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01/14/09, 6:11 PM
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#1901
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Glass Joe
Night Elf Druid
Neptulon (EU)
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Oops, nevermind, tired. Was thinking about GCD.
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01/14/09, 7:23 PM
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#1902
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Glass Joe
Undead Warlock
Spirestone
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This may sound nub, but what the hell does TNS stand for and what do all the extra tabs represent?
NM, the next stat, durr, sorry to bother and don't know how to delete this post lol.
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01/14/09, 7:40 PM
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#1903
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Banned
Draenei Paladin
Mannoroth
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1630ish haste is easy to get, rite?
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01/14/09, 11:17 PM
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#1904
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Glass Joe
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Thanks all for the input. I appreciate it. Also, I'm not progressing with my guild. I am, for the most part, guildless. Been running pugs on the server, just clearing basic stuff. It sucks, but it's all there is. Top guild hasn't even gotten OS10 2D or OS25 2D. Fail server is fail, to be honest. In any case, I do appreciate the input. Thanks alot!
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01/14/09, 11:25 PM
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#1905
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Glass Joe
Tauren Death Knight
Korgath
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Originally Posted by Wuzzy-KirinTor
I am interested in a comparison between [The Jawbone] and [Inevitable Defeat].
If we break down the stats in accordance to the following table:
| Stat | Unholy | Blood | Frost |
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| 1AP | 1.0000 | 1.0000 | 1.0000 | | 1STR | 2.4847 | 2.5570 | 2.3650 | | 1CRT | 1.0207 | 1.2805 | 1.3212 | | 1HIT | 2.4631 | 2.7485 | 2.9114 | | 1Haste | 0.6046 | 0.6345 | 0.5619 | | 1Exp | 2.1660 | 2.8481 | 2.0712 | | 1AP-R | 0.5918 | 1.2693 | 0.9086 | | 1AGI | 0.8150 | 0.9164 | 1.0008 | | 1Armor | 0.0278 | 0.0294 | 0.0319 | | 1dps (wpn) | 6.3169 | 8.4347 | 9.5283 | | Spec | 17/0/54 | 51/13/7 | 17/54/0 |
... then [Inevitable Defeat] comes up on top with a 44 rating advantage, or the equivalent of 7 additional weapon DPS.
However, [The Jawbone] has 40.5 advantage in average weapon damage, which, it seems, applies to all DK strikes.
The questions is, which one is better for PvE DPS?
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This is a good question I'm looking foward to someone who can answer this.
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01/15/09, 2:28 AM
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#1906
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Glass Joe
Gnome Death Knight
Cairne
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Originally Posted by Broseph
In addition, I find it very difficult to read your posts. While they may have some merit, uncovering your main argument is difficult because of all the word vomit.
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LOL... Thanks for being brutally honest. I've been pretty sick for the last few days doped up on all kinds of cold meds and honestly very new to this so yes my attempt was all wildly speculated but I thought I had some valid points. You can go back to the first coefficient list and see I didn't add in impurity which I addmit was a HUGE mistake on my part. So in the end the % increase from the ap in 10/31/30 wouldn't really be enough to override the flat rate dmg% increase for 0/32/39 unless you had a low amount of ap. So now my question is since most the coefficient average around .15-.10 of of ap is it really worth putting points into impurity. Someone else do the math for that so I don't throw up words all over the place and look like an idiot in the end. THANKS SERIOUSLY FOR REPLYING TO MY POST!!! (Be as honest as you want with me I can take some tuff love).
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01/15/09, 4:14 AM
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#1907
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Glass Joe
Undead Warlock
Argent Dawn (EU)
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Originally Posted by Zakalwe
Simulationcraft may not support most melee classes, but it includes support for most, if not all, raid buffs. From a quick look at the source code it seems ones you mention are supported - totems (SoE, WF) and UR are provided by the shaman actors, while BS/BoM, Kings, LotP and BF are supported via static options pending support for paladin, warrior, and feral druid actors.
Most of these buffs are present in the default raid_80.txt config file, which I'm guessing was the basis for what you saw posted. LotP and BF are actually not enabled per default, though, so you're probably right that the felguard was slightly undervalued in the results you saw posted. But only by about 7% of his DPS, which is like 70 DPS - not nearly enough to catch up to affliction.
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Cool, cheers! That's exactly what I was looking for.
I'll still try both (ofc) and I suspect I'll end up FG/Emberstorm - because I do like 2x DPS when I'm playing a spec I like, and I love my cute Felguard <3
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01/15/09, 10:02 AM
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#1908
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Glass Joe
Troll Rogue
Lightninghoof
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I really need someone to give me a hand with this here spreadsheet, I was wondering if someone was willing to chat on AIM with me and just give me some pointers.
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01/15/09, 12:37 PM
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#1909
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Glass Joe
Gnome Death Knight
Cairne
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Of course the content is getting easier. You've been playing this game for years of course things are going to become like second nature to you. You'll get this ninja quick finger ability making you able to manuever your guy through any obstacle put in his way, avoiding nubish mistakes. What I'm saying is alot of the fights were hard because alot of people like to just stand in the fire or they think that the black hole in the ground is a dmg buff thingy. Not to mention if you are a guild from pre wotlk doing sunwell then yeah of course the content is going to be fairly simple you guys have been working together for awhile making the 3 drake sartharion fight seem rather hard to me if it took a guild downing sunwell prior to the nerf, if I'm correct, 3-4 hours to figure out. I have attempted all of the wotlk content thus far and have not even been able to attempt with 1 drake up simply because of lag issues. Now that's the people like Quigons fault for QQ about content being too easy, they threw us a curveball didn't they. "Try to beat Frogger or Thadius in this lag fest you ungreatful little... you get the picture". Blizzard is probably laughing so hard at all the lag fest wipes going on rolling around on piles of dough. So back to raiding my guild did attempt 1 drake sartharion but with lag it's no dice, and the only fight we haven't downed is 25 man malygos which is actually a fairly fun fight, problem we've had is too much melee. Well later guys. (=
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01/15/09, 12:48 PM
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#1910
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Glass Joe
Blood Elf Hunter
Nordrassil
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Well, I am BM spec
Where does one find the relevant Spec thread? I am totally lost at the moment!!
Being at work and being a forum troll definitely do not mix!
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01/15/09, 1:31 PM
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#1911
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Glass Joe
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3.08 Frost Frost Build 15/51/5
IBF 21s (4Pc/Glyph)
UA 20s
19s (Lichborne 1/3 min / Trinkets)
+3% Miss
+27% Oblit Crit Chance (Talents only)
+12% BS Crit Chance (")
+3% Crit Overall (already counted in oblit)
+15% Blood Strike dmg
+10% Bonus dmg (with frost fever)
+4% 2H Dmg
+45% Crit dmg bonus with BS/FS/HB/Ob
+5 Expertise
3.08 Blood Blood 51/14/6
VB 30s (glyphed)
IBF 15s (Glyphed)
Lichborne, Mark of Blood, Trinkets 15s (100% up time of something that will help, some more then others)
20% Health heal 2x a minute (+35% for one of thse (VB)) (and 10% to party)
4% Heal to Party
4% Increased 2H dmg
17% HS/Oblit Crits
+8% melee crit (counted above already, 5% to spells and abilities as well)
+8% Str
+6% Stam
Mini Bloodlust for Warrior/Rogue/Yourself 1/3 Min
+30% Dmg / + 60% Bonus Disease Dmg BS/HS
+15% Reduction on any any dmg that takes you below or hits you while under 35% (Works with VB bonus health)
+9 Expertise
I like both of these specs. The frost one seems better for AoE tanking. I'm wondering how the extra IBF time and UA being less spiky compared to VB will make up for the Blood spec having more coverage for the extra 1/3 of the time that the main abilities aren't up or if it will balance out. The Blood spec also seems better for single target tanking/threat.
Any comments on my theorycrafting or spec change recomendations?
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01/15/09, 1:46 PM
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#1912
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Banned
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well one day a young blood elf living in naxxramas name was nacksaramz, but we will just call him george. well george steered naxxramas in to thunderbluff and allies killed all the horde in thunder bluff causing a major uproar and all the horde went crazy and hung varian well then the alliance went insane and thats when things got out of control they blew up durotar and it because tarodur controlled by the exiled alliance who went crazy and then everybody went in to stormwind and turned in in to a goblin controlled town named ass ocean but then the alliance were mad and for some reason decided to invade thousand needles and cut down all the needles so thousand needles was renamed to no needles but that made the horde very very mad and thats when things got out of controll and illidan got up from the dead and blew up outland and made it crash in to the icecrown citadel and killed arthas and no one cared but still illidan was back and thats when things got out of control and blew up northrend in the hospitals of azeroth where arthas lies injured he gets up and smacks illidan across the face and illidan was like "O NO U DI-NT!" then they got in to a slap fight but then naxxramas, the reconstructed version, crashes in to them and thats when things got out of control, ass ocean waged war on the alliance and the horde was on the sidelines trying to rebuild thunder bluff and clean up old naxxramas and retake tarodur from the crazy alliance exiles who are constructing nuclear warheads and thats really when things got out of control and everybodys head exploded in to a bunch of dust but then everybody reported to the dance floor then thats when things got out of control and thunder bluffians formed a revolution against the EJ mods and overthree them and thats when things got out of control and the communists killed me.
the end
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01/15/09, 3:43 PM
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#1913
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Glass Joe
Human Death Knight
Frostwolf
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damn, i was really lookin forward to HB with no CD. Totaly killed my buzz, I've been spec'd Frost for the last few days in preperation for the patch, now i'll have to re evaluate.
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01/15/09, 5:07 PM
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#1914
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Glass Joe
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How about a basic overview of Feral Tanking rotations on single target and multi target pulls? Would be much appreciated.
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01/15/09, 6:49 PM
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#1915
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Glass Joe
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There has been some good feedback, discussion and even a blue response on the official forums around Enhancement Shaman PvP concerns. Not sure if we'll ever see changes that fix these problems, but I do think the OP nailed our issues pretty well.
World of Warcraft - English (NA) Forums -> Concise Ehn Shammy PVP Issues
PS - Hey Gbits, it's "Watcher" from Kilrogg 
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01/15/09, 6:59 PM
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#1916
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Glass Joe
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Would you mind posting your final gear build Constantius?
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01/15/09, 7:14 PM
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#1918
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Glass Joe
Tauren Hunter
Lightbringer
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ile have to check out some new ui's methinks thanks for the info
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01/15/09, 7:43 PM
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#1919
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Piston Honda
Tauren Druid
Defias Brotherhood (EU)
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Originally Posted by Omgwtfchris
How about a basic overview of Feral Tanking rotations on single target and multi target pulls? Would be much appreciated.
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Maybe you can starts your own thread since this is the Cat DPS rotation. There has been a number of comments on it in the various threads.
But to answer your question:
Besides Bear is pretty simple.
Groups: Swipe and Maul (hits 2 targets)
Due to recent changes swipe is very good, so on single target:
Mangle whenever available, Get lacerate to 5 an keep it there, keep swiping an maul whenever.
As a rotation it would be something like:
Maul whenever (if enough rage).
Start off:
Mangle -> lacerate -> lacerate
Mangle -> lacerate -> lacerate
The continue repeating this:
Mangle -> lacerate -> swipe
Mangle -> swipe -> swipe
Mangle -> swipe -> swipe
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01/15/09, 10:16 PM
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#1920
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Piston Honda
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Originally Posted by Monedula
Maybe you can starts your own thread since this is the Cat DPS rotation. There has been a number of comments on it in the various threads.
But to answer your question:
Besides Bear is pretty simple.
Groups: Swipe and Maul (hits 2 targets)
Due to recent changes swipe is very good, so on single target:
Mangle whenever available, Get lacerate to 5 an keep it there, keep swiping an maul whenever.
As a rotation it would be something like:
Maul whenever (if enough rage).
Start off:
Mangle -> lacerate -> lacerate
Mangle -> lacerate -> lacerate
The continue repeating this:
Mangle -> lacerate -> swipe
Mangle -> swipe -> swipe
Mangle -> swipe -> swipe
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Just as a clarification, Maul only hits two targets if it's glyphed.
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01/15/09, 10:22 PM
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#1921
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Glass Joe
Undead Warlock
Skullcrusher
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I just got one....thats why Im making the post =D
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01/15/09, 11:42 PM
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#1922
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Banned
Troll Shaman
Zul'Jin (EU)
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I have tested a fast OH, like the hand of Nerub, with my CG, but I got more DPS with slow OH like the Angry Dead.
Are you sure that Fast OH is better than slow ?
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01/16/09, 12:00 AM
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#1923
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Banned
Troll Shaman
Zul'Jin (EU)
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Meteorite or Grim toll or Darkmoon Card?
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01/16/09, 12:55 AM
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#1924
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Glass Joe
Mecha
Tauren Death Knight
Gundrak
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Originally Posted by Relasz
Thought I'd add mine in here:
I'm using the Magic Runes addon in between the two unit frames.
The textures are mostly original.
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Can you list me the addons used here.
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01/16/09, 6:38 AM
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#1925
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Glass Joe
Blood Elf Rogue
Darksorrow (EU)
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Long time reader, first time poster.
Howling Blast cooldown removed would have made some specs incredibly overpowered by pumping up death runes, having a high crit rate (for a DPS build) and spamming a few good 7-8k HBs on a group of mobs.
Anyways, back to the subject this thread is about :
I wanted to ask about a tank build I've been using.
I've picked out some talents that most of the posters here never mention and I was wondering if I'm looking wrong at things or ... I don't know
Here's the link: Talent Calculator - World of Warcraft
Thanks in advanced 
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