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Old 06/17/06, 7:07 PM   #1
sturm
Glass Joe
 
Murloc Hunter
 
Azshara
What happens when a level 70 team can aoe farm all of a BRD or up instance in 15 minutes or so? It seems like an inevitability that at some point the gear and levels players have available to them will allow for much faster money making than the game has been tuned around. Can Blizzard adjust the profitability of defeating level 48-55 mobs and content while still making them worthwhile to the player base they are intended for?

Or am I imagining a problem where none exists?

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Old 06/17/06, 7:16 PM   #2
Brissa
Not enough rage
 
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Gnome Warrior
 
Argent Dawn (EU)
I dont see how that would be any different to say Aoe grinding SM with the current lvl 60 cap.
We will just see an overall increase in efflux of money from having more expensive gear to repair and more expensive flights.

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Old 06/17/06, 7:21 PM   #3
newladin
Don Flamenco
 
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Dwarf Paladin
 
<UF>
Mal'Ganis
i don't know about you but i can't wait to see my repair bill with T3 gear/higher lvl gear. The only thing i see happening is gold being cheaper to buy on websites for whoever uses their real money for gold.

all your base, are belong to us!

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Old 06/17/06, 8:00 PM   #4
McInaction
Don Flamenco
 
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Troll Hunter
 
Korgath
Maybe blizzard will finally impliment that instance level cap they talked about awhile ago?

Originally Posted by Relwin
If you need a shot macro to hold your hand then you are probably on the wrong forums.

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Old 06/17/06, 8:12 PM   #5
Steelfleece
Soda Popinski
 
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Goblin Hunter
 
Mal'Ganis
Yes, let's discuss an economy that we know almost nothing about and won't exist for half a year at least.

Seriously, if you think you can even BEGIN to predict the expansion's effect on the economy, I've got two bridges to sell you. We have no idea what new sources of gold or gold sinks will be availible at that time. We also have no idea what effect Jewelcrafting and the tons of new quests will have.

With that in mind, my proposal is to shitheap this post immediately.

If you aren't a goblin, why not?
If you are a goblin you rule

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Old 06/17/06, 8:12 PM   #6
 Kurisu
So damned Devious
 
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Orc Shaman
 
Mal'Ganis
instance level caps would kill though because then you have to rely on alts and etc to get stuff like Black Diamonds, Librams, etc....that just logically wouldnt work.


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Old 06/17/06, 8:14 PM   #7
hellsoap
I am literally Dagoth Ur irl
 
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Undead Warrior
 
Mal'Ganis
Originally Posted by Kurisu
instance level caps would kill though because then you have to rely on alts and etc to get stuff like Black Diamonds, Librams, etc....that just logically wouldnt work.
I'm sure level 70 enchants will take other materials and a level 70 wont want an enchant that low
or something


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Old 06/17/06, 8:17 PM   #8
henaki
Don Flamenco
 
Quit the game
Murloc Rogue
 
No WoW Account
Originally Posted by hellsoap
Originally Posted by Kurisu
instance level caps would kill though because then you have to rely on alts and etc to get stuff like Black Diamonds, Librams, etc....that just logically wouldnt work.
I'm sure level 70 enchants will take other materials and a level 70 wont want an enchant that low
or something
This concept is both foreign and offensive to Blizzard.

Gur - Level 64 Undead Warlock on Hellfire

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Old 06/17/06, 8:31 PM   #9
• Snowy
Do Not Disturb
 
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Blood Elf Priest
 
Mal'Ganis
I can make 2 predictions:

1) The expansion economy will be different than the current economy.
2) This thread will be shit heaped.

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Old 06/17/06, 9:12 PM   #10
 Kurisu
So damned Devious
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by hellsoap
Originally Posted by Kurisu
instance level caps would kill though because then you have to rely on alts and etc to get stuff like Black Diamonds, Librams, etc....that just logically wouldnt work.
I'm sure level 70 enchants will take other materials and a level 70 wont want an enchant that low
or something
thats presuming they dont make enchants to replace the usefulness of certain AQ enchants and etc


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Old 06/17/06, 9:32 PM   #11
Necronis
Von Kaiser
 
Murloc Rogue
 
Lightning's Blade
I don't understand how you can presume to predict the future when there are infinite unknowns that could arise.
Mentioned Above
New gold sources/sinks
jewel crafting

Also, new recipes for current professions, new materials (crafted), new raw mats (ores, herbs, etc). It's just too much guessing for me...

http://ctprofiles.net/76408

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Old 06/17/06, 9:39 PM   #12
SquattingCow
Don Flamenco
 
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Tauren Warrior
 
Blackrock
Considering the repair costs of T3, through some inductive reasoning with item levels, are predicted to cost at least 50% more than current T2 sets, i'd say repair costs at 70 are going to be big. But it's difficult to say what impact thats going to have. A more interesting question - will they keep devloping content for those who don't pay for The Burning Crusade? I'm putting my money on no.

Edit: Tradeskills and such dont impact the economy really, as aside from the stuff you have to buy (thread, flux etc) they only transfer money between people. This is about money going into the system through boss gold drops and vendoring of drops.

Originally Posted by Fric
Fingering a girl while she argues with her husband-to-be is perhaps my new low point morally in my horribly debauched life

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Old 06/17/06, 9:50 PM   #13
diospadre
Hero of the Horde
 
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Undead Warrior
 
Mal'Ganis
At level 40 you could make 5g per hour, at level 50 you could make 10, when you hit 60 you could make 20, and now you can make 50 if you try hard enough. When you hit 70 you will be spending and making more, and I really don't see what being able to do BRD will have to do with anything. Do you go with 4 of your friends to aoe farm sunken temple or Zul'Farrak?

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Old 06/17/06, 10:59 PM   #14
Ragaman
King Hippo
 
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Undead Rogue
 
Mal'Ganis
Originally Posted by Steelfleece
With that in mind, my proposal is to shitheap this post immediately.
OK


"You tell her she's a bitch!!"
"I can't, she's dead"
"Then you tell her she's a goddamn whore!"

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