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05/20/07, 4:45 PM
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#276
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Glass Joe
Night Elf Priest
Bonechewer
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I picked up the Ribbon a while back since there was going to be some sort of buff incoming for it. The MP5 version I saw a screenshot of would have been better for me since there are enough passive +heal trinkets out there.
One thing to note is that when you use Circle of Healing you can stack Fecundity 5 deep on all members of the party... and any pets in range of CoH. I haven't found any practical application of this usage yet. But it is fun to yell "Don't Worry! Fecundity incoming!!" on trash and spam away. Maybe its just cause I like saying Fecundity.
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05/20/07, 5:10 PM
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#277
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Von Kaiser
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Originally Posted by Blottica
I recently got an earing to play with and as far as I can tell on live currently ive been have a great time useing it paired with the bangle, they proc if not at the same exact time or damn near close to it. But I was wondering if anyone has tested on PTR in a real raid setting in BT or Hyjal or anything for that matter if this was still a good combo with the earing being switched to a on use. becuase I was thinking of just switching to a talasite owl and the earing by itself to get a kind of middle ground on straight mp5 and a nice on use. Any help?
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Having it as an activated trinket is infinitely better. The ability to control the effect(IE: use it out of fsr, which is what makes it good in the first place) makes it quite a bit stronger than randomly receiving procs. Moreover, its buffed to shit, gaining I think 60 passive healing or so and 80 more spirit on the effect itself. Quite simply, they pretty much made it as good as it could possibly be without going overboard. As to using an earring and an owl, we talked about that a little bit if you scroll through the last couple pages of this thread, but the long and short of it is I think its a solid combination.
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05/20/07, 6:25 PM
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#278
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Glass Joe
Dwarf Priest
Neptulon (EU)
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Originally Posted by Oren
Math puts Bangle+Earring above all else for priests, unless I suppose your intent was only to use the earring ofsr, in which case yeah, earring+owl.
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Ofcourse my intention is to use Earring o5sr if you are in a need to cast IF can be very handy since it doesnt put you inside the 5sr . In both builds 23/38 and 21/40 you will have Holy Concentration , personally im thinking to activate the Earring after getting a proc and than using
IF which would provide me the option to cast 2 GH's during my "regenning time " , in the worst scenario i will have to land one more heal and loose 2 ticks . And in not that intensive encounters that would be the optimal option i suppose..
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05/21/07, 12:36 AM
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#279
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Von Kaiser
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Originally Posted by Todorka
Ofcourse my intention is to use Earring o5sr if you are in a need to cast IF can be very handy since it doesnt put you inside the 5sr . In both builds 23/38 and 21/40 you will have Holy Concentration , personally im thinking to activate the Earring after getting a proc and than using
IF which would provide me the option to cast 2 GH's during my "regenning time " , in the worst scenario i will have to land one more heal and loose 2 ticks . And in not that intensive encounters that would be the optimal option i suppose..
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Quite. I actually remember people bashing holy conc when our changes first came out. Always got a good laugh out of it. In actuality I think its probably one of the most well implemented things the class has received to date, and as well I think it intelligently "tree'd and tier'd".
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05/21/07, 1:27 AM
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#280
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Pities the fool
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The one thing I'd love to see is have our Clearcasting talent made into a true clearcast ability, instead of limited to GH and FH. Mostly, I'd like to see PoH and CoH added to the list of abilities that can be used when it procs.
Mages get Clearcasting (5/5 points, 10% chance) with a mere 10 points in Arcane, and it applies to ANY spell.
We get Clearcasting (3/3 points, 6% chance) with a whopping 33 points in Holy, and it applies to only 2 healing spells.
Dichotomy?
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05/21/07, 1:41 AM
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#281
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Glass Joe
Dwarf Priest
Neptulon (EU)
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Originally Posted by Oren
Quite. I actually remember people bashing holy conc when our changes first came out. Always got a good laugh out of it. In actuality I think its probably one of the most well implemented things the class has received to date, and as well I think it intelligently "tree'd and tier'd".
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I totally agree on this , tbh the problem is that the trees atm are kinda messy, im pretty sure that even the dev's dont have an idea what they want them to be  Back in the time when i picked priest as my class Disc was supposed to be the "regen" or "Lasting" tree holy was messed up but it was generally supposed to be the *sniff sniff* big numbers and shadow was .. oh well cant rly say anything about it since its probably the best designed tree in wow. If you look at them now : Disc is just broken couze from the "Outlasting" tree it became the survival one , but the ironic part is that at the moment blessed resilence provides us with better surviabily . What makes up for this is that priest's have a strong core abilities that are efficient in the hands of a player with avg IQ  People that claim healing priests are worse than pallies and shamans are just clueless about the class , how the game works or just suck as priests and want ez mode chain heal / flash spam . Back on the topic i really like the way Holy conc and inner focus fit with the Earring , ill stick with a bangle until i bother to make myself an owl
The one thing I'd love to see is have our Clearcasting talent made into a true clearcast ability, instead of limited to GH and FH. Mostly, I'd like to see PoH and CoH added to the list of abilities that can be used when it procs.
Mages get Clearcasting (5/5 points, 10% chance) with a mere 10 points in Arcane, and it applies to ANY spell.
We get Clearcasting (3/3 points, 6% chance) with a whopping 33 points in Holy, and it applies to only 2 healing spells.
Dichotomy?
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Because any1 would give up DS for CoH, also so far the only place PoH is used at all is at al'ar's phase 1 . Also the things you compare arent equal they are done in such a way for class balance , for example rogues get 5hit for 5 pts and shamans get 6hit for 3pts . Hmm.. probably you could comparer mage and priest's wand specs which are amazingly bad designed. Why mages get 25% dmg for 2pts and priests get 25% for 5 ?
Last edited by Todorka : 05/21/07 at 1:50 AM.
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05/21/07, 1:47 AM
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#282
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Pities the fool
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Your response made my head hurt. Have you ever seen a period you liked?
(the ideas were intelligent, the typing was horrific)
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05/21/07, 1:58 AM
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#283
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Glass Joe
Dwarf Priest
Neptulon (EU)
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i DO know my typing sucked but i havent slept for 50h+ and im kinda exhausted which I apologize for . On topic I never thought priests ever had a bad moment
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05/21/07, 6:25 AM
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#284
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Great Tiger
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My apologies if this was discussed before but I couldn't find anything on it. Currently, Scarab of the Infinite Cycle does not work on (druid) HoTs - at least for me, I have seen people swear that it work for them. However, I have also seen people claim that this is going to be fixed in the patch, but again I cannot seem to find concrete proof anywhere. So, what is the verdict?
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05/21/07, 11:14 AM
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#285
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King Hippo
Gnome Warrior
Lightninghoof
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Originally Posted by Aphyrax
My apologies if this was discussed before but I couldn't find anything on it. Currently, Scarab of the Infinite Cycle does not work on (druid) HoTs - at least for me, I have seen people swear that it work for them. However, I have also seen people claim that this is going to be fixed in the patch, but again I cannot seem to find concrete proof anywhere. So, what is the verdict?
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The tooltip off PTR at least includes HoTs ( http://www.wowhead.com/?item=28190). People who swore it worked for them might've had the halfcast meta gem which procs off any spells - procs for me of blessings and such.
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05/21/07, 11:24 AM
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#286
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Don Flamenco
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Speaking of the Scarab, what's the general feeling on it after the patch? The nerf to spell haste rating obviously hits it hard. Will people be switching to Lower City Prayerbook/Xi'ri's gift/etc post-patch, with a controllable on use effect and a similar passive, or is the Scarab still just that good?
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05/21/07, 12:12 PM
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#287
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King Hippo
Gnome Warrior
Lightninghoof
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The scarab isn't all that currently in my opinion, I mostly wear it because I don't have a quality alternative. I'm probably going to go with pendant of the violet eye post patch.
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05/21/07, 12:57 PM
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#288
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Mass Teleport
Lorentz
Troll Shaman
No WoW Account
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I just modeled the Pendant of the Violet Eye for Chain Heal spam, and it is really horrible. I arrived at 277 mana returned over those 20 seconds, though there will be some variation depending on when your mp5 (which ticks every two seconds) happens to tick. I found FoL spam (every 1.5 sec) to return 554 mana, or twice as much. The Pendant is really a paladin trinket, or perhaps a HoT spam trinket if druids/priests ever do that.
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05/21/07, 6:06 PM
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#289
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Von Kaiser
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Originally Posted by Erongg
I just modeled the Pendant of the Violet Eye for Chain Heal spam, and it is really horrible. I arrived at 277 mana returned over those 20 seconds, though there will be some variation depending on when your mp5 (which ticks every two seconds) happens to tick. I found FoL spam (every 1.5 sec) to return 554 mana, or twice as much. The Pendant is really a paladin trinket, or perhaps a HoT spam trinket if druids/priests ever do that.
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Its a bit of a fallacy to put it like that. Regen, ticks every two seconds. Mp5 is a grouping mechanism to block out sections of regen, it does not in and of itself, tick. If you wanted to know what your regen per tick was, you could divide your mp5. Just for clarity  .
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05/21/07, 6:29 PM
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#290
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Piston Honda
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So how does the eye of gruul end up after the changes to it next patch?
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05/21/07, 6:34 PM
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#291
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My class is just fine, thanks for asking
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Originally Posted by Kinv
So how does the eye of gruul end up after the changes to it next patch?
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When 2.1 is released and we have final numbers, can we put a bullet in the head of this thread and start up a new one?
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05/21/07, 6:39 PM
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#292
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Von Kaiser
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Originally Posted by PandemicXTC
When 2.1 is released and we have final numbers, can we put a bullet in the head of this thread and start up a new one?
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If we did that, we couldn't say:
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So how does the eye of gruul end up after the changes to it next patch?
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Scroll up! We talked about that!.
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05/24/07, 12:25 PM
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#293
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Glass Joe
Night Elf Druid
Doomhammer
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So with the new patch I'm still experimenting with trinkets and idols to maximize tree stuff. I have the Scarab, Rejuve Gem, and just picked up the ribbon. The passive effect on the ribbon is a mild upgrade in +healing, but fecundity only applies with regrowth and healing touch. I found that 5 rank 1 HTs could stack the buff quickly but it's a real pain and mana-draining to switch to caster, stack them, switch to tree to gain a fleeting benefit. I do love the concept, but not being a priest or pally healer, the ribbon is basically worthless.
I've been thinking about the heroic trinket, but the bangle-talk here has made me interested in picking this up as well. With the changes to the Masquerade Gown, I hit 739 spirit several times during fights without mistletoe (the proc is often), and the new idol from the epic flight form quest grants me extra healing to tree aura, too. Would the bangle and alchemist stone be better to maximize spirit and therefore tree aura, or stick with as much +healing as I can pile on? I've been mostly stacking +heal gear, but I want to provide the maximum benefit to our raids if buffing the aura would help more.
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05/26/07, 9:40 AM
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#294
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Don Flamenco
Kirion
Tauren Shaman
No WoW Account
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Eye of Gruul is pretty nice for chain heal spam. It counts every ch jump as single heal, so yesterday on Lurker it was procing ~ once per 1.30 min
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42.
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05/26/07, 4:17 PM
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#296
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Great Tiger
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Originally Posted by constantius
The one thing I'd love to see is have our Clearcasting talent made into a true clearcast ability, instead of limited to GH and FH. Mostly, I'd like to see PoH and CoH added to the list of abilities that can be used when it procs.
Mages get Clearcasting (5/5 points, 10% chance) with a mere 10 points in Arcane, and it applies to ANY spell.
We get Clearcasting (3/3 points, 6% chance) with a whopping 33 points in Holy, and it applies to only 2 healing spells.
Dichotomy?
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Comparing a talent you have to a more powerful talent another class has will generally frustrate you.
ie: Priests get 70% healing knockback resistance for 2 talent points in the first tier, paladins get it for 5 in the second tier.
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05/26/07, 5:51 PM
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#297
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Great Tiger
Troll Priest
Steamwheedle Cartel
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I would like to see clearcast affect more spells, although it's okay as is - I virtually never use flash heal but of course greater heal is most of what I do so it works out. 10% clearcast would probably be overpowered, given how much spirit we have, the option to combine the clearcast with inner focus, and the fact that in a multi-healer situation we can often sit and cast-cancel for a while until we absolutely must land the heal or risk tank death.
On topic: I'm using an alchemist's stone and trying out the pendant of the violet eye (was using a bangle prior to aquiring the pendant). While the 600 mana on the pendant is nice I find the on-use effect very hard to optimize and I don't think I really see much benefit out of it. I may go back to the bangle... not really sure though.
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05/26/07, 6:02 PM
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#298
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Don Flamenco
Night Elf Warrior
Neptulon (EU)
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Since 2.1 i've been using eye of gruul and pendant of the violet eye, eye of gruul procrate is abit annoying at times but its great to get a 7k heal for +400 mana and the +healing is good too. I was using pendant pre-2.1 also but with the 40 int (mana/healing/crit) its really nice and the use suits flash of light brilliantly.
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05/27/07, 6:44 AM
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#299
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Great Tiger
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I picked up Fathom brooch of the tidewalker the other night (Nature spells have a chance to restore 335 mana). When I picked it up I had heard it had a 15% procrate but some testing on my own seems that this isn't true. Or more likely it may have a 15% procrate but it has a hidden cool down. I'm still playing with it and have yet to test it in a raid I was wondering if anyone had any experiences with it and can give real use porc rates I can expect. Right now its looking like while spamming 2.5 sec casts (after doing about 300 and trackign with procmeter) i'm getting about a 5-6% (~5.5 when I stopped) procrate.
so .055 * 335 = 18.4 mana back on average per cast (2.5s)
so 18.4 * 2(number of casts per 5s) = ~37mp5
While its not 15% which would have been amazing it still seems solid but I"m curious what other peoples experiences have been with it. Also I think the colldown is about 30 secs but unsure on this.
Last edited by Daidalos : 05/27/07 at 3:07 PM.
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05/27/07, 1:47 PM
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#300
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Glass Joe
Orc Death Knight
The Venture Co (EU)
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Originally Posted by Erongg
I just modeled the Pendant of the Violet Eye for Chain Heal spam, and it is really horrible. I arrived at 277 mana returned over those 20 seconds, though there will be some variation depending on when your mp5 (which ticks every two seconds) happens to tick. I found FoL spam (every 1.5 sec) to return 554 mana, or twice as much. The Pendant is really a paladin trinket, or perhaps a HoT spam trinket if druids/priests ever do that.
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Use it before relaying totems! It procs off all spells, not just heals, and it's on a 2 minute cooldown. Perfect for shamans, in my opinion. Now that mana spring has a 2 minute duration, you don't even need a totem timer mod - just watch the cooldown on the trinket.
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