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03/18/07, 1:10 PM
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#211
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Soda Popinski
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We wiped for several times against prince when we had a flasked warrior tanking chugging stoneshields. The next time we went back we brought a druid tank and one shotted him. The time after that we had two dps classes die early on but still one shotted him with a druid tank
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03/18/07, 3:02 PM
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#212
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Soda Popinski
Falk
Night Elf Druid
No WoW Account
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Huh, if he landed all three, and all three were crushing (that's how I'm interpreting SCT in the screenie anyway) if he landed those on a warrior with shield block up, they'd read something like 5k (blocked) 4.7k (blocked) and then 7.5k crushing. How's that any better?
Seems to me just a really unlucky string of rolls.
And, getting on the bandwagon, Malchezaar is one of the fights I feel much safer with a druid over a warrior.
Edit: Wait, not SCT. Damn newfangled mods.
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03/19/07, 12:41 AM
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#213
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Glass Joe
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Well, I've fallen in love with 33/0/28.
After rolling back to restoration for the first time in nearly four months, I thought it'd take a long time to get back into the healing groove. But not so!
While the lack of HoT Power is disturbing, I found myself relying on healing touch like nuts. Only +1k healing, but 200 (in casting) mp5 makes out. With Blessing of Wisdom and a shadow priest, it kicks up to around 400 mana per 5. I think I've finally accepted the newer style of healing.
To hell with tree form/swiftmend.
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03/19/07, 2:57 AM
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#214
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Ravaging the Art World.
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Originally Posted by falkon2
Huh, if he landed all three, and all three were crushing (that's how I'm interpreting SCT in the screenie anyway) if he landed those on a warrior with shield block up, they'd read something like 5k (blocked) 4.7k (blocked) and then 7.5k crushing. How's that any better?
Seems to me just a really unlucky string of rolls.
And, getting on the bandwagon, Malchezaar is one of the fights I feel much safer with a druid over a warrior.
Edit: Wait, not SCT. Damn newfangled mods.
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I'd agree with you, but it kept happening all night. Unless it was just the unluckiest string of attempts ever, it was just painful. After the 4th time in a row it happened to us, we kinda threw in the towel. Came back tonight and it was easy sauce with a warrior.
Was just the first time I've felt that impotent tanking ever. I had more confidence tanking patchwerk then I did that night trying to tank Prince. Pre nerf, I tanked him with ease over and over again. Bad things just kept happening over and over again it made me sad.
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Originally Posted by Apate
Zyla, International Man of a Certain Standard.
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Originally Posted by Bubbs
That's right, I met my future wife through Zyla. :shudder:
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03/19/07, 5:27 AM
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#215
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King Hippo
Tauren Druid
Twisting Nether (EU)
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Originally Posted by Zyla
I'd agree with you, but it kept happening all night. Unless it was just the unluckiest string of attempts ever, it was just painful. After the 4th time in a row it happened to us, we kinda threw in the towel. Came back tonight and it was easy sauce with a warrior.
Was just the first time I've felt that impotent tanking ever. I had more confidence tanking patchwerk then I did that night trying to tank Prince. Pre nerf, I tanked him with ease over and over again. Bad things just kept happening over and over again it made me sad.
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I find this a bit odd. For various reasons I missed 3 weeks from TBC launch and my first outing to Karazhan was recently to a half-completed instance with Prince to kill. My gear was far from optimal at the time (apart from the requisite 415 defence) and I never felt like I was in any danger from him. For me the most inconvenient part of the fight was staring at my own backside from 3 yards because I was jammed up against the wall and having to move the camera around to be able to see (go Blizz intelligent encounter design  )
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03/19/07, 9:11 AM
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#216
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Piston Honda
Undead Warlock
Neptulon (EU)
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Originally Posted by Kelyas
Well, I've fallen in love with 33/0/28.
After rolling back to restoration for the first time in nearly four months, I thought it'd take a long time to get back into the healing groove. But not so!
While the lack of HoT Power is disturbing, I found myself relying on healing touch like nuts. Only +1k healing, but 200 (in casting) mp5 makes out. With Blessing of Wisdom and a shadow priest, it kicks up to around 400 mana per 5. I think I've finally accepted the newer style of healing.
To hell with tree form/swiftmend.
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The best bit is, with Moonkin form, you can actually solo worth a damn and amuse yourself with a bit of DEE PEE ESS on trash pulls.
Who'd have thought TBC would usher in the age of the moonkin?
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03/19/07, 9:21 AM
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#217
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Von Kaiser
Tauren Druid
Mazrigos (EU)
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I hope resto talk is also welcome in this thread. I was wondering about your thoughts about the best 5 man healing spec (not raiding at the moment). As it stands now I'm ToL specced and while it is decent I feel like I'm using it less and less. I cannot handle burst damage or decurse/abolish poison so at this point I'm only using it at boss fights were there is no burst damage but more of an endurance fight.
I was thinking of changing build to something like this:
http://www.wowhead.com/?talent=MxcrziccZZxxcxxqMco
I would lose some HoT power, mostly rejuv and my regrowth would not crit as much. On the other hand Lunar glow and Moonglow would improve my HT more and HT spam might be need later when I start doing heroic instances. Any thoughts?
Also a question about downranking, is it worth it it still? I'm sitting around 1000 +healing now and will probably improve it to around 1200 soon. Any suggestions how I should downrank for it to be worth it?
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03/19/07, 9:34 AM
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#218
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Soda Popinski
Tauren Druid
Twisting Nether (EU)
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Perhaps take out a few points from Tranquil Spirit / Living Spirit, get one in NGrace & Imp Rejuv
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03/19/07, 11:10 AM
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#219
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Bald Bull
Dukes
Tauren Druid
No WoW Account (EU)
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I would suggest http://www.wowhead.com/?talent=0xcbuqcsZZxxcxsqMco for 5 mans. Brambles helps the tanks agro for the pull (so you don't rip instantly with a hot on mobs he hasn't done anything to), Nature's Grace helps for spamhealing, and Improved Rejuve just helps rejuve a lot - mana shouldn't really be much of an issue in 5 mans as long as you're on full mana on the pull. You could drop the 3 points in living spirit for 3 in tranquil spirit though - if you find yourself using HT spam a lot it's probably more worth it really as it's pretty hard to get the full effect of spirit working most of the time, especially if you generally solo-heal in instances.
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03/19/07, 11:28 AM
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#220
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Don Flamenco
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Originally Posted by dukes
Currently I'm sitting on 2.7k AP unbuffed, and 31%ish crit unbuffed. I doubt any other class can get even close.
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Directly, no, but since our AP is high to make up for our lack of weapon dps, they can indeed get close. Rogue in my guild sitting at maybe 1400-1500 AP and 33% crit has an 81 dps dagger, which translates to over 1k AP, putting hm at 2500, and he's still got a decent amount of upgrades ahead. Not a very large gap.
I'm kind of upset with myself; long ago I won my guild's first piece of T4 off Curator, which I rolled on because I was enthralled by the 2-piece set bonus I wished to acquire. When I went to get the item, the stats, which I'd forgotten, disappointed me and I started to feel guilt, considering I easily chose my Verdant Gloves over them for tanking, and would have considered it for Cat except for the hybrid stats and the desire to avoid looking like a loot whore for taking them without wearing them.
If the armor got bumped up to where I could ditch the Verdant, maybe I'd feel better about it, but as it stands now most of the pieces are hybrid Cat, not optimal for tanking and even not optimal from a pure cat DPS standpoint compared to items like Windslayer's.
Then again anybody looking at Hunter Tier 5 would feel better about their sets by a longshot, so...
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JUICE! Aww I'm sorry. Did... did anyone want some juice?
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03/19/07, 11:35 AM
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#221
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Soda Popinski
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Originally Posted by Zyla
I'd agree with you, but it kept happening all night. Unless it was just the unluckiest string of attempts ever, it was just painful. After the 4th time in a row it happened to us, we kinda threw in the towel. Came back tonight and it was easy sauce with a warrior.
Was just the first time I've felt that impotent tanking ever. I had more confidence tanking patchwerk then I did that night trying to tank Prince. Pre nerf, I tanked him with ease over and over again. Bad things just kept happening over and over again it made me sad.
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I think it's just your hp total. For us as a guild, we noticed, just keeping the tanks (both warriors and druids) with over 17K life means the tank rarely dies as long as your healers don't drool. With the speed he attacks, you'd have to have one hell of a tank if he could pop shield wall/last stand between the 2nd and 3rd crushing while keeping up with his CD's. It's the design of the fight, not the faults of the tanks IMO.
Personally, with the new lacerate and mangle, I feel like a damn good replacement for a warrior in any situation except for bloody fears (damn you fear ward). My threat can still match or exceed our MT and I mitigate physical as well as he does.
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Originally Posted by missiletoad
I get enjoyment out of constructing buildings out of my fries and demolishing them with my chicken nugget army as I make monster noises. But you people. You people are FREAKS.
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03/19/07, 11:37 AM
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#222
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Soda Popinski
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Originally Posted by Quasar
Directly, no, but since our AP is high to make up for our lack of weapon dps, they can indeed get close. Rogue in my guild sitting at maybe 1400-1500 AP and 33% crit has an 81 dps dagger, which translates to over 1k AP, putting hm at 2500, and he's still got a decent amount of upgrades ahead. Not a very large gap.
I'm kind of upset with myself; long ago I won my guild's first piece of T4 off Curator, which I rolled on because I was enthralled by the 2-piece set bonus I wished to acquire. When I went to get the item, the stats, which I'd forgotten, disappointed me and I started to feel guilt, considering I easily chose my Verdant Gloves over them for tanking, and would have considered it for Cat except for the hybrid stats and the desire to avoid looking like a loot whore for taking them without wearing them.
If the armor got bumped up to where I could ditch the Verdant, maybe I'd feel better about it, but as it stands now most of the pieces are hybrid Cat, not optimal for tanking and even not optimal from a pure cat DPS standpoint compared to items like Windslayer's.
Then again anybody looking at Hunter Tier 5 would feel better about their sets by a longshot, so...
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Actually I think it's to make up for our weapon speed. Cat dps is severely hampered by the 1.00 second attack speed multiplier for our instants. At least dagger rogues get a 1.6? modifier.
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Originally Posted by missiletoad
I get enjoyment out of constructing buildings out of my fries and demolishing them with my chicken nugget army as I make monster noises. But you people. You people are FREAKS.
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03/19/07, 11:46 AM
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#223
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Soda Popinski
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The multipliers on mangle and shred are what make up for our 1.0 attack speed really.
I've taken to the dark side and specced moonkin for grinding and some occasional pvp. While I only have like 550ish spell damage it works pretty well.
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03/19/07, 12:17 PM
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#224
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Ravaging the Art World.
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Originally Posted by Tytal
I think it's just your hp total. For us as a guild, we noticed, just keeping the tanks (both warriors and druids) with over 17K life means the tank rarely dies as long as your healers don't drool. With the speed he attacks, you'd have to have one hell of a tank if he could pop shield wall/last stand between the 2nd and 3rd crushing while keeping up with his CD's. It's the design of the fight, not the faults of the tanks IMO.
Personally, with the new lacerate and mangle, I feel like a damn good replacement for a warrior in any situation except for bloody fears (damn you fear ward). My threat can still match or exceed our MT and I mitigate physical as well as he does.
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The more I think about it, you're probably right. I've gone well over 20k pre patch, and I really got into a mindset about pure mitigation and let my hp slide a lot, like Boevis has been doing. It was just painfully obvious on prince that my hp wasnt cutting it.
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Originally Posted by Apate
Zyla, International Man of a Certain Standard.
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Originally Posted by Bubbs
That's right, I met my future wife through Zyla. :shudder:
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03/19/07, 2:25 PM
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#225
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Von Kaiser
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Help me out here if you could. I noticed a druid chatting in guild chat the other day about tanking and I asked him what his defense was. He said something like 360. I said you should probably get that up to 490. He said 2 thing that puzzled which I hoped you could help me with.
A - defense doesn't do as much for druids as it does for warriors so it's not as important.
B - I don't get crit that much anyway.
Do druids use a different sort of stat makeup to be ready for tanking then warriors? Is it going to signifigantly harder for a druid to reach 490 defense? Doesn't defense rating change between NE form and bear form and cat form?
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