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Old 08/16/08, 11:26 PM   #1 (permalink)
Von Kaiser
 
Night Elf Rogue
 
Dark Iron
[All melee] Possible expedient for ALL dmg tests/theorycrafting

Sorry to be melodramatic. The purpose of making a new thread (which I hope will be folded in the future to keep things tidy) was to cut through the usual bullshit, and even here on the OH SO LEET ej forums, there's plenty.

Rogue combat vs tri-spec at t6 gear level BUT no glaives? Hunter 3:2 rotations?

Fine. Gentlemen, bring one healer and go to the very last room in dire maul north, with the last boss.. large circular room. Around the perimeter of this room are various undead ogres who do nothing but let you attack them and everything seems to function normally. Except for how they don't even turn around to face you, so you can even test directional stuff. Blasted lands is lame, never bother with that horseshit again.

There is FAR too much bullshit on this forum.. needing to conclusively test something is new, yeah? The undead ogres are 100% reliable, hell I even leveled my thrown, dagger and unarmed skill to max using those things. Even mediocre gear takes over 2 hours to break, so no excuses. See also; repair bots. These are suitable for min/max scenarios since their level is 60 I believe and can therefore be treated as a player fight where the player is hitcapped.

If you miss a swing against a 60 you must be doing something wrong. Enjoy, and I look forward to the non-bullshit-cluttered reams upon reams of concise results posted here (by here I just mean on EJ in general) in the near future.

PS. let's see more 'alternative' rogue and warrior raid spec results, shall we?
 
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