:48 AM   #1328
daesilin
Glass Joe
 
Orc Hunter
 
Destromath
CC for WotLK in raiding seems fairly lack luster at the moment. However if you loved your survival hunter in the past than you will probably find new ways to love it now. I read this forum and trolled through some of the WWS reports and said to myself "Give it a go". The overall result was that I got to shoot something other than steady shot and refresh my serpent sting (BM) lost some badass numbers (MM) but got consistent crits flashing on my screen like a hunter disco ball of delight, and managed to either beat out or be consistent with the other hunter (BM) in our groups damage. We have similar gear and both try to do our best so as to represent hunters well. I am just saying that playing as survival is still a lot of fun, if you are thinking about it.. if you have made it to these forums than you should just do it.
 
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Old 12/12/08, 5:28 AM   #1329
Intorainbow
Glass Joe
 
Human Warrior
 
Shadowmoon (EU)
Hello guys, have some questions about warrior stats. Will be very grateful for answers.

For now there are a lot of gear (including leather) with different stats which makes it easy to vary out characteristics as we wish.
For some our stats we have cap levels by reaching them we stack another stats.

The first question is about critical chanse cap. Does it exist, and if yes what is it? For now I have 40.4% crit chance unbaffed wich enables me to have over 55% crit chance with all raid buffs and abilities. Is there any sense to stack more crit? It is easy for now to select gear that gives you 45% crit unbaffed and even more. As I understand hit chance cap now is 11% or 361 (for yellow attacks not to miss) and expertise cap is 26 assuming that I have 3% hit chance and 2% dodge reduction in talents.

Second question is about armor reduction or armor penetration. As for past (sunwell times) it was necessary stat and its efficiency increasing compared to the quantity of this stat. The more you get it the better it worked. For now few things have it. Is there any sense to try to stack it as much as possible? And what rating is needed to reduce average bosses armor to 0, when they are under all possible armor reduction rade debuffs? For this reason how good Melancholy Sabatons (drop from Maligos heroic) are?


Third question is about deep wounds mechanics. I think that is practically the only way to increase out damage significantly in the future and therefore it is vital to now how they works. As I understand there damage depends on how much crit chance you have and on some average damage you did over last few seconds. Is there a possibility to stack them somehow? We have another fury warrior in our guild with a much lower crit chance then me but sometimes doing more deep wounds damage.

Thanks a lot for reading
 
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Old 12/12/08, 6:28 AM   #1330
lеgomayn
Banned
 
buldozer
Draenei Death Knight
 
Non-US/EU Server
Originally Posted by Espilfovi View Post
An Armory link would help, probably he should get rep upgrades or try to do high level quests to get his stats up. Im not sure if he would be able to properly perform in a heroic like this and that way badge upgrades are going to be hard to get. Unless his guild/you can carry him
What are considered "normal" stats for a warlock in heroics? I'll PM you the armory link.
 
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Old 12/12/08, 7:00 AM   #1331
Makke
Glass Joe
 
Makke's Avatar
 
Draenei Shaman
 
Al'Akir (EU)
You guys are aware of the Shield of Righteousness bug with Rank 1 and 2 right ? At the moment they dont share cooldown wich makes my rotation go like Judgement -> SoR Rank 2 -> SoR Rank 1 and then continue so on. The libram with two SoR is just amazing for single target threat and solo prot grind doing dailys for Sons of Hodir

I use a macro for SoR abuse wich is :

#showtooltip Shield Of Righteousness(Rank 2)
/castsequence reset=10 Shield Of Righteousness(Rank 2),Shield Of Righteousness(Rank 1)

Works like a Charm

Last edited by Makke : 12/12/08 at 7:41 AM.
 
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Old 12/12/08, 6:27 PM   #1332
lorelye
Banned
 
Undead Mage
 
Eldre'Thalas
deleted

Last edited by lorelye : 12/16/08 at 7:07 PM.
 
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Old 12/12/08, 9:35 PM   #1333
Khornate
Glass Joe
 
Dwarf Hunter
 
Eredar
thanks alot
 
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Old 12/12/08, 10:34 PM   #1334
Bahamabrahma
Glass Joe
 
Tauren Shaman
 
Andorhal
a question ive been dumping aorund in my head lately that id love answered is this:

Improved Water Shield : When you gain a critical effect from your Healing Wave , Lesser Healing Wave or Riptide spells you have a 100% chance to instantly consume a Water Shield Orb.

This is the exact Tooltip form the game, assuming 3 points are input.

Now, looking at the description one would quickly assume hey if i crit with one of these spells ill gain an orb!

but is that exactly true?

it says when YOU(the player, the shaman itself casting said spell, individually) GAIN a CRITICAL EFFECT you get the chance.

Now, last time i checked, we dont(ourselves, the shaman casting the spell) gain an effect form critting, just an over-abundant heal which we love but is that considered Gaining an effect?

i mean, why doesn't it just say when you crit you have a chance?

from the wording it tells me what we only have a chance to gain that orb IF and only IF we gain a critical effect on ourselves(such as...ancestral fortitude)

again this is just me making sure I am not wasting points because somebody did not do their homework.


Something else to consider.

If i am correct (and I am probably not) would this then entail that if I had two trinkets that had "Chance on Crit" procs that said procs would actually be an additional chance at gaining an orb because on the trinket proc, i would be gaining a critical effect?

I hope I did not butcher this too badly but please you pro's out there, answer this one.
 
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Old 12/13/08, 3:37 AM   #1335
Archxlock
Glass Joe
 
Gnome Warlock
 
Whisperwind
Originally Posted by Blafa View Post
Comments and suggestions appreciated!
I really like the look of your layout. I tried to reproduce the look of your Pitbull in particular, but with unsuccessful results.

If you are able to, can you please PM me the code for it so that I might be able to use the import feature of the addon, or the .lua file?

Thanks so much, and again excellent work!

Last edited by Archxlock : 12/13/08 at 3:42 AM. Reason: Clarifying
 
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Old 12/13/08, 4:22 AM   #1336
glowacks
Piston Honda
 
Troll Shaman
 
Ravencrest
Originally Posted by Endus View Post
I sure can flick my mouse wheel so it registers quite a few times a second, without risking carpal tunnel.

Also, it's a 1% loss in theoried DPS, which is only relevant if, in an actual fight, you're never ever late on a cooldown, never use the wrong priority abilitiy, are never off target, etc.

The "inflexibility of playing like an idiot" just sounds like yet another version of the "In my day, uphill both ways, in the SNOW!" Yes, macros were a bad idea. That doesn't make them inherently bad now.

I really, really don't understand the hostility to a little automation of some grunt work, here. There's no evidence it hurts DPS in any significant way. Is it lazy? Maybe, but lazy is another word for "efficient". Doing things the hard way just because you can and insisting that anyone who does it the more efficient way is *wrong* seems pretty damn silly. By all means, let's keep discussing this, but let's do it with rational arguments and valid points, rather than turning into crotchety old men who don't like anything different.
I apologize for going back to this post and continuing this discussion (because I think it's a stupid idea in general) but this post seems absolutely ludicrous.

Equating laziness with efficiency is just plain wrong. They have absolutely nothing to do with each other. The "easy" way and the "optimal" have no logical connection to each other. It's possible they are one and the same, like the greedy algorithm(s) for minimal spanning trees, but there's no reason to ever think they will always be. That greedy algroithms work in such a scenario is far from obvious, and in many problems they don't give optimal answers and may even be counterproductive.

While most of us visit this forum in order to get the most out of our playing epxerience, it's important to remember that (at least for me) whatever you're doing needs to be fun and hopefully interesting. Destro Warlocks perhaps weren't interesting in TBC, but at least it was fun to hit a 7k crit every 2.5s or less - and you only had to press a button that often. Now perhaps you can keep your mousewheel spinning for an inordinate amount of time with one flick, but mine will only go maybe 6 clicks. Spamming that for 6 minutes is neither healthy, interesting or immersive. Manually casting everything definitely fits the latter two and although sometimes the focus required might make the stress unheathly it's a different issue. I'm not going to give up interactiveity for physical duress just to be slightly more aware of my environment. Learn the fights, and put the cooldowns and buffs in good places in your UI; a well-designed UI will keep everything available through peripheral vision or a very quick glance.

Yes, some automation to grunt work is nice, but to me that means macroing trinkets into main attacks (which is lazy and not optimal by the way), being able to cast NS + HW in one click, something to allow you to enchant your two weapons with different imbues with one button, and so on. You shouldn't be having your decisions made by a computer. Spamming the 1.x Decursive because the entire raid was debuffed was somewhat acceptable because of the nature of the fights and the tedium associated with going down the line, even with a click-cast or mouse-over macro. Doing the latter was not interesting at all and led people to develop the former. While it was no more interesting, it was ceratinly a lot easier. I'm glad that level of automation was removed for 2.0 and I hate when people try to figure out ways to get it back in. Play the damn game yourself; if you want to watch the computer play, try Progress Quest.

The above may sound like me being a crotchety old man, but if your idea of "rational" arguments against it don't include the former, nothing will. You're right: the automation makes perfect sense from a certain point of view. But this is about more than pure logic. It's about being entertained; if I want to spam a mouse wheel for 6 minute intervals for 4 hours a night multiple times a week while watching the same cartoon characters fight each week, I don't need to spend $15 a month and show up at the same time week in and week out.

Last edited by glowacks : 12/13/08 at 4:41 AM.
 
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Old 12/13/08, 10:42 AM   #1337
Endus
Von Kaiser
 
Draenei Shaman
 
Ravenholdt
Originally Posted by glowacks View Post
The above may sound like me being a crotchety old man, but if your idea of "rational" arguments against it don't include the former, nothing will. You're right: the automation makes perfect sense from a certain point of view. But this is about more than pure logic. It's about being entertained; if I want to spam a mouse wheel for 6 minute intervals for 4 hours a night multiple times a week while watching the same cartoon characters fight each week, I don't need to spend $15 a month and show up at the same time week in and week out.
Actually, this is exactly the kind of discussion on the topic I wanted. I'm not arguing FOR macroing; I've said a couple times I'm only using it as a stopgap while I get comfortable with most of the other stuff.

I'm just arguing AGAINST the idea that macroing is a noticeable negative impact on your DPS (since we're about optimization, here), and trying to encourage a more positive atmosphere, in that we shouldn't be directly insulting to other posters and readers. If it's a bad idea mechanically, sure, mention that. Saying it's "lazy", though, is basically taking a stance on the ethics of macros, which isn't what this forum is for. I agree it's less fun; I'm already getting annoyed by my mouse wheel, and I'm going to be getting rid of the macro this week.

However, to make the point; you're saying you're entertained by hitting 4 keys in order over and over every 6 seconds, whereas you're not by spamming your mouse wheel. I'm not by any means saying you're wrong, I'm just pointing out there's already a significant amount of separation here, and the macro really doesn't add very much.

To sum up; I never said macroing made it more fun (it makes it less fun) or that it improves your game (it merely simplifies it at a negligible theoretical, and arguably nonexistent actual, cost). Just that it wouldn't screw your performance, and that there's better ways to discuss this than being hostile and antagonistic to the others in the forum.
 
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Old 12/13/08, 12:06 PM   #1338
slymerx
Glass Joe
 
Blood Elf Hunter
 
Mal'Ganis
Shadow priest macro

I hope that this is the right post area for this question but im looking for a macro that i can use that will cast shadow word pain vamppiric touch and vampiric embrace not in any order needed and maybe work in my wand to if poss thank you any info that you can provide
 
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Old 12/13/08, 1:11 PM   #1339
Haugus
Banned
 
Undead Warlock
 
Nordrassil
Originally Posted by Gustopher View Post
I am currently using a Variation of the 0/41/30 Felguard raiding build. I specced into the two dot improving talents in first Tier Affliction and took less talents in Destruction.

My current rotation for raids has been Immolate --> Corruption --> Curse of Agony --> Shadowbolt, repeat. With Felguard attacking as well. I am using glyph of Felguard, Curse of Agony, and corruption.

My dps has been repeatedly lagging and from what the many posts on this thread suggest the 0/41/30 for emberstorm is better. What rotation is typically being used by players with this spec?

Also, when gearing I have prioritized Hit --> Crit --> Spell Damage --> Haste --> Stam. Is this the best strategy for maximizing dps in raids?

Lastly, are there better glyph choices for maximizing dps? (presumably immolate with emberstorm?)


I love using Felguard and I find demonology in general better for soloing. I am, of course, willing to try out and other specs and Affliction seems to be superior in dps then other specs at the moment, but I prefer a relatively simple rotation. If anyone knows a simple Affliction rotation and could share that It would be greatly appreciated. Also for affliction reccomendations if they could share stat prioritizing and glyph choice that would be awesome.

Thanks!

~Gus
read this thread gus its all there. don't make others do your work for you again.
 
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Old 12/13/08, 1:36 PM   #1340
Haugus
Banned
 
Undead Warlock
 
Nordrassil
Originally Posted by Talimar View Post
Has anyone attempted a 0/40/31 build?
I have to admit I stole it from buzzkill's armory. it's nice to get those demo buffs without having to use failguard.
Should corruption be used if not on CoE duty?
Also wondering if conflag would be bad for this build?

Failguard = Fails at being a Warlock. Not the Felguard's fault.
 
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Old 12/13/08, 4:05 PM   #1341
Talbaz
Glass Joe
 
Night Elf Death Knight
 
Kargath
Originally Posted by Vinexia View Post
On Crit Rates:
5 base + 1.5 horn + 9 sub + 5 conv + 3 anni = 23.5 for Heartstrike and Obliterate.
Rune strike has similar crit rates if you glyph it, especially now that it has no additional cost.

If you have a fury warrior or feral druid that's a 28.5% chance to crit on a very large portion of your damage. This is not insignificant or low.
well yea if you take sub then get MoM but am seeing alot of builds just taking MoM
 
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Old 12/13/08, 4:15 PM   #1342
crazy08
Glass Joe
 
Blood Elf Rogue
 
Gilneas
WotLK talents at 70

Bottom Line Up Front: What is a good talent build for a level 70 Mage with the new WotLK talents? It would be for PvE rep grinding/questing and probably very little instance play.

Background:
I have been away from the game for a little while and finally found an internet connection to get back on with.
I have not been able to get the new client installed and probably won't be able to in the near future. Eventually I will want to level up to 80 though (might have to wait for about a year though).

Before my leave of absence I played an Arc/Fire Mage. After realizing that all my talent points were refunded and without reading too much into everything I built this 10/51/0. (The World of Warcraft Armory)

Thanks for your advice.
 
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Old 12/13/08, 4:34 PM   #1343
Altamont
Glass Joe
 
Tauren Druid
 
Andorhal
I posted this in the Itemization topic also, but it could be discussed in both threads.

[Nobles Deck]

Do you guys think the base Int is better then get the spirit to proc (even with 90 int, I can make myself have more spirit) or just get the raw +90 Spirit and have it proc Spirit.
 
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Old 12/13/08, 5:58 PM   #1344
Naberius
Banned
 
 
The Hysteria casting.....


I can't.... tell.

I see a little bit more average damage on my DRW swings. This is right clicking all buffs that proc so I can get an average damage swing. But man. I just can't tell. It gets the glowing

My combat log also lacks the DRW gaining Hysteria. It also lacks it gaining my Troll Berserking.

As of right now it doesn't hurt to do it if it does or doesn't work. For all purposes of figuring it out to yell at Blizzard to fix it if the mechanic is meant to gain it. Then more testing is to be done!




Lame though. It doesn't make sense that it will copy everything we do minus self buffs. Does it even gain Bloody Vengeance and Unholy strength then.... hmmm.


Alt tabbing to go try.

Okay it gains Bloody Vengeance that's for sure. My weapon was hitting much much harder and keeping up with me. The combat log lacks it gaining it though. I believe that it also gained Abominations Might. As it was still keeping up with my damage. It also kept up with me when my Grim Toll armor pen proc'd.


But those are chance on weapon swing proc type deals versus casting buffs.




Hmmmmm.







All this debate on DS vs OB still seems silly.
The new OB glyph fix is going to make OB that much better and I still rest on the sigil from 25 naxx. Sure, if you aren't itemized for it. It may or may not be better. But if you are. +420 damage to it is going to win.


The only time I change OB for DS is on Sapphiron if the healers are having trouble keeping everyone up. The extra healing really seems to help out. Especially since you can x3 DS your hp back up.







Oh and I always fight in Blood on bosses. If the dps gets stuff down too fast I'll go Unholy for trash. Most of the time I don't have trouble just using a blood rune to pestilence my stuff around to keep proper rotation though.
 
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Old 12/13/08, 6:11 PM   #1345
Razumikhin
Glass Joe
 
Human Warlock
 
Moonrunner
I see the 446 number, which I understand is rounded up, but exactly much hit rating gives 1% hit? 26 and how much? Thanks.
 
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Old 12/13/08, 7:16 PM   #1346
Ashaera
Piston Honda
 
Night Elf Druid
 
Al'Akir (EU)
Originally Posted by Altamont View Post
Do you guys think the base Int is better then get the spirit to proc (even with 90 int, I can make myself have more spirit) or just get the raw +90 Spirit and have it proc Spirit.
Try looking 2 posts above yours for one opinion.
 
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Old 12/13/08, 7:58 PM   #1347
Shikaka
Banned
 
Orc Shaman
 
Malorne
Originally Posted by glowacks View Post
If, as you imply, you're not going to be overhealing, why would you not use what has been shown to be the most efficient? Raid healing is the least "reactionary" healing there is; the general goal is to strive to be as efficient as possible such that HPS is high enough and mana lasts through the encounter. Yes, there are exceptions, but they're fairly uncommon and not the real focus of this dicussion. The idea is how best to deal with regular raid damge, whether AoE or RSTS. In the latter, Paladins are absolutely amazing in being able to maintain tank healing while patching RSTS damage, while CoH/WG, even with a 6s cooldown, is great at providing even coverage of raid healing with both minimal mana and time expended. Yes, Shaman are very good at filling in more HPS spread around the raid in a "smart" manner, but the point of calculating AoE efficiency is to assign the best people to do it at first. If it doesn't work then you can try different things, but why start with what you know is less efficient?

Yes, theorycrafting has to be tempered with actual raid situations, but all you have provided is your own anecdotal experiences and personal feelings, with nothing substantial to back it up and from my view contradictory statements.

Eat a dick.
 
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Old 12/13/08, 8:24 PM   #1348
Shikaka
Banned
 
Orc Shaman
 
Malorne
Originally Posted by Kaubel View Post
To everybody:

If you don't have hard data to back up your claims, shut the fuck up.
You elitist jerk you!
 
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Old 12/13/08, 9:37 PM   #1349
mcthane
Glass Joe
 
Blood Elf Death Knight
 
Lightning's Blade
i was wondering if anyone could tell me that avg TPS they are putting out while single mob tanking and what roation they use for UH
 
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Old 12/14/08, 6:39 AM   #1350
jones4569
Von Kaiser
 
Orc Death Knight
 
Cho'gall
oh my GOD, I love 44/27/0 that much more.
 
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