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Old 10/12/08, 8:06 PM   #751 (permalink)
Von Kaiser
 
Human Warrior
 
Neptulon (EU)
Originally Posted by dr_AllCOM3 View Post
Timing your Heroic Strikes will take more attention than you might like .
So 50 u sayd:P
 
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Old 10/13/08, 8:04 AM   #752 (permalink)
Glass Joe
 
Draenei Shaman
 
Sargeras
Originally Posted by Rurik View Post
The amount needed for 1% spell hit differens from the amount needed for 1% physical hit. At level 70, 12.6 spell hit rating is equivalent to 1% spell hit.
lol! no wonder, i never checked my spell hit. well, thanks for clearing that up, this is making alot more sense now
 
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Old 10/13/08, 7:59 PM   #753 (permalink)
Von Kaiser
 
Night Elf Rogue
 
Firetree
Quick question, for lvl 70 post 3.0 patch mutilate raiding: which two season weapons are best?

I was thinking Shanker in MH and Shiv in OH...not using the mutilater. Do you guys agree with this?


I have searched and cannot really find the answer. I did find that Shiv in the OH is good because mutilate now wants a fast OH! However for the MH hand consideration...which one would be better?

Regards!
 
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Old 10/14/08, 3:59 AM   #754 (permalink)
Glass Joe
 
Draenei Hunter
 
Dentarg (EU)
Hi,
I'm new hear and I wanna ask a question to people that have been on beta and raided naxx 25 and so on.

What pve talent spec are you raiding Hunters using



Thank You
 
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Old 10/14/08, 4:03 AM   #755 (permalink)
Glass Joe
 
Orc Rogue
 
Magtheridon (EU)
Im sorry if this may sound stupid, but i just want to get my facts straight.
With a mutilate build in mind, should i go with [The Mutilator] or with [Swift Blade of Uncertainty] in OH? In MH i'll have [Merciless Gladiator's Shanker]
 
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Old 10/14/08, 4:55 AM   #756 (permalink)
Glass Joe
 
Night Elf Rogue
 
Destromath
Hey guys, I'm still a little confused about Ruthlessness...

So Ruth proccing + a Mutilate crit is 4CP. Then finisher, which looking at Mutilate which crits a hell of a lot, is going to happen a lot.

But comparing that without Ruth, which instead you are always using 2 Mutilates then a finisher regardless of combo points and crits, is always going to range from 4-6CP

Why do we need both Ruthlessness and SF, when having only one of them pretty much does the job?

As an example, with only Ruthlessness and no SF if it procs, you Mutilate twice and have 5CP, if it doesn't you still Mut twice and have 4CP, and

without Ruth, but with SF you Mut twice regardless and its always a guaranteed (4-6CP)

What I'm trying to understand right now is why have both? That risks a ruth proc (1CP) then a mut crit (4CP) a lot more.

Is not using Mutilate twice then finisher that much more valuable? Yes, I know that it does save energy since you lose less energy but gain more combo points, but that seems like it kind of makes the entire rotation just very "chance" based, especially when Mut's already sort of like that, why make it even more chaotic?
 
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Old 10/14/08, 6:24 AM   #757 (permalink)
Glass Joe
 
Undead Mage
 
Executus
Anyone have any clue to what they'll be raiding with until wotlk release?

Was thinking - Talent Calculator - World of Warcraft

Any Insight to anything better for the last few weeks of raiding, Thanks.
 
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Old 10/14/08, 8:48 AM   #758 (permalink)
Glass Joe
 
Human Warlock
 
Skywall
Hmm, what is shadow flame? i don't recall a spell or effect like that in the destruction tree.
 
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Old 10/14/08, 10:12 AM   #759 (permalink)
Von Kaiser
 
Tauren Shaman
 
Mal'Ganis
well patch hit today and i am going to start off with these talents untill i get a couple levels the respec.
Talent Calculator - World of Warcraft
 
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Old 10/14/08, 11:37 AM   #760 (permalink)
Glass Joe
 
tche's Avatar
 
Night Elf Hunter
 
Warsong
what about this build in level 70?

I will test this build today!

Talent Calculator - World of Warcraft

But I have some doubts about mana efficiency and rotation.

Rotation:
SS --> Steady x 8 --> chim --> steady x 8 ---> chim
 
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Old 10/14/08, 2:12 PM   #761 (permalink)
Von Kaiser
 
Blood Elf Warlock
 
Garona (EU)
Will try this spec : Talent Calculator - World of Warcraft

Maybe not the best around but i haven't seen any comment on this one.
 
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Old 10/14/08, 2:14 PM   #762 (permalink)
Banned
 
Gnome Mage
 
Bleeding Hollow
in need of mage help

Im not exactly sure but my dps on my mage seems to shift a lot like one week my am hit for 1400 to 1800 a pop. Like this week I went to za and a few other raids over a weeks time and both ab and am were hitting very low like 700 to 800 range on am and like 1500 to 2000 range with ab. When a month back ab are hitting from 3.5k to 5.5k and poping trinkets icey veins am hits for 1.8k to 2.0k . I am arcane icey veins spec my rotation is x3 ab x1am then a frostbolt. I am sitting at 1184 bonus damage 24.97crit and hit is at 163. Im curious why such a dip in my dps recently. I just dont get why it would have changed so much when i really havent changed anything and i normally top the charts. My last mh run I topped the charts at 3.4k dps. I have played all specs and have the 2t5 bonus I like being arcane. Well anyways can someone with some extensive knowledge take a look at my toon and make any suggestions.





The World of Warcraft Armory
 
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Old 10/14/08, 2:45 PM   #763 (permalink)
Piston Honda
 
Blood Elf Paladin
 
Dunemaul
Originally Posted by Demetrius View Post
I know there has been posts, but is there any speculation or predictions on what will be in the 4th ZA chest? Is there a source for the rumor that a neck piece would replace the ZA bear mount?
Our real holy tree will be in the bear box!

I'm not really sure what this has to do with Class mechanics in WotLK?
 
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Old 10/14/08, 3:04 PM   #764 (permalink)
Glass Joe
 
Orc Rogue
 
Illidan
Is there any reason for having a slow MH anymore as combat? Since we're going to be using shiv rather than SS.

So should I be socketing AP over AGI?
 
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Old 10/14/08, 3:05 PM   #765 (permalink)
Glass Joe
 
Human Paladin
 
Hellscream
Originally Posted by Zurm View Post
Looks like another one of my racial slip ups. I swear I'm not a racist! :p
silly Belf hit rating is for alliance. : )
 
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Old 10/14/08, 4:15 PM   #766 (permalink)
Glass Joe
 
Draenei Shaman
 
Ner'zhul
I have most of my spec and stuff figured out for 2day. Only thing im confused on is which Gems to Use. It seems to be the only thing we cant all agree on. So the real question is AP Vs AGL. for red sockets. Using Glinting for Yellow, Agi + Stam for blue.
 
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Old 10/14/08, 4:26 PM   #767 (permalink)
Glass Joe
 
Tauren Shaman
 
Gorgonnash
From what I've read, enhancement wants to gem for hit until they reach spell hit cap(17%) then agi?
 
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Old 10/14/08, 4:27 PM   #768 (permalink)
Glass Joe
 
Draenei Shaman
 
Ner'zhul
Ya Spell hit cap is first thing we need to worry about after that ??. Thats were all the confusion begins lol
 
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Old 10/14/08, 4:31 PM   #769 (permalink)
Eno
Glass Joe
 
Murloc Warrior
 
Bloodscalp (EU)
as TG @ 70. will jin'rokh be better then stormherald, the weapon dmg difference is minimal. but the haste on the sword is nice yes? Nice enuff to be a better choice then stormherald?
 
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Old 10/14/08, 4:33 PM   #770 (permalink)
Glass Joe
 
Ð*обобобр
Tauren Hunter
 
Non-US/EU Server (EU)
Aern, thanks for caring but i know that cat out-dps Saurus ) But he looks way better, and cats are old and boring. I'm not a hardcore min-maxer, i care about visuals too ) That's why i'm a tauren hunter ))
 
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Old 10/14/08, 4:34 PM   #771 (permalink)
Glass Joe
 
Tauren Shaman
 
Gorgonnash
Originally Posted by Physics View Post
Ya Spell hit cap is first thing we need to worry about after that ??. Thats were all the confusion begins lol
Okay, and from personal tests WF/FT is out dpsing WF/WF. Is this the general concensus?
 
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Old 10/14/08, 4:42 PM   #772 (permalink)
Glass Joe
 
Draenei Shaman
 
Ner'zhul
From what i have simed the Diff is small. WF/FT and WF/WF are about the same. at lvl 80 in full raid gear that might be diff.
 
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Old 10/14/08, 4:45 PM   #773 (permalink)
Glass Joe
 
nazgull
Tauren Shaman
 
Non-US/EU Server
can someone explain me please how to run the sim.
even private massage will help
 
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Old 10/14/08, 5:09 PM   #774 (permalink)
Glass Joe
 
Troll Hunter
 
Khadgar (EU)
Could anyone recommend a spec for PVE dps at 70? Having a hard time keeping up with the latest shizzle since I'm doing my mandatory army service now and don't have that much free time due to that:p
Survival or Marks rather, been BM for so long it hurts.
 
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Old 10/14/08, 5:29 PM   #775 (permalink)
Glass Joe
 
Gnome Warrior
 
Rexxar
Originally Posted by Soloman View Post
This may be true for actual WotLK in WotLK gear, I'm not really sure as I'm not in the beta.

For 3.0 though there are many times in heroics and raids that I've been able to spend my rage much faster than I would like (ofc no threat issues but I just want boatloads of rage all the time )

Also for heroics I really like the stun from imp revenge, its handy and entertaining.

Same with Warbringer/imp charge, If you actively look for ways to make it useful (intervene a partymember instantly charge back to mob). You'd prolly end up like me and consider them practically mandatory. By that I mean it's one of those talents that once you get used to it, not having it around feels almost crippling (sure I could intercept like i used to, but i lose rage when i do that so why would i ever want to )

To each their own, I prefer imp revenge and imp charge. Some prefer imp SR, some can't live without cruelty..



On a side note:
Has anyone run dps numbers on imp tclap for an arms build?

Considering its an unlimited aoe dealing mediocre damage would it get a spot in an aoe pull rotation?
Excellent Question. I don't know
 
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