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-   -   Druid hit rating (http://elitistjerks.com/f31/t10529-druid_hit_rating/)

Umph 03/26/07 8:51 PM

Druid hit rating
 
Simple question, does anyone know offhand how much hit rating is required not to miss in Cat form vs level 73 mobs (a few basic searches turned up nothing!)? I'm currently sitting at 121 hit (7.67% vs level 70 mobs) and I'm hoping that I can ditch some of that and boost my other stats a bit.

Tierce 03/26/07 11:05 PM

Druids do not get the dual wield penalty, so you only need 8% to never miss vs lvl+3. I believe that's ~ 126 hit rating.

Emeraude 03/27/07 12:19 AM

Quote:

Originally Posted by Tierce (Post 311695)
Druids do not get the dual wield penalty, so you only need 8% to never miss vs lvl+3. I believe that's ~ 126 hit rating.

8.6%

Boevis 03/27/07 1:38 AM

Keep in mind that +Feral Attack rating can help remove the need for some +hit.

Rurik 03/27/07 10:37 AM

Does anyone have a source for the hit needed beeing 8.6%?
Thanks

Kalman 03/27/07 10:44 AM

Quote:

Originally Posted by Rurik (Post 311933)
Does anyone have a source for the hit needed beeing 8.6%?
Thanks

Check combat mechanics 3.0, but the thing to bear in mind is that specials and autoattacks seem to have different miss rates; 8.6% for specials, 5.6% for auto.

Zynth 03/27/07 11:59 AM

Quote:

Originally Posted by Kalman (Post 311940)
Check combat mechanics 3.0, but the thing to bear in mind is that specials and autoattacks seem to have different miss rates; 8.6% for specials, 5.6% for auto.

Isn't that the other way around? Shouldn't specials have a better chance to hit than auto attacks.

sp00n 03/28/07 9:04 AM

Quote:

Originally Posted by Zynth (Post 312049)
Isn't that the other way around? Shouldn't specials have a better chance to hit than auto attacks.

Why?
Auto attacks have a 5% of missing (add 0.6% for 3 levels above you).
Now if you are dual wielding, that miss chance increases by another 19%, thus making 24.6% on level 73 mobs.

As for special attacks, I can't tell how the miss chance is there exactly. All I can tell you is that I've missed a backstab while having 8% toHit (see screenshot. Also referring to the combat mechanics thread.).

Thus it was believed to be similar to the Hunter miss chance (or something like that if I remember correctly) to be around 8.6%.

Solstice 03/28/07 11:06 AM

On an aside, I was under the impression that crit added more dps point for point than hit for druids, due to PI and PF. At least until you reach more or less unatainable crit %ages.

Still a bit confused as to how the two roll system for hit and crit works exactly though. I heard there was a thread on these forums with some interesting theorycraft on this matter but I cant seem to find it. Can anyone link it perhaps?

Eej 03/28/07 11:48 AM

Quote:

Originally Posted by Kalman (Post 311940)
Check combat mechanics 3.0, but the thing to bear in mind is that specials and autoattacks seem to have different miss rates; 8.6% for specials, 5.6% for auto.

Man, Kalman, that pun was grisly despite no one catching it.

Quote:

Originally Posted by Solstice (Post 312907)
On an aside, I was under the impression that crit added more dps point for point than hit for druids, due to PI and PF. At least until you reach more or less unatainable crit %ages.

Still a bit confused as to how the two roll system for hit and crit works exactly though. I heard there was a thread on these forums with some interesting theorycraft on this matter but I cant seem to find it. Can anyone link it perhaps?

http://elitistjerks.com/f31/t9997-crits_can_miss_vs_three_outcomes/

That should be one of them.

Apate 03/28/07 11:49 AM

Quote:

Originally Posted by Solstice (Post 312907)
On an aside, I was under the impression that crit added more dps point for point than hit for druids, due to PI and PF. At least until you reach more or less unatainable crit %ages.

Still a bit confused as to how the two roll system for hit and crit works exactly though. I heard there was a thread on these forums with some interesting theorycraft on this matter but I cant seem to find it. Can anyone link it perhaps?

http://elitistjerks.com/f15/t9104-backstab_two_rolls/ is the one that comes to mind, but I think there may be another.

javajo 03/28/07 12:14 PM

Quote:

Originally Posted by Eej (Post 312948)
Man, Kalman, that pun was grisly despite no one catching it.

Perhaps you meant grizzly?

EDIT:

To get my post reasonably on topic. I'm curious about gear comparison systems. When comparing AP to Crit/Hit Rating, approximately what values can we assign to each? I've read/been told that hunters use 1 crit OR hit RATING ~= 2 AP.

However, if I translate this to druids:
25 Strength = 60 AP
25 Agility = 25 AP + 1 % to crit (or 22.1 crit rating, or 44.2 AP) = 69.2 AP

I have a hard time believing that AGI out weighs STR by that much. Has anyone seen any equivalency math specifically for Druids (Kitties)?

Eej 03/28/07 12:33 PM

Quote:

Originally Posted by javajo (Post 312963)
Perhaps you meant grizzly?

Homopones, sir, homophones. But I digress, I'll let you cool cats go back to talking about Druid mechanics.

Umph 03/28/07 9:26 PM

Quote:

Originally Posted by javajo (Post 312963)
Perhaps you meant grizzly?

EDIT:

To get my post reasonably on topic. I'm curious about gear comparison systems. When comparing AP to Crit/Hit Rating, approximately what values can we assign to each? I've read/been told that hunters use 1 crit OR hit RATING ~= 2 AP.

However, if I translate this to druids:
25 Strength = 60 AP
25 Agility = 25 AP + 1 % to crit (or 22.1 crit rating, or 44.2 AP) = 69.2 AP

I have a hard time believing that AGI out weighs STR by that much. Has anyone seen any equivalency math specifically for Druids (Kitties)?

It sounds difficult to believe, but I think it's probably true. When you consider how large a percentage of your damage is coming from auto attack you will appreciate agility more I think. However without decent amounts of AP (which is best augmented by strength) agility is worth much less I think, and we arrive at a chicken > egg scenario. Taking that into consideration, I think that once you reach a certain level of AP, the returns on agility will be larger than that of strength. I'm unsure how much AP that is, and i'm not at home to spreadsheet it out, but perhaps when I get home I'll give it a whirl.

Cryect 03/28/07 9:49 PM

Quote:

Originally Posted by javajo (Post 312963)
Perhaps you meant grizzly?

EDIT:

To get my post reasonably on topic. I'm curious about gear comparison systems. When comparing AP to Crit/Hit Rating, approximately what values can we assign to each? I've read/been told that hunters use 1 crit OR hit RATING ~= 2 AP.

However, if I translate this to druids:
25 Strength = 60 AP
25 Agility = 25 AP + 1 % to crit (or 22.1 crit rating, or 44.2 AP) = 69.2 AP

I have a hard time believing that AGI out weighs STR by that much. Has anyone seen any equivalency math specifically for Druids (Kitties)?

Varies based on your AP. But ranges from 1 Agi = 2.1 AP to 2.4 AP


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