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Old 01/30/08, 11:10 AM   #451
Chandra
Glass Joe
 
Troll Priest
 
Dragonblight (EU)
I'd like some advice please on which trinkets I should be using as a holy priest.

Currently I have [Bangle of Endless Blessings] as well as [Battlemaster's Perseverance] (which I'm pretty much only wearing for the +heal). My guild is currently doing SSC (2 bosses left) and we are still farming Gruul/VR and doing the odd ZA. I am hoping to get [Earring of Soulful Meditation] very soon, as I am next in line for the drop. So my question is, if I wear this, which other trinket do I wear with it? I was thinking of keeping my [Bangle of Endless Blessings] to wear with the Earring, or should I wear [Essence of the Martyr]?

Thanks

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Old 01/30/08, 2:23 PM   #452
Vurrin
Von Kaiser
 
Dwarf Priest
 
Hyjal
If while learning new encounters you are running oom I'd stick with earing /bangle, if mana is not a significant issue for you use martyr instead. And if you're dying to stupid crap like frostbolts on FLK or orbs on VR you could keep the Battle master's.

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Old 01/31/08, 7:47 AM   #453
Chandra
Glass Joe
 
Troll Priest
 
Dragonblight (EU)
I find I don't die all that much, only on the massive trash pulls in SSC where its hard to keep everything controlled. And usually I'm already dead before I hit the trinket. It seems that 90% of the time I'm in a grp with a shadow priest, and now have 2 pieces of T5 with the lordy set bonus, so mana isn't an issue. That's why I was thinking I should swap the Bangle out for the Earring.

I'll have a play if it drops for me and see what works best - thanks

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Old 02/12/08, 10:36 AM   #454
Morakk
Von Kaiser
 
Undead Priest
 
<orz>
Ner'zhul
I'm curious what people think of the new healing trinkets coming in 2.4.

Glimmering Naaru Sliver
Use: Gain 250 mana each second for 8 seconds. Channeled. (5 min. Cooldown)
Equip: 119 healing.

Vial of the Sunwell.
Equip: Collects 100 Holy Energy from healing spells you cast. Cannot collect more than 2000 Holy Energy.
Use: Release all accumulated Holy Energy to instantly heal current friendly target by the amount of Holy Energy accumulated. (1 Min Cooldown)
Equip: 15 mp5.

The Glimmering Naaru Sliver makes me sad because while the use is worth 2000mana/5 minutes = 33 mp5 (and clearly more if you can use it twice is 6 minutes, or once in 3 minutes etc.), it's channeled. While some fights can afford you a 10 second gap, other fights I'm not sure not healing for 8 seconds is worth the mana. That said, 119 healing is 119 healing.

The Vial of the Sunwell seems like more of a PvP item, another instant oh-shit button. For PvE the 15 mp5 equip is pretty standard for a trinket slot, and the use doesn't seem like it justifies the loss of a substantial chunk of passive +heal or additional regen available from other trinkets.

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Old 02/12/08, 11:02 AM   #455
Skyhoof
Don Flamenco
 
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Draenei Shaman
 
Cenarius
Originally Posted by Morakk View Post
I'm curious what people think of the new healing trinkets coming in 2.4.

The Glimmering Naaru Sliver makes me sad because while the use is worth 2000mana/5 minutes = 33 mp5 (and clearly more if you can use it twice is 6 minutes, or once in 3 minutes etc.), it's channeled. While some fights can afford you a 10 second gap, other fights I'm not sure not healing for 8 seconds is worth the mana. That said, 119 healing is 119 healing.

The Vial of the Sunwell seems like more of a PvP item, another instant oh-shit button. For PvE the 15 mp5 equip is pretty standard for a trinket slot, and the use doesn't seem like it justifies the loss of a substantial chunk of passive +heal or additional regen available from other trinkets.
I think the Glimmering Naaru Sliver is one of the best trinkets out there. I put it up there with [Memento of Tyrande]. You may not want to wear the Sliver for every fight but it will be a tremendous asset in many. And as you said, 119 healing is 119 healing.

I'm not nearly as excited about the Vial of the Sunwell. If I had a choice, I would rather wear [Tome of Diabolic Remedy]. Of course, that could be because I'm a shaman and can land an instant heal once every 3 minutes. However, there are a few fights where the trinket would be situationally useful -- Kael'thas, Bear boss in ZA, etc.

Not that it impacts its usefulness, but does the Sliver restore mana over 7.88 seconds or 8 seconds? I have seen both now.

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Old 02/12/08, 11:20 AM   #456
Morakk
Von Kaiser
 
Undead Priest
 
<orz>
Ner'zhul
Presumably it's 8 seconds and affected by haste, 24 haste rating would reduce it to 7.88.

The Sliver is certainly very good if you can afford the time to use it. I just wish it was a buff, instead of a channeled effect. Or a proc, but I guess that already exists....

As far as the Vial, it does seem like a Paladin, if anyone, would want it. I think it might be more appealing if it was passive healing rather than mp5, though.

I'm also curious if the Vial is affected by talents and such, I would guess it is by percentage based talents/effects, like Spiritual Healing for priests or Purification for shaman.

When on Kael'thas would you find the Vial particularly useful? We've only killed him twice so the encounter is still very fresh in my mind, and I can't think of anything where an instant 2-2.5k heal would be especially useful.

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Old 02/12/08, 11:20 AM   #457
Quozzy
Von Kaiser
 
Blood Elf Paladin
 
Stormreaver (EU)
What I would like to know is if the use on [Vial of the Sunwell] initiates a gcd or not, that will pretty much make or break the trinket for me (for pve).

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Old 02/12/08, 11:35 AM   #458
Diameter
Don Flamenco
 
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Orc Shaman
 
Mal'Ganis
As a druid healer, I am happy to see a trinket like Vial of the Sunwell. I am currently using [Tome of Diabolic Remedy] and [Essence of the Martyr]. This was a very powerful healing trinket combo before the recent lifebloom nerf, but has tremendously decreased in value to me since. My normal healing assignment is to keep my hots on the MT's. I am a health stabilizer to the tanks with both hots and instant heals such as NS and swiftmend.

I really like this trinket for a couple of reasons:

1 - As a druid refreshing my hots, collecting the 2000 holy energy should be very easy. (I understand this would be more difficult for all the other healing classes)
2 - Trinket use effects are off the global cooldown making it a true instant heal.
3 - It's an extra emergency button for not only my tank but for myself as well. I also believe I could use it during silence effects.

With all that being said, I would still replace it for most fights with [Memento of Tyrande] or the Glimmering Naaru Sliver just because I love to stack +healing.

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Old 02/12/08, 11:58 PM   #459
Arthaal
Don Flamenco
 
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Blood Elf Paladin
 
Deathwing
Personally, I would think paladins would be using the Vial in combination with a holy shock. If it really is off the GCD, you could create a macro that would give you an instant heal for 3-4k (at the low end, more depending on the modifier it receives from +healing) every minute or so.

In response to the druid above, whether rolling lifeblooms or chain casting FoL, a 1.5 cast is a 1.5 cast... a paladin would fill this sucker up in 30 seconds in most scenarios, much like a druid.

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Old 02/13/08, 11:52 AM   #460
Skyhoof
Don Flamenco
 
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Draenei Shaman
 
Cenarius
Originally Posted by Morakk View Post
I'm also curious if the Vial is affected by talents and such, I would guess it is by percentage based talents/effects, like Spiritual Healing for priests or Purification for shaman.

When on Kael'thas would you find the Vial particularly useful? We've only killed him twice so the encounter is still very fresh in my mind, and I can't think of anything where an instant 2-2.5k heal would be especially useful.
I would assume that the Vial is not affected by +healing talents or gear for two reasons. First, it would be consistent with the design of existing trinkets. For example [Fel Reaver's Piston] does not scale with +healing or benefit from talents. Neither do the Battlemaster trinkets. Second, if it were affected by talents and +healing, it would create class imbalance. The Nature’s Swiftness heals of druids and shaman set them apart. If any healers could do that with a trinket every 1 minute, it wouldn’t make sense.

Still, confirmation from someone on the PTR would be appreciated.

I would assume that the on-use function is not on the GCD but would like confirmation. Also, could someone see if the trinket would allow you to heal while silenced/counterspelled (I’m assuming it will)?

On Kael’thas, the trinket would be useful for situations when the tank takes the second pyroblast. Ideally, your DPS breaks through the shield and you can interrupt but occasionally something does go wrong and you can’t interrupt until the third pyro. The tank is so low on health after the second pyro that if Kael’thas does a fireball right away, it could kill him.

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Old 02/13/08, 5:42 PM   #461
Irox
Glass Joe
 
Human Paladin
 
Wildhammer
The Vial seems godlike to me as a PvPing paladin, can just hope it won't be nerfed until the final release and be useable when silenced/school locked (it's a trinket so it should be normally, but who knows, they may just hate paladins). Looking forward to a tiny bit of PvE fun again too..

Off-topic: Anyone knows anything further about the Shattered Sun amulets' proccs? "Power of the Light" is a lot but accurate

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Old 02/13/08, 5:53 PM   #462
Phoe
Von Kaiser
 
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Night Elf Druid
 
Silvermoon (EU)
Can confirm that

a) the Vial is not affected by your +healing - if you collect 20 charges it heals for 2000 exactly.
b) don't know if this is a bug, but at the moment you have to be standing practically on top of your target to heal them; i.e the range is less than 5 yards.

Obviously this could be subject to change, but if the trinket isn't affected by +healing I'd consider it less useful than most others.

What is good about 2.4 trinket selection is that the spirit mechanics change renders Bangle of Endless Blessings fairly obsolete for innervate boosting - with my meager 400 spirit i receieved 3.3k mp5 regen from my Innervate last night; more than enough to fill my mana bar. I've replaced it with Essence of the Martyr for now, but am definitely looking to get the Glimmering Naaru Sliver. That combined with Memento of Tyrande looks to be one of the best healing trinket combos.

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Old 02/13/08, 8:19 PM   #463
Starfire
Honorary Toastr
 
Night Elf Priest
 
Dragonblight
Originally Posted by Phoe View Post
Can confirm that

a) the Vial is not affected by your +healing - if you collect 20 charges it heals for 2000 exactly.
b) don't know if this is a bug, but at the moment you have to be standing practically on top of your target to heal them; i.e the range is less than 5 yards.

Obviously this could be subject to change, but if the trinket isn't affected by +healing I'd consider it less useful than most others.

What is good about 2.4 trinket selection is that the spirit mechanics change renders Bangle of Endless Blessings fairly obsolete for innervate boosting - with my meager 400 spirit i receieved 3.3k mp5 regen from my Innervate last night; more than enough to fill my mana bar. I've replaced it with Essence of the Martyr for now, but am definitely looking to get the Glimmering Naaru Sliver. That combined with Memento of Tyrande looks to be one of the best healing trinket combos.
Priests can get up to 30k mana from Innervates now.

But to the poster mentioning talents: So what? This was always the case. Take Blue Dragon or Bangles, both were biased in favor of Priests and Druids, not shamans or paladins. Wouldn't seem out of place to have a trinket biased to Shamans and Druids. I mean as it is, Eye of Gruul is definately most effective for Shamans and Priests.

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Old 02/13/08, 8:35 PM   #464
Playered
Soda Popinski
 
Playered's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
While generally Bangle wont be needed (I can finally vendor it!), its going to be kind of silly the amounts of regeneration it will provide.

The proc itself will be worth around 20-35 MP5 based on your stats, and this was the smallest part of its benefit before.
The Innervate effect will net an extra 3250~ mana resulting in a passive bonus of 45(!)MP5 addition in a 6min fight with 1 use.
Each use effect alone will net a 200 mana gain from MP5, resulting in 8~ MP5 per individual use at worst and 26 MP5 if you get a 20second period of OO5SR regeneration.

So Assuming a 6 min fight with single individual use (I5SR only), and a single use/Innervate effect it nets up around 75-100MP5. Keep in mind this has the potential to do more in shorter fights or ones slightly longer where you could get a double Innervate and an additional use effect aswell.

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Old 02/14/08, 5:38 AM   #465
Morakk
Von Kaiser
 
Undead Priest
 
<orz>
Ner'zhul
Regarding the healing necklace: Last I looked, wowhead reported the healing proc to be 220 healing for 10 seconds. Since Aldor enchants favor healing and Scryer's mp5, one would assume that the Scryer's proc is 40 mp5 for 10 seconds, but this is just my best guess from trolling around the internets, someone with access to the PTR may be able to confirm or deny this.

To Skyhoof: I'd almost forgotten about the pyroblast, since it was actually never a problem for us to burn the shield on an attempt that had any chance of success. I was thinking more of say, Azgalor, if you get bad silences and some spike damage.

For the Sliver, 119 healing just seems like too much to pass up. I'm still not sold on the use. I have difficulty envisioning a fight that both makes you burn enough mana to need to use the trinket, and also offers a 10 second break in which to use it. Even without the use though, with the huge buff priests at least are getting to regen, I think I'd equip the Sliver without the use.

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Old 02/14/08, 7:16 AM   #466
Pyros
Bald Bull
 
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Undead Death Knight
 
Twisting Nether (EU)
Originally Posted by Playered View Post
While generally Bangle wont be needed (I can finally vendor it!), its going to be kind of silly the amounts of regeneration it will provide.

The proc itself will be worth around 20-35 MP5 based on your stats, and this was the smallest part of its benefit before.
The Innervate effect will net an extra 3250~ mana resulting in a passive bonus of 45(!)MP5 addition in a 6min fight with 1 use.
Each use effect alone will net a 200 mana gain from MP5, resulting in 8~ MP5 per individual use at worst and 26 MP5 if you get a 20second period of OO5SR regeneration.

So Assuming a 6 min fight with single individual use (I5SR only), and a single use/Innervate effect it nets up around 75-100MP5. Keep in mind this has the potential to do more in shorter fights or ones slightly longer where you could get a double Innervate and an additional use effect aswell.
Yes I'm probably going to keep mine in bank in case of one of the sunwell fight ends up being an endurance fight, maybe with mana burn mechanics(some you can't avoid by switching to catform, like instant mana burns). Also arguably it'll still scale well even in wotlk, and if they don't add a bangle v2, I don't want to have to farm whatever drops it at 80 ^^. It might also be nice for moonkin spec if I ever get around to respec that.


As for the Sliver use, it's channeled not c ast, which means you don't have to stand around for 8secs, you can just use it whenever you think you might get 3-4secs, and cancel it when needed. Sure it loses some of its appeal as a mana regen trinket, but the heal part makes up for it.

I'm glad we get new trinkets to play around with, as a resto druid my choices are pretty limited, and I usually end up using battlemaster+essence of the martyr of prayer citybook when I think I might need mana.

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Old 02/14/08, 8:18 AM   #467
sykostig
Glass Joe
 
Tauren Druid
 
Bloodfeather (EU)
Originally Posted by Morakk View Post
I'm curious what people think of the new healing trinkets coming in 2.4.

Glimmering Naaru Sliver
Use: Gain 250 mana each second for 8 seconds. Channeled. (5 min. Cooldown)
Equip: 119 healing.

I currently go with [Essence of the Martyr] and [Memento of Tyrande] Since I like to stack up healing, I play druid btw. I think the Glimmering Naaru Sliver will be a great druid trinket, since the hot's will still tick during channeling the trinket. You will need to choose a moment where you do not need to have 3x3 rolling Lifeblooms, but it's possible to keep full hots on one tank and still get alot of mana regen. Lets say you play it safe and only channel 6 seconds to be sure to have the LB rolling on one target the trinket will be equal to 25mp5, witch is more or less the same amount as [Memento of Tyrande] (From my proccwatch and calculations)


I want to hear from you other healing classes. Do you think you can afford 8 seconds of channeling mana?

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Old 02/14/08, 8:43 AM   #468
Talibb
Von Kaiser
 
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Dwarf Death Knight
 
Kel'Thuzad
If you can afford the time to channel, you should also be getting spirit ticks with the sliver.

Priest/druid trinket!

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Old 02/14/08, 9:26 AM   #469
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Priest/druid trinket!
Please dont post crap like that here. Claiming items for certain classes is wow.com forum material.

That being said, 8 seconds is not that much time, and since its channelled, you can always just break the channel is you really have to.

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Old 02/14/08, 10:04 AM   #470
Gormal
Give nothing back.
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Arthaal View Post
In response to the druid above, whether rolling lifeblooms or chain casting FoL, a 1.5 cast is a 1.5 cast... a paladin would fill this sucker up in 30 seconds in most scenarios, much like a druid.
With the spell haste changes coming alongside the introduction of this trinket, this isn't the case.

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Old 02/14/08, 10:23 AM   #471
havefaith
Glass Joe
 
Troll Shaman
 
Burning Blade
My advice to any healer is to collect a wide range of trinkets. Alot of them are easy to come by, or available from badges. And then you can easily customize your gear before any encounter to maximize any stat you want. For me personally I have collected the following...

For more regeneration
[Fathom-Brooch of the Tidewalker]
[Eye of Gruul]

For more +heal
[Essence of the Martyr]
[Battlemaster's Perseverance]

For a balanced sitation
[Tome of Diabolic Remedy]



Pallies/shamans/druids also have the same option with ranged slot items, I carry 3 resto totems at any given time so I can maximize for any encounter. These slots are the easiest to customize and swap your gear around if you want I find. However if you are a shaman and you have an [Eye of Gruul] I would honestly suggest using it almost 100% of the time, it is exceptional.

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Old 02/14/08, 10:38 AM   #472
Talibb
Von Kaiser
 
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Dwarf Death Knight
 
Kel'Thuzad
Originally Posted by vorda View Post
Please dont post crap like that here. Claiming items for certain classes is wow.com forum material.

That being said, 8 seconds is not that much time, and since its channelled, you can always just break the channel is you really have to.
Please, don't act like certain items are not more benefical to certain classes. Eye of gruul is technically usable by all healers, but it definately works out best for shamans and CoH priests.

Edit: I agree in this case that the difference per class is minimal, but it will give out more mana over 8 seconds to a spirit regen class.

Last edited by Talibb : 02/14/08 at 10:45 AM.

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Old 02/14/08, 10:47 AM   #473
Arthaal
Don Flamenco
 
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Blood Elf Paladin
 
Deathwing
Originally Posted by Gormal View Post
With the spell haste changes coming alongside the introduction of this trinket, this isn't the case.
It remains the case... both classes, with equal amounts of spell haste, would fill the trinket in an equal amount of time... It may be less than 30 seconds, but that much was obvious if spell haste was involved at all.

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Old 02/14/08, 11:31 AM   #474
Morakk
Von Kaiser
 
Undead Priest
 
<orz>
Ner'zhul
A question for those of you that use clicky +healing trinkets: How and when do you use yours?

About 90% of my uses of my [Essence of the Martyr] in raids are in conjunction with Shadowfiend, which is probably the best way ever to get a couple hundred mana.

As far as actually using it to heal harder, about the only time I actually use it is on pulls. On Vashj for instance I trinket and PoM/Shield/Renew since sometimes people are bad at spreading out around the platform and healing at the same time. I feel like I should save it for tank spikes but my reaction is never to trinket + heal. On the other hand it feels like its going to waste never being used.

On a related note, how do you activate your trinkets? Right now I just have a keybind for my trinket slots (mousewheel up and down), but I've also thought about maybe making macros with spells and the trinket activation and different keybinds for those. Maybe 1 is PoM, alt-1 is PoM.

Anyway, thanks for any replies, I'm just curious how others manage click heal trinkets.

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Old 02/14/08, 11:39 AM   #475
Playered
Soda Popinski
 
Playered's Avatar
 
Tauren Druid
 
Twisting Nether (EU)
Unless they have a specific benefit for one spell (ie Bangle/Innervate) the easiest way to make the most use out of clicky +healing trinkets is to bind it on a spell you use often (ie Druids binding it to Lifebloom) and it should get used every time its cooldown is up and provide near maximum potential.

There really aren't many/any fights where having 15-20seconds of extra healing power every 2mins is any use specifically so..

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