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Old 03/02/07, 11:51 AM   #16
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Crezax never replied to that thread again. If you go on to read the players also question his claim. It would not be the first time Blues were flat out wrong on an important subject. =/

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Old 03/02/07, 11:57 AM   #17
Lokoki
Von Kaiser
 
Tauren Druid
 
Windrunner
I thought I heard that when the glancing blow effect was removed, Blizzard made it so that +1 weapon skill reduced a mob's chance to block/parry/dodge by 0.04%, and increased your chance to hit/crit the mob by 0.04%. I thought +weapon skill was essentially the inverse of +defense. I don't remember where I heard this.

http://ctprofiles.net/2427034

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Old 03/02/07, 12:12 PM   #18
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Originally Posted by Lokoki View Post
I thought I heard that when the glancing blow effect was removed, Blizzard made it so that +1 weapon skill reduced a mob's chance to block/parry/dodge by 0.04%, and increased your chance to hit/crit the mob by 0.04%. I thought +weapon skill was essentially the inverse of +defense. I don't remember where I heard this.
There's alot of assumptions about weapon skill going both ways, from player to mob, mob to player, and player to player. Mainly because we can see what's going on from our end, and what's going on from incoming mob attacks, and that gets mixed up and people assume that it's the same universally for all attacks. People ignore level difference penalties, mob special factors, etc. I like to do alot of combat data stuff in my free time, both incoming and outgoing....soooo take my opinion for what you will.

It's a very very old arguement that keeps being brought up over and over, I'd rather not argue about it atm, too early for me >_<

But this is officially from the patch notes 2.0:

Weapon Skill now does the following:

* Weapon skill will no longer reduce the percentage damage lost due to glancing.
* The player will gain 0.1% to their critical strike rating per weapon skill against monsters above their level.

So from that, if you're a level 70 player, and you fight a level 71/72/73/?? mob, you should assume that if your crit rate is 20.00% that it will be 20.10% when you fight this mob with +1 weapon skill.

Ahhh if only it were that simple though. We know that mobs naturally also have defense, that is if you attack a 70 mob with 330 weapon skill you'll see glancing, if you level your weapon skill to 350 glancing stops.

So one has to ask, if a player increases their crit from 20.00% to 20.10% from 1 weapon skill against a higher level mob, does that mob's def skill of 355 still naturally reduce that very same crit by .2%(5 def x.04% =.2%).

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Old 03/02/07, 12:17 PM   #19
Kalman
Super Macho Man
 
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<>
Orc Shaman
 
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Originally Posted by Grunge View Post
These numbers can't be right... Crezax must be mistaken, because if not then weaponskill once again becomes "best" stat. =/
It was always supposed to be, at least during raiding, just not to the extent that it was before.

Melador> Incidentally, these last few pages are why people hate lawyers.
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Old 03/03/07, 2:38 PM   #20
Crowbite
Soda Popinski
 
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Orc Hunter
 
Mal'Ganis
But it does now make sense at the bottom of the pally protection tree. 5 points means no more parries

Originally Posted by missiletoad View Post
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Old 03/03/07, 4:05 PM   #21
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Afraid 5 pts wouldn't mean that since I've been parsing raid bosses as often having a 15% parry rate which explains for the large increase in parry reduction weapon skill gives.

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Old 03/03/07, 4:32 PM   #22
Twid
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Beepz
Human Warrior
 
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I have tended to use http://www.wowhead.com/?item=28189 Latro's Shifting Sword as my threat generation tanking weapon due to it's fast speed, and as a human, this is only increasing my belief that it's one of the best threat generating blue weapons out there. It also adds a small bit of dodge, which doesn't hurt.

Originally Posted by Kalman View Post
Get you some purple drank and slow yo roll.

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Old 06/05/07, 9:01 AM   #23
zork
Don Flamenco
 
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Dwarf Warrior
 
Aegwynn (EU)
I need to point this out again, cause its a huge tank buff and only a few noticed that till now:

Source: http://forums.wow-europe.com/thread....Id=166546791#2

3.9 weapon skill rating = 1 weapon skill

1 weapon skill = 0.2% lower chance to miss
1 weapon skill = 0,1% lower chance to get dodged
1 weapon skill = 0,6% to be parried
1 weapon skill = 0,2% higher chance to crit

thus every human or orc has a huge tanking bonus right now (hit-wise). blizzard already worked around the parry dilemma and no-one seemed to notice.

you need only 10 weaponskill to reduce the mob chance to parry to zero!
as orc or human you need 20 weapon skill rating to do so, everyone else needs 40 weapon skill rating.

awesome news, everyone should notice!

Last edited by zork : 06/05/07 at 9:35 AM.

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Old 06/05/07, 9:33 AM   #24
suicuique
King Hippo
 
Night Elf Warrior
 
Antonidas (EU)
The blue post is old, and his math was debunked quite a while ago.
Recent parsings in no way support his claims.

Though weapon skill is now assumed somewhat usefull for tanking, no way the numbers can be accurate.

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Old 06/05/07, 9:37 AM   #25
zork
Don Flamenco
 
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Dwarf Warrior
 
Aegwynn (EU)
any links? what are the actual values then? think we need some tank with 10 weaponskill and see if he still get parries, or not.

if so, maybe the values are correct but mobs get a 0.5 increase in stats per level-difference. thus they would have 6.5 parry?!

Last edited by zork : 06/05/07 at 9:44 AM.

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Old 06/05/07, 9:40 AM   #26
Sarutobi
Bald Bull
 
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Toroko
Blood Elf Paladin
 
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It's in the Rogue DPS Spreadsheet thread. Somewhere in the page 40-50 range. Can't remember exactly which.

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Old 06/05/07, 9:43 AM   #27
Exewut
Soda Popinski
 
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Orc Warrior
 
Al'Akir (EU)
Originally Posted by zork View Post
any links? what are the actual values then?
Nobody knows the actual values. I believe it was Boevis that tested in the Bear tank item comparisons thread. He maxed his feral weapon skill up to a point where he shouldn't get parried anymore on bosses, and when he tested it he still got parried (not once, but quite a lot, so it was statistically significant). Since it's very hard to get the real numbers via empirical testing (you need lvl+3 mobs and long logs) there hasn't really been any number crunching done.

[e] I don't read rogue threads, so it could be mentioned over there.

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Old 06/05/07, 9:58 AM   #28
Sarutobi
Bald Bull
 
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Toroko
Blood Elf Paladin
 
No WoW Account
Originally Posted by Exewut View Post
[e] I don't read rogue threads, so it could be mentioned over there.
The rogue DPS thread was mostly concerned with the +hit portion of weapon skill. (Since we do it from behind we don't have to deal with parry :p) And right now, the consensus is that each point of weapon skill is giving .1% hit (~1.577 hit rating) vs targets above your level.

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Old 06/05/07, 10:00 AM   #29
Pater
Don Flamenco
 
Tauren Druid
 
Khadgar
Rogues have any data on weapon skill affecting glance rates or glance mitigation post-2.1?

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Old 06/05/07, 10:12 AM   #30
Sarutobi
Bald Bull
 
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Toroko
Blood Elf Paladin
 
No WoW Account
Originally Posted by Pater View Post
Rogues have any data on weapon skill affecting glance rates or glance mitigation post-2.1?
Weapon skill no longer has any effect on glancing blows. This was removed in 2.0.1.

EDIT for clarification: Pre-2.0.1, weapon skill only reduced the amount of damage lost to glancing blows. It never had any effect on the frequency.

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