Originally Posted by Barabus
Now assuming the raid leader does enjoy health and requests the imp be used the demo warlock is now lacking greatly in damage. To counter this I went with a 7/13/41 build for more raid friendly DPS. Although a 44/13/6 build would be much more raid friendly the warlock would do hardly any DPS to speak of which would hurt the raid by filling a DPS slot with such low damage.
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LOL you think an affliction spec is low dps?
Move along....
41+x/y/10+z is one of the top damage specs, equal but different to 0/21/40 and 30/21/10, the other top two.
Perhaps you have encountered poorly played affliction locks, but I assure you, with equal gear I'd destroy you in damage. And my imp would be out the whole time. 7/13/41 is very versatile but not as good dps as 41 affliction with bane.
I suggest you check out the warlock theorycrafting and dps spreadsheets before making such claims.
As for mana regen, if you need it get soul siphon or improved life tap. Regenerating ~400 +health per second in a raid while doing some damage with drain life works wonders if you don't have backup healing.
If you are worried about having to spend so much time life tapping, the only way to fix that is through mana efficiency or bigger life taps (or dark pacts).
+ damage, imp life tap, dark pact. Thats your reduced life tap time. Nothing else will prevent it without gimping your dps. the 5% mana reduction in destro is also not worth it mathematically. 2 points in imp life tap are far better than 5 points there.
More + damage and less crit, even for ruin builds, typically leads to more damage and fewer life taps. THe most crit-monkey of all our builds still benefit less from crit than + damage per point, by far. This is partly because immolate and corruption are DPS boosters no matter what your spec is, and they don't crit or only partially crit.