Originally Posted by Playered
How were the Defender packs? and especially the last one.
While HoTs are nice early on untill agro is established, I've always found myself needing to HT fairly quickly to compensate for the risky burst the tank can get.
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Another good question would be how was Quagmiran. I've done pens with a shadowpriest but he was healing on the last boss (we wiped @ 1% when he was in shadowform so might be possible as well but needlessly stressing). Somehow I don't see how hots
alone can compensate for spikes, unless the ToL has gear worth of 1400-1500 healing (not very hard but not the easiest to acquire as well) and using regrowths a lot, which at some point will get him oom (ofc there is always the alchemist stone + super mana combo). If you are not sitting in tree form all the time, it's an entirely different matter though.
As for aggro generation, it really doesn't matter a lot, if you pull aggro and the tank doesn't react fast enough/gets taunt resisted/untauntable mob, you
will die from a melee mob (especially on more unforgiving melee mobs). Whether you will get 2 or 3 shoted makes little difference but imo there is enough healing leather out there for a decent resto or hybrid kit. I haven't seen a good reason to use cloth yet other than spirit (which doesn't affect me much since I rely on dreamstate for regen within the 5 rule for the most part).