Elitist Jerks
Register
Blogs
Chat
Forums
New Posts


Go Back   Elitist Jerks > Public Discussion > Class Mechanics

Welcome to Elitist Jerks
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
 
LinkBack (192) Thread Tools
Old 10/29/07, 7:53 PM   #2101 (permalink)
Co-starring: The Egg
 
Chicken's Avatar
 
Blood Elf Paladin
 
Azjol-Nerub (EU)
Originally Posted by Ufrot View Post
We put a druid on 'em and he went down first pull after that.

Just finding this a bit bizarre so thought I'd check.
Yeah, it's a really weird bug with those. I think it's an issue somehow with the residual code they have from temporarily ignoring aggro while running towards Akama, somehow it causes them to keep ignoring certain threat sources, including most of ours.

Luckily we make pretty kick ass tanks for the other mobs that need tanking in that encounter too.
 
User is offline.
Reply With Quote
Old 10/29/07, 10:11 PM   #2102 (permalink)
Glass Joe
 
Human Warlock
 
Garona
Hi, I'm not having any luck using the search tool - could someone point me towards a comparison of SoV/SoR?

Thanks
 
User is offline.
Reply With Quote
Old 10/29/07, 10:36 PM   #2103 (permalink)
King Hippo
 
Tauren Druid
 
Thaurissan
Originally Posted by Gromweld View Post
In any case, I must admit that tanking Illidan was both the most exhilarating experience I've had in WoW so far and one of the most frustrating - no other fight showcases so definitively the shortcomings our class has as an MT compared to Warriors. It felt like the healers were going to try to lynch me whenever I got insta-gibbed after a transition - which I completely understand, as the healing on me for that fight probably was FAR harder than it would have been had we a spare Warrior tank for that fight.

Since the definition of "viable" for situations like this can be flexible, I'll state that I see "viable MT" as "on equal footing with other MT classes" - Illidan proves we are not yet at that level. Getting there, sure, but not quite there yet.
Congratulations!

Although, I have to disagree about the "equal footing with other MT classes" bit. The simple fact that it is actually possible for you to tank Illidan is amazing in and of itself. If you're going to be this rigid about the definition of viability, then there really is no parallel to Protection Warriors who are head and shoulders above both Paladins and Druids. I'm honestly not trying to sound like a jackass/whiner if it comes across like that, I'm thrilled that Paladins can tank this stuff (I really am, go hybrids!) and it's the first I've read of a Paladin having tanked Illidan.
 
User is offline.
Reply With Quote
Old 10/30/07, 4:14 PM   #2104 (permalink)
Glass Joe
 
Dwarf Paladin
 
Arygos
We have just killed kael, and are going to be starting hyjal this next week. i have a couple of questions for those that have tanked in hyjal already.

Do you prot pallies aoe tank the waves?

Do you tank all the adds in the waves? Is it just my epeen that wants to tank whole waves?

Are there certain ones you let other tanks pick up?

Do you use the trinket from SH on the trash?

Any other tips that might be helpful that you have learned? I'm not entirely sure that we know how to use my abilities to the fullest.

Any help is appreciated

On a side topic, what are some of the thoughts on the 2.3 badge plate rewards? The cloak I'm going to pickup, but the chest and legs I'm unsure about.

This seems like it would be the perfect place for me to shine, I'm looking forward to it
 
User is offline.
Reply With Quote
Old 10/30/07, 5:18 PM   #2105 (permalink)
Don Flamenco
 
Tauren Druid
 
Quel'dorei
On a side topic, what are some of the thoughts on the 2.3 badge plate rewards? The cloak I'm going to pickup, but the chest and legs I'm unsure about.
The badge wrist is stellar and cheap, and expertise is a big boon for paladins. The chestplate is great for stamina but I'm not sure about the stats. It's clearly better than the jade skull but it's tough as to whether it's better than the panzar'thar. I haven't done a comparison on the waist or feet or legs yet, but they look fairly well itemized and fairly comparable to other items in that range.

The cloak is great and cheap.
 
User is offline.
Reply With Quote
Old 10/31/07, 2:28 AM   #2106 (permalink)
Von Kaiser
 
Ufrot's Avatar
 
Human Paladin
 
Dunemaul (EU)
Originally Posted by jsilverdia View Post
We have just killed kael, and are going to be starting hyjal this next week. i have a couple of questions for those that have tanked in hyjal already.

Do you prot pallies aoe tank the waves?

Do you tank all the adds in the waves? Is it just my epeen that wants to tank whole waves?

Are there certain ones you let other tanks pick up?

Do you use the trinket from SH on the trash?

Any other tips that might be helpful that you have learned? I'm not entirely sure that we know how to use my abilities to the fullest.

Any help is appreciated

On a side topic, what are some of the thoughts on the 2.3 badge plate rewards? The cloak I'm going to pickup, but the chest and legs I'm unsure about.

This seems like it would be the perfect place for me to shine, I'm looking forward to it
I usually pull the whole wave with Holy Wrath, then let other tanks (MT, ferals) take couple of Abominations off me, because of their stun.

You could in theory tank all the Abominations, but if you get unlucky with stuns you'll take ridicilous amounts of damage.

Tankadin.
 
User is offline.
Reply With Quote
Old 10/31/07, 6:01 AM   #2107 (permalink)
Still Bald Bull
 
Cathela's Avatar
 
Human Paladin
 
Earthen Ring
The closest comparison for the new pieces ilevel-wise is SSC/TK loot.

If you compare the new stuff to T5 loot (including the crafted belt/boots from SSC/TK), the 25-man gear looks to be more designed for AoE tanking while the badge gear is better for MT-type stuff. Which makes sense -- a prot paladin in a 10-man raid is more likely to be MT than a prot paladin in a 25-man.

Overall it looks to me like really good stuff, and which pieces are best will probably depend more on the luck you've had with drops than anything else.

And for Alliance prot paladins, getting expertise and +spellhit from talents and gear will probably make SoV viable for tanking level 73 mobs.

My comrades are my weapons, and I am their shield.
 
User is offline.
Reply With Quote
Old 10/31/07, 7:33 PM   #2108 (permalink)
Glass Joe
 
Human Paladin
 
Shadowsong
Originally Posted by Cathela View Post
The closest comparison for the new pieces ilevel-wise is SSC/TK loot.

If you compare the new stuff to T5 loot (including the crafted belt/boots from SSC/TK), the 25-man gear looks to be more designed for AoE tanking while the badge gear is better for MT-type stuff. Which makes sense -- a prot paladin in a 10-man raid is more likely to be MT than a prot paladin in a 25-man.

Overall it looks to me like really good stuff, and which pieces are best will probably depend more on the luck you've had with drops than anything else.

And for Alliance prot paladins, getting expertise and +spellhit from talents and gear will probably make SoV viable for tanking level 73 mobs.
I currently do use SoV in some fights. Generally very static fights without much motion, or when having a DoT is very useful. For Leo I find it particularly useful for. Having a DoT up on him during the whirlwind is great and having it up when he stops seems to make it a little easier to pick him up.

I do find a high resist rate but I also find with a slow weapon that I can keep a five stack up as long as I don't have to move the boss or move toward the boss repeatedly.
 
User is offline.
Reply With Quote
Old 10/31/07, 9:06 PM   #2109 (permalink)
King Hippo
 
Human Paladin
 
Blackrock
Originally Posted by Ufrot View Post
I usually pull the whole wave with Holy Wrath, then let other tanks (MT, ferals) take couple of Abominations off me, because of their stun.

You could in theory tank all the Abominations, but if you get unlucky with stuns you'll take ridicilous amounts of damage.
This is typically how we do it:

A hunter kites 1 add to get npc's involved, a warrior/druid tank picks up 1 add, another warrior/druid picks up another add, prot pally tanks the rest apart from nerco's. Generally 2-3 Necro's get sheeped and the rest get cs'd/kicked and pulled into the pally aoe by whoever (rogues typically).

The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest.

www.retpaladin.com
 
User is offline.
Reply With Quote
Old 11/01/07, 6:53 AM   #2110 (permalink)
Von Kaiser
 
Ufrot's Avatar
 
Human Paladin
 
Dunemaul (EU)
Originally Posted by Ragnor View Post
This is typically how we do it:

A hunter kites 1 add to get npc's involved, a warrior/druid tank picks up 1 add, another warrior/druid picks up another add, prot pally tanks the rest apart from nerco's. Generally 2-3 Necro's get sheeped and the rest get cs'd/kicked and pulled into the pally aoe by whoever (rogues typically).
Don't forget MCing the humanoids and buffing up all rogues/warriors, it effectively works as CC and gets every rogue/warrior to 2000+ DPS... :p

Tankadin.
 
User is offline.
Reply With Quote
Old 11/03/07, 10:53 AM   #2111 (permalink)
Glass Joe
 
Dwarf Paladin
 
Arygos
Paladin

* Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating.


This was posted today. I'm a bit surprised that our taunt will be affected by hit rating and not spell hit. Its a huge buff imo. Much easier to find gear with hit than spell hit. Hit also has a much lower cap and its easier to reach.

Last edited by jsilverdia : 11/03/07 at 10:58 AM.
 
User is offline.
Reply With Quote
Old 11/03/07, 12:58 PM   #2112 (permalink)
Great Tiger
 
Human Paladin
 
Skywall
Originally Posted by jsilverdia View Post
Paladin

* Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating.


This was posted today. I'm a bit surprised that our taunt will be affected by hit rating and not spell hit. Its a huge buff imo. Much easier to find gear with hit than spell hit. Hit also has a much lower cap and its easier to reach.
Very interesting change. Does spell hit still do anything?


Because even though it might be easier to get +hit rating from pure tank gear, +dmg (+threat) gear is going to have +spell hit. Other paladin damage->threat abilities like SoV/JoV/JoR are based off of spell hit. The upcoming paladin heroic gear also spends some points on +spell hit.


If the change is +hit instead of +spell hit, this actually worsens Paladin tank itemization stat spread. (+dmg/+hit items? Who else is going to want that?) If it's +hit in addition to +spell hit, then it's a straight out buff worth rejoicing over. = P
 
User is offline.
Reply With Quote
Old 11/03/07, 2:13 PM   #2113 (permalink)
Glass Joe
 
Dralmonas
Undead Priest
 
No WoW Account
Except if it goes off of melee miss rates (8.6) instead of spell (17) then you still come out ahead on raid bosses.
 
User is offline.
Reply With Quote
Old 11/16/07, 4:29 PM   #2114 (permalink)
Glass Joe
 
Dwarf Paladin
 
Arygos
I'm starting BT tonight. Are there any fights that are not prot pally friendly, or what roles you ussually assume in BT? Any advance help would be appreciated.
 
User is offline.
Reply With Quote
Old 11/17/07, 6:27 AM   #2115 (permalink)
Glass Joe
 
Draenei Mage
 
Doomhammer
here's joanadark's blog, author of "The light works in mysterious ways".
( WoW Forums -> The Light Works in Mysterious Ways )

the blog is at this link: TheorySpot - Joanadark

she goes into some depth on certain bosses, but it's a blog so there's some general theorycrafting in there as well.

also, a great resource for any prot paladin is Maintankadin :: Index or the Maintankadin forums.

I wish I could give you information from my personal experiences, but sadly I cannot. Hopefully however I can point you in the right direction.
 
User is offline.
Reply With Quote
Reply

Go Back   Elitist Jerks > Public Discussion > Class Mechanics

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Paladin PvP Thread Amera Player vs. Player 909 11/18/08 6:48 PM
Viability of PvP Specs in PvE. cynful Class Mechanics 38 04/30/07 12:21 PM
Viability of Enhancement Shaman Errhellno Public Discussion 11 03/29/07 5:11 PM
Laptop Viability Valarauko Public Discussion 52 10/25/06 1:01 PM