Originally Posted by Modnoc
ppm for poisons a good or bad thing?
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In the current state, that's 30% of our damage (give or take) they're toying with. With a massive nerf..
Ideally, Shiv would not be an uber PvE button to push, which is why we have nerfed it before. We don't have any changes to announce for it yet, but we may end up changing it before 3.1 ships. The purpose of such a change would not be to nerf rogue damage, but just so you didn't feel like you needed to use Shiv for Combat or Assassination PvE builds.
Please remember that we have not announced all of the 3.1 changes yet. Even when 3.1 goes up on the PTR, it will not initially have all of the class changes in it. We want to get this patch up early so we have lots of time for feedback.
One thing we are messing a lot with is poison procs. Changing poison to a proc per minute would make super fast weapons less attractive. I am suggesting that such a change might happen just so you don't recklessly shard all of those slow weapons. (The Enhancement shamans may want them too.)
So this basically throws out everything? I can't see how they'll make this work as a buff and not a disgustingly crippling nerf on the class
and how will this work with Crippling Poison PvP?
Im mad >=|