Originally Posted by Fellwraith
There's good reasons for that. Daggers are absolutely horrible for devastate. They get a default AP speed multiplier of 1.7 vs 2.4 for axes, swords and maces. Even if they are 1.4 speed vs the 1.6 you have on the other tanking weapons, the AP speed multiplier should outweigh the bonus Heroic Strike TPS. Daggers were ok before we got devastate, but they should be the last option we look at for tanking weapons, particularly when most of them are so fast now.
I'm sorry but I consider this weapon an antique, and I see very little math in this thread that proves to the contrary. I could just as easily point to the anecdotal evidence that our MT and I two-tanked Voidreaver last week. That doesn't mean Mallet of the Tides or Blazefury are superior tanking weapons, there's a lot of other factors that play into our threat generation.
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I never thought about it in terms of AP normalization to be honest, the difference in devastate damage is 25 dmg per devastate if you assume a 1k AP tank. Anyways nowadays my main agro generation seems to come from HS.
Analyzing one of our recent Gorefiend kills (since it is close to unlimited rage scenario):
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Obould did 69 devastates, with a dagger he would have done 1725 damage (2579 threat) less.
Changing from a 1.6 speed weapon to 1.4 speed weapon
in theory with unlimited rage allows you to do 12.5% more HS. Means 14 more HS in above linked example, 2464 more damage (3683 threat) plus 4102 extra threat.
I do realize that faster HS speed is very hard to "model" and only starts to shine when you have unlimited rage (hence above given example is very much in favor for HS). But generally assuming it sucks because of a (in my opinion) crappy 0.35 modifier for your AP, which is relevant for exactly 1 of your agro moves, is a bit quick on the trigger.
And I never claimed TF to be superior in any way, but for looks maybe =)
In fact I did state quite the opposite. Yes it is antique, but it also still is a fantastic tank weapon and I love to have it in certain situations, like in the examples above. This is also the reason I passed all mallets and brutalizers to our other tanks, as soon as those are equipped I will pick up one myself and will have a direct comparison.
TF is clearly not worth farming for nowadays, but if you have farmed MC for 1 year to get your hands on one, it's really hard to let go. Since it is still performing equally or just slightly worse than TBC loot, "legendary" is truly the right description =)