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This is a hypothetical list created of what I'd love to see in the BC expansion for talents. Some of these talents are mine, others have been posted on this forum or were suggested/influenced by people I know. Specific details are debatable, but it doesn't matter; I don't expect to see any of these implemented, I just want to post them.
Marksman
Tier VII
Piercing Shots (5pt talent) - Your ranged attacks ignore 5/10/15/20/25% of your target's armor.
Crushing Shot (1pt talent) - Instant cast, 6sec cooldown. Deals 100% weapon damage. Healing effects are reduced by 10%. Lasts 15sec. Stacks up to 5, new applications renew the debuff.
Tier VIII
Improved Viper Sting (3pt talent) - Your viper sting now silences your target for 2/4/6 seconds. Subject to diminishing returns. This effect cannot be applied to more than one target at a time.
Flensing Shots (5pt talent) - Your critical strikes cause the target to bleed for 10/20/30/40/50% of the damage over 10 seconds. Stacks up to 5. New procs renew the dot.
Teir IX
Rapid Shots (5pt talent) - 1/2/3/4/5% chance to gain an additional ranged attack on a successful ranged hit.
Keen Eye (5pt talent) - Your special ranged attacks have an addition 4/8/12/16/20% chance to crit.
Tier X
Master Marksman (1pt talent) - Your critical strikes increase your attack speed by 20% for 10 seconds. Requires 5 in rapid shots.
Survival
Teir VII
Shield Mastery (5pt) - You may now use a shield. You gain 1/2/3/4/5% block.
Aspect of the Panther (5pt) - You may now stealth. Move speed reduced to 10/20/30/40/50% normal. Only one aspect can be active at a time.
Tier VIII
Aspect of the Bear (5pt) - You gain 1/2/3/4/5% block, 30/60/90/120/150% armor, and any threat cause by you is increased by 2/4/6/8/10%. Requires 5 points in shield mastery. Only one aspect can be active at a time.
Aspect of the Tiger (5pt) - Your melee attack speed is increased by 4/8/12/16/20%. You gain 2/4/6/8/10% melee attack power. You gain 1/2/3/4/5% parry. Only one aspect can be active at a time.
Tier IX
Desperate measures (5pt) - When reduced to 20% or less health healing spells cast on you have their effect increased by 5/10/15/20/25% and you gain 3/6/9/12/15% damage reduction.
Crushing Strike (1pt) - Instant, global cooldown. Deals 40% weapon damage. Reduces target's armor by 5%, stacking up to 5 times. Causes increased threat. Requires 5 points in Aspect of the Bear.
Tiger Strike - Instant, 6 second cooldown. Deals 150% weapon damage. Your critical strikes with Tiger Strike cause 40% of the damage over 10seconds. This debuff stacks up to 5 and is renewed by additional Tiger Strike critical hits. Requires 5 points in Aspect of the Tiger.
Tier X
Weapon Master (1pt) - On a successful melee strike you have a 10% chance to gain an additional melee attack.
Beast Mastery --- May come, I'm not big on the pets.