Originally Posted by Lord BEEF
The multipliers on mangle and shred are what make up for our 1.0 attack speed really.
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I figure I show some of the math behind how they compare its not a full comparison not taking into account energy/crit differences which have a pretty big influence as well (figure if you are going to do that then you also have to look at the additional energy of combat potency etc)
Rogue
Sinister Strike (100% + 80)*106%*110% Weapon Speed 2.4 = ~280%*AP/14+93
Backstab (150% + 225)*110%*120% Weapon Speed 1.7 = ~337%*AP/14+297
Druid
Mangle (160% + 264)*120%*110% = ~211%*AP/14+348
Shred (225% + 405)*130%*110% = ~322%*AP/14+579
Weapon Speed Modifiers
1 Handed - 2.4
Daggers - 1.7
Rogue Talents
Aggression - +6% to Sinister Strike
Surprise Attacks - +10% to Sinister Strike & Backstab
Dagger Specialization - +5% Crit with Daggers
Sword Spec - 5% chance extra attack
Imp Backstab - +30% to Crit for Backstab
Opportunity - +20% Damage to Backstab
Druid Talents & Abilities
Savage Fury - +20% to Mangle
Mangle - +30% to Shred
So in both cases the amount of AP that gets applied is actually less than the Rogue version with larger constant modifiers. Things that change how it works is druids get to Shred at 42 energy and if you don't have a mangle bitch you are going to have to mangle in addition to pure shreds. A Combat Dagger rogue is also going to have Combat Potency which helps out a ton for them. If you want to do a full comparison though on who gets the most on AP you have to see the derivative of Damage to AP over a full cycle for both druids and rogues.