As i already read some posts into these foruns regarding enhancement shammys, i decided to reply to this thread in the expectation I could add some to it and discuss some points regarding it.
First of all, as a “Hey, I’m new in here!” speech, I just want to tell that I just rerolled my paladin (Was one of the main healers) to this shammy, and I got less than 14 days played with her. I tried to read as much as I could before rerolling, talk with horde shammys and searched for as much info as I could. I basically got sick of healing, and couldn’t stand the boreness of a specific DPS classes, like rogues or mages. I enjoy the most being able to dps while improving my guildmates performance and still being able to heal while grinding or into “oh, shit!” situations into our raids.
Until now, I’m crawling at my raids to get as much upgrade gears as I can, to catch up with rogues, warriors and even our retri pally. As we just hit TK/SSC, my gear is still Karah level and as such, I’m figuring around 09-12 DPS position into our 25-man raids.
First and foremost, this is not intended to a: “Should I use this or that” question, as this would totally run off topic of the forum per se idea. At some point in the middle might seems that it’s going that way, but assure that’s not my point.
Specifically about gear:
Weapons: Best choices, at my opinion, are the Dragonmaw BS craft as MH and the crafted Runic Hammer as OH, at this current level of raid/gear. Arena 1-hand mace/axe is a better option for OH, as It’s nicely slow to use with huge high end damage, but personally I’m still slowly gathering Arena points for it, so that’s why it came latter than the Runic hammer into OH option. The Al’ar axe, me thinks, should be the next available upgrade, as it’s the first boss in sequence raids normally flow too, ain’t it?
Armor: What really troubles me and the main reason I replied is that whenever I check lootzor comparisons and even raw stats and so, all the gear that seems much, much better to me into a DPS alone standpoint, are leather pieces. I really don’t think I should follow leather path, as much of the shammys I check at armory or forums don’t use much leather stuff, but when I scrap the gear I should run after, leather pieces win miles away from mail stuff.
I really don’t have any problem wearing leather stuff, as I’m already rolling on them whenever it’s a decent upgrade for me, but I’m kinda worried a bit with low INT as, although mana is not as good as any other dps stat, I still need a decent mana pool to make my dps cycle while my pot/SR is on CD, isn’t it?
My point is as the OP stated initially, that most of the time he had trouble finding decent mail pieces. I could find mail pieces to every slot to assemble a decent enhance gear, but the problem, to me at least, seems that almost every single gear slot had a better leather option to be used.
I made a compilation what I think would be a round set up of leather/mail gear, trying to maximize the DPS as a total workaround of the stats, like AP, crit, hit and so.
Please check the tables below with different compilations i made:
Mail-like armor selection:
http://i166.photobucket.com/albums/u...k00/Table1.jpg
Hit intended armor selection:
http://i166.photobucket.com/albums/u...k00/Table2.jpg
Max AP/Crit with beareble hit:
http://i166.photobucket.com/albums/u...k00/Table3.jpg
About the gear above into the almost all leather table, I might add that I really think the hit is pretty low as It should be aiming for something close to 180-195 at that gear level, ain’t it?
I see a lot of enhancement shamans wearing our T4 set and T5, but when I compare them to lone pieces, they seem to lack points, not even coming close at some gear parts. Am I missing something? The sets bonuses don’t appear good enough to me to justify their uses.
I checked also that someone marked a level of stats for enhance shammys at Mag level of gear as such as 2200 AP, 25% crit, 22% hit. I didn’t really look to reach these stats, but seems to me kinda unattainable at this stage of gear, at least not without raid buffs. Should the gear be close to that, unbuffed?
As a personal experience, my guild rogues are around that, as most of them are already with TK/SSC first bosses loots, engineering made stuff, BS made stuff and so on. Comments on this too, please.
P.S.¹ Disquette, I had some explanations I wish to share with u guys at that Flurry post about crazy procs and so, but I kinda lost it. Could u please kindly link it or tell where to find it?
P.S.² Sorry for such a loooong post and sorry my English, I’m not a native speaker/writer.
P.S.³ As I’m new in here, here’s my armory if interests anyone^^
The Armory