Elitist Jerks a few theorems of combat.

 10/04/06, 7:57 PM #1 Zayron   Heimdall Murloc Paladin   Genjuros (EU) with +1% damage reduction i mean that all incoming damage will be mulitplied by an additional multiplier of 0.99, ie you take 1% less dmg. a) +1% damage reduction is basically equivalent with +1.01... % more health and +1.01... % amplified healing b) +1% dodge is better than +1% parry if your current dodge % > your current parry % b') +1% dodge always give > +1% dmg reduction, assuming all attacks are dodgeable, and assuming we're talking average dmg reduction under a long time. c) +1% damage reduction equals to +x armor where x=f(current armor)=f(a)=(5500+a)/99 d) a fix increase in armor increases your expected life time in a given encounter by a fix time, that is undependant of your current armor. e) druids are ugly a and b are rather trivial, unless combat doesn't work the way i assumed it does. c follows from the definition of dmgreduction as a function of armor. cba to post proof unless someone disagrees with it. d has been shown by some drood, i got general proof for it but its boring. e is obvious.
 10/04/06, 8:14 PM #2 ♦ Praetorian Mike Tyson     Gurgthock Orc Shaman   Mal'Ganis Why did you post this? This is all unsupported and false.
10/04/06, 8:29 PM   #3
Kaubel
Sledgehammer Emeritus

Tauren Druid

Mal'Ganis
 Originally Posted by Zayron e) druids are ugly

Gurg's nice tonight. I'm not.

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 Originally Posted by Lyta I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.

 Elitist Jerks a few theorems of combat.