Since this change to
Thunderfury in the recent patch:
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The threat generated from the spell effect on "Thunderfury" has been substantially reduced.
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I have been thinking about when I may replace it as my main tanking weapon and if so what I could replace it with. In the last few weeks I have picked up two possibilities:
The Sun Eater
King's Defender
There has been plenty of discussion about the theoretical threat generation of Thunderfury but I was wondering what tanks favoured using in practice and why? Because it is such an old weapon the tanking stats of other weapons (AC, stamina, +def and so on) are starting to look impressive in comparison and with the ability to spec improved thunderclap for an equivalent slow that is usable from defensive stance the argument for the proc is weaker as well.
Has anyone done research into this? Taking a quick look through the EU and US armory at the main tanks from various guilds making good progress in 25 man raiding saw a mixture of TF, King's Defender and one or two Sun Eaters all with mongoose or agility enchants. However it's hard to know if tanks are using other weapons only because they never completed a TF.
Which brings me onto my second point. Which is the most effective tanking enchant? I had always sworn by +15 agility but people keep talking about how often mongoose procs and it's hard to argue with +120 agility and a bit of haste even if it's not up 100% of the time. I've currently gathered the materials for mongoose but I don't want to commit with such an expensive enchant until I've decided which weapon to go for.
Does anyone have some experience they are willing to share on this subject?