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03/09/07, 11:33 PM
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#166
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Glass Joe
Tauren Druid
Magtheridon (EU)
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Originally Posted by dukes
Has anyone had much luck getting the epic feral staff from Botanica? I was considering trying to "farm" (using the word loosely as theres a one day timer) the staff, but i just can't motivate myself to run botanica heroic every day. I'm just hoping to luck out and get the ridiculous staff off SSC trash, which seems unlikely considering previous guild luck (zero harbingers of doom, zero servo arms, 6 months of doing naxx and we killed thaddius/loatheb a couple of times).
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Sadly no, there's a grand total of one on the server at the moment.
The patch toned down the gene splicer packs a little so hopefully we'll see more people running the instance in heroic, but the drop rate seems quite low.
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03/09/07, 11:47 PM
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#167
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Mr. Sandman
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Originally Posted by dukes
Has anyone had much luck getting the epic feral staff from Botanica? I was considering trying to "farm" (using the word loosely as theres a one day timer) the staff, but i just can't motivate myself to run botanica heroic every day. I'm just hoping to luck out and get the ridiculous staff off SSC trash, which seems unlikely considering previous guild luck (zero harbingers of doom, zero servo arms, 6 months of doing naxx and we killed thaddius/loatheb a couple of times).
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Our crack guild group was the first Horde on Sargeras to clear H. Botanica and the druid tank (not me /cry) got the staff on that first run. /grumble
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'War' is too small a word for what I'm fighting. Like a candle in front of the whole burning Sun. Now, I am not going to die today. I have other projects, and other options.
You can come with me. I can protect you.
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03/10/07, 1:04 AM
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#168
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Piston Honda
Night Elf Druid
Frostmourne
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Originally Posted by dukes
I
Pandemonius/Zereketh are both melee-shadow, and I'm pretty sure i've never seen a crit off either while wearing 300 shadow res (which means default defence as far as I can remember from my gear).
Has anyone had much luck getting the epic feral staff from Botanica? I was considering trying to "farm" (using the word loosely as theres a one day timer) the staff, but i just can't motivate myself to run botanica heroic every day. I'm just hoping to luck out and get the ridiculous staff off SSC trash, which seems unlikely considering previous guild luck (zero harbingers of doom, zero servo arms, 6 months of doing naxx and we killed thaddius/loatheb a couple of times).
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I've definitely taken a crit from Zereketh in shadow resist gear (sitting on about 400 defense) Cleared botanica about 3 times so far, no staff.
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03/10/07, 2:42 AM
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#169
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Bald Bull
Night Elf Druid
Earthen Ring (EU)
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365 shadowresistance is how I do pandemoneous. Its really the only way. And even then it takes a good healer and fast reflexes on the escape button to avoid attacking his dark shell. Having a hunter along makes him much easer tough, as they can nuke him trough the shell, which means he is way more likely to die before /oom Also note that since all damage is shadow you can shift out, innervate your healer, and barkskin + tranquility while tanking
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03/10/07, 4:50 AM
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#170
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Soda Popinski
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Originally Posted by dukes
Has anyone had much luck getting the epic feral staff from Botanica? I was considering trying to "farm" (using the word loosely as theres a one day timer) the staff, but i just can't motivate myself to run botanica heroic every day. I'm just hoping to luck out and get the ridiculous staff off SSC trash, which seems unlikely considering previous guild luck (zero harbingers of doom, zero servo arms, 6 months of doing naxx and we killed thaddius/loatheb a couple of times).
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The instance really isn't that hard, and you might find it rather easy to motivate hunters to come along with you, because of the nice epic boots. It's still quite hard to farm that instance, since mechenar just gives that much more badges/hour, while being that much easier.
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03/11/07, 7:05 AM
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#171
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Piston Honda
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Yay! Well it took a few conversations in tells but I finally convinced the officers that bears weren't nerfed to the point where they can't tank. To prove myself they let me main tank the remainder of Kara tonight, (I've only offtanked before.) So Terestrian and Netherspite went down to the bear tank. It was a little different (my first time seeing Netherspite,) but I have to say that fight was extremely fun. I got to offtank skellies/dps Nightbane (who is apparently nerfed to hell.)
I feel like my aggro is more solid in kara now than before. Did the lacerate change add the up front threat without lowering the threat on the dot?
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03/11/07, 7:20 AM
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#172
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Piston Honda
Orc Death Knight
Burning Blade
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I offtanked Gruul today, and my aggro generation while doing so was close to if not slightly greater than what it was before. The rage generation increase wasn't huge but it helped and was noticeable. I was using the new KTM during our attempts, it has new bear threat values and seemed very accurate.
Basically, lacerate is GOOD now. I even dug my crappy idol of ursoc out of the bank. Get used to using it and wean yourself off maul/swipe spam.
Bears are still good maulgar tanks, I don't have THAT much less hp and they didn't nerf the AOE avoidance part of predatory instincts. Durid tank with grace of air and a moroes trinket = free break for the healers during whirlwind, heh. Good old feral charge is still nice for his enrage too.
However despite this good news I've been kind of wrapped up in my warrior alt lately. Intervene and thunderclap in defensive stance, combined with being able to get conc blow in an MS build has revitalized my interest in the class. I didn't like how warriors tanked compared to druids before but now they're a lot more fun.
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03/11/07, 9:30 AM
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#173
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Bald Bull
Dukes
Tauren Druid
No WoW Account (EU)
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I'm pretty sure our hunters all have either the Chess or Nightbane boots, so I'm out of luck with that. Part of the problem is that all the TK instances drop the same loot as in normal mode, except the end boss, and as botanica is quite long people would rather do things like Underbog and Slave pens, which are both much shorter, much easier, and drop some rather ridiculous things (quagmirrans eye for one thing, every caster seems to want that and for good reason).
Originally Posted by Mu
Basically, lacerate is GOOD now. I even dug my crappy idol of ursoc out of the bank. Get used to using it and wean yourself off maul/swipe spam.
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Actually, with the revised threat for lacerate, the idol of ursoc is practically useless.
Threat for lacerate works as so:
Initial application - 25-35 damage or so, causes about 280 threat for the application. The damage then adds on top of that with a multiplier of x0.2. This means you get ~5 more threat from that up front application.
Ticking it deals (155/6)*1.25 = 32 damage or so per stack. With the idol of ursoc you get ~4 more damage per tick, per stack, with mangle on. That means you generate (with 5 stacks) -> 4*5 * 0.2 = 4. So you end up with 4 more threat per tick, per stack. Doesn't seem very amazing does it? This means every 6 seconds (mangle cooldown) you get 8 extra threat with this idol. It's pretty much guarenteed, while mangle isn't because of dodge/whatever, but it's still close to useless.
However if you still have the Idol of the Wild, it adds 45 damage to mangle. Assume about 20% reduction for armour (unless you're fighting Aran its about right with sunders/etc), and you get ~35 damage extra, which with 50% extra threat because of the mangle multiplier is an extra ~53 threat per 6 seconds.
Over a fight like gruul which is 7-8 minutes long you're looking at a (practically guarenteed)
~385 threat extra from the idol of ursoc, while with the mangle idol you're looking at ~2500 more threat (ignoring crits and parrys/dodges because they'll probably about balance out). Neither are exactly game-breaking, but that extra threat from a mangle crit at the beginning can help you edge out some enhancement shaman being slightly too eager with windfury crits.
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03/12/07, 9:13 AM
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#174
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Von Kaiser
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Originally Posted by Tierce
13k HP buffed is kinda low, that's one thing you could improve on right away. Also, I have always used some Arcane resist for tempest keep heroics. Just 100 AR will make a huge difference on those bots. I use Ring of Arcane Shielding, Pendant of the Null Rune, and Cloak of Arcane Evasion with the greater arcane resist enchant. Pretty easy to obtain with a little farming in Kirin'Var village for the primal mana. This gear will also be really helpful for tanking trash MOBs like Chaotic Sentience in Karazhan, so it's worth the investment. I'd also say this gear is a must for Heroic Arcatraz.
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I have some crafted leather and cloth armor, along with the Karazhan AR trinket. I get my arcane resistance up to around 300 and the mobs don't do much damage to me, at all. The tough part is that they drop aggro so easily. They're vulnerable to stuns and other types of CC (frost nova), plus, they waste a lot of time casting spells. They would be far more dangerous if they only used melee attacks.
I have never been crit by these guys, so I'm not sure if they can crit, but even if they did, I resist 50-75% of their damage (on most of their attacks), anyway.
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http://ctprofiles.net/2427034
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03/12/07, 2:18 PM
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#175
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Von Kaiser
Draenei Shaman
Thunderlord
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So here's a new topic for this thread, who's PvPing and what's working for you/not working for you? Arenas and Battlegrounds, answers will probably vary between the two stages. The whole having to rely on bash hitting again is getting very frustrating for me. Spent a few hours with a guild group in EoTS and I only succeeded at 2 bashes out of probably 20-30 attempts, possibly more. Always parried or dodged.
I have never respec'd for PvP on my druid. I've always had one spec for raiding and PvP, it was never the best for either, but one I thought was a good middle ground. I had the 30/21 build before 2.0, and now I have my tanking build 15 leftover in restoration. Really starting to think that a 30/31 build or balance is the only thing that would be useful in PvP. Feral seems too weak now, but if someone wants to prove me wrong on that I'd welcome the advice.
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03/12/07, 2:50 PM
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#176
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Glass Joe
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I'm very interested to hear others' takes on the 5-on-5 arena scene, too, since last week's changes.
Here's my contribution to the discussion:
In 5-on-5 arenas, my role is usually one of crowd-control. A typical fight starts with me stealthed in kitty form targeting a healer. Then it goes pounce->maim->cyclone->cyclone->cyclone. Then I shift into beaR form, bash, and feral charge the healer as he/she heals. Ideally, by then, the others in my group have taken out at least one of their players.
Basically, I'm the annoyance in the arenas. It varies from group to group, naturally, but that's what I've found to be the most effective so far.
As kind of some background info, my build is a PVE tanking/DPS one, and I typically rock a 4p Moonglade among other gear while I PVP.
*Edited for typos
Last edited by Docano : 03/12/07 at 3:00 PM.
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03/12/07, 3:06 PM
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#177
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Soda Popinski
No active account.
Orc Death Knight
No WoW Account
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Originally Posted by Mearis
You can offtank fine in regular content, but I don't think you'll be able to offtank anything of significance in heroics as a moonkin for extended periods.
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Yeah moonkin can OT fine in normal. I think in heroic about the best you can do is take a couple hits before the MT picks it up off you if they're slow grabbing the cyclone release.
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03/12/07, 5:59 PM
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#178
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Don Flamenco
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Originally Posted by Mistaya
I just did some heroics this morning and I have to say I'm kind of depressed about Heroic Botanica. We killed the first 2 elves and then the robot comes in and starts meleeing me for 7k -ARCANE- damage a hit. We tried it multiple times the healers couldn't keep me up for it. Is there anything I as a bear can do to tank H. Botanica? I have 13k HP buffed as I was (fort/kings) in the five man. Just wondering if I need to build an arcane set or what blizz was thinking when they made those ignore armor...
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As a tank, I can tell you the strat that my 5 man group came up with for these guys:
I go into cat form, a hunter holds aggro on him while kiting, a rogue stunlocks (I help with pounce and bash), and I shred.
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03/12/07, 6:35 PM
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#179
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Piston Honda
Night Elf Druid
Outland (EU)
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Originally Posted by Tierce
So here's a new topic for this thread, who's PvPing and what's working for you/not working for you? Arenas and Battlegrounds, answers will probably vary between the two stages. The whole having to rely on bash hitting again is getting very frustrating for me. Spent a few hours with a guild group in EoTS and I only succeeded at 2 bashes out of probably 20-30 attempts, possibly more. Always parried or dodged.
I have never respec'd for PvP on my druid. I've always had one spec for raiding and PvP, it was never the best for either, but one I thought was a good middle ground. I had the 30/21 build before 2.0, and now I have my tanking build 15 leftover in restoration. Really starting to think that a 30/31 build or balance is the only thing that would be useful in PvP. Feral seems too weak now, but if someone wants to prove me wrong on that I'd welcome the advice.
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I've only been playing PVP in TBC (mostly anyways) and feral is the best way imo to go. Full feral spec and pick up the feral pvp pieces. Add some more int if you think its needed. Anyways. In arena im in at the first kill. Ravage => mangle=> shred=> Ferocious bite is alot of damage. The out and cyclone hopefully making us 5vs3 for just long enough to kill on more. I have never ever missed NS or swiftmend. Un-interruptable cyclone i have though :P
For pvp (imo) the best talents are in the top tiers of the feral tree. Stun fear resist, resist AEs .
Resto do not have enough survivability and are too easy to CC. One hunter kan easily force a druid in bear form. For mass group pvp (AV, AB, ES, wPvP) healing is the easiest way to go. Just stay back and do you thing  But for pvp I think that most resto gear in leather just don't cutt it. Too little stamina and/ or some other stat. (where is the spi on the Refuge sets?)
Balance do have some nice options and the added armor makes them a hard target. I haven't tried that specc. But do think theres more utility there rather than resto. Moonfire for 1k dmg anyone?
I will specc and play resto when the there are survivability talents ( stun/fear/ silence resists) and gear for it ( im still very diverce if outdoor speed is worthy a 4pcs set bonus for a healer).
[e]
The day after spellediting
Last edited by CasT : 03/13/07 at 6:07 AM.
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Do not matter how much you play, you will never get the carrot.
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03/12/07, 6:46 PM
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#180
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Mr. Sandman
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Originally Posted by Tierce
So here's a new topic for this thread, who's PvPing and what's working for you/not working for you? Arenas and Battlegrounds, answers will probably vary between the two stages. The whole having to rely on bash hitting again is getting very frustrating for me. Spent a few hours with a guild group in EoTS and I only succeeded at 2 bashes out of probably 20-30 attempts, possibly more. Always parried or dodged.
I have never respec'd for PvP on my druid. I've always had one spec for raiding and PvP, it was never the best for either, but one I thought was a good middle ground. I had the 30/21 build before 2.0, and now I have my tanking build 15 leftover in restoration. Really starting to think that a 30/31 build or balance is the only thing that would be useful in PvP. Feral seems too weak now, but if someone wants to prove me wrong on that I'd welcome the advice.
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I dunno, I can still crush a rogue without shifting out of bear form, and some other classes without shifting out of cat. My gear is reasonably good (YAY Terestian staff!) but I took out a rogue in < 10s today (in the middle of enemy-controlled Halaa) who has the Kazzak sword and Fireguard, so...
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'War' is too small a word for what I'm fighting. Like a candle in front of the whole burning Sun. Now, I am not going to die today. I have other projects, and other options.
You can come with me. I can protect you.
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