First post, hopefully not breaking any rules

Coming here for help with a bit of teh maths, as I lack the chops necessary for this.
Some of you are probably familiar with the really excellent mod Rating Buster
http://www.wowinterface.com/download...fo.php?id=5819
Essentially what it does is break apart any item that has a 'rating' in it (hit, crit, whatever), and then shows the actual % mod, in a nice parenthetical note beside the rating.
I really liked this, but after some discussion with a guild rogue, we figured if you're going to go that far, why not add up the others so you can see at a glance exactly what an item does for you.
With that in mind, we talked over some possibilities, and he added a per class total DPS display from str/agi/ap, a Tenacity display (how much armor increases lifespan, as a % increase from 0 armor), and a per class Dodge from agility display.
However, we'd also like to add a 'Power' display that shows the real value of 1% hit or crit for <insert class>. To start, Warriors and Rogues at least. 1% crit is not a 1% DPS increase when you have Impale, Deep Wounds, and Flurry. Similarly, 1% hit is not a 1% DPS increase while dual wielding, and with Dual Wield Spec - and even that differs, .625 for Warriros, .75 for Rogues, and the added rage for a hit over a miss, and so on.
What I'm looking for then, is some information on the math behind the actual value of 1% hit or 1% crit for (at least) Warriors and Rogues, taking into account the various talents that are available and modify the actual DPS increase granted from 1% hit or crit.
Once upon a time, I had a handy spreadsheet that broke down the numbers on Impale/Flurry at various levels of crit, but even if I still had it, it would be woefully outdated now. I lack the math skills necessary to compile this information, or I'd gladly do it myself.
Does anyone know of a resource for such information, or a person I could contact who would be interested in doing some of the gruntwork? Once we have the formulas, they can be easily added into our modified version of Rating Buster (tentatively titled Snap Judgment - the intent being to allow you to nearly instantly choose the better piece of gear for a given armor set).
Naturally, the Bliz forums failed miserably when I asked about this :P So I figured coming here would be worthwhile, more people interested in nuts and bolts number crunching.
Even with the few bits we've added, I've found this has made creating suits of gear for various purposes _much_ easier than sitting in the bank mulling over combinations with ItemRack. I'd like to make it even easier.
Here's a screenshot of the added mods to get an idea of what I'm talking about
:
Here's a pic of the Gauntlet's of the Bold
Rating Buster shows you how much Crit you gain from the Agility, from the Critical Strike Rating, and how much Parry and raw Defense you gain from the Parry and Defense Ratings.
We added the Total DPS, Tenacity, and Dodge to the combined display at the bottom
This is handy for quickly comparing the two items in the same slot, and seeing the changes immediately without doing any mental number manipulation. And for me at least, seeing tenacity as a percentage also helped move armor from the nebulous realm of 'more is better' to actually getting an idea of how it will affect my lifespan, and what the value of an item with more armor really is.
Now, as for the crit and hit stuff, here's a good example:
Oh, works for buffs too, not that it matters much

Kind of funny to see the tenacity gain from an Armor Scroll or whatever.
Just adding up the Crit/Hit rating %s and putting them as a new 'Power' line would be one thing, since I prefer having all the stat mods combined - we can obviously do that now. However, I'd like to go one step farther, and have that percentage reflect the actual DPS % you'd be gaining from the Crit + the Hit on any item, for any class, with any talents - or at least, the most commonly used DPS talents that affect the value of hit and/or crit.
I know there are mods out there (TankPoints/HealPoints?) that do various aggregate 'power level' displays for a given item, but that isn't quite what we're aiming for here - instead, we're trying to show you _exactly_ what a given item is doing for you, without the 'fun' of going 'ok, 14 str + 13 agi + 23 ap = ? dps, so clearly this item gives me more than that one... but oh wait, this one has 11 crit rating and that one has 5 crit rating and 6 hit rating, and I have 3/5 dual wield spec and maxed flurry...'
So if you know someone who loves math and ui mods, or you have the needed information yourself, please share, it would be much appreciated.