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03/28/07, 5:36 PM
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#1
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Glass Joe
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[Warrior] +12 stam in tanking gear.
It seems theres a gem feud going on lately.
Stacking +12 sta .VS Avoidance/hit/str/ect.
Discuss.
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03/28/07, 5:41 PM
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#2
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Mike Tyson
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What's there to discuss?
Solid Stars of Elune are the best gem, period, unless you need more +def to get to 490, in which case you should look for other gear that will get you to 490 and allow you to use more Solid Stars of Elune.
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03/28/07, 5:42 PM
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#3
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Piston Honda
Blood Elf Death Knight
Frostwhisper (EU)
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Why didn't you put this little gem(pun intended) in here:
[Warrior] MT itemization theory
Discuss.
Edit: to the post just below me, perhaps a better term for Armour/Stamina would be 'Soak' to match to the other two catagories.
Last edited by Muggins : 03/28/07 at 5:48 PM.
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03/28/07, 5:46 PM
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#4
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Don Flamenco
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Someone is actually putting strength in their tanking gear?
Let's talk about three categories a warrior could maximize:
Armor/Stamina (blue stamina gem) vs Avoidance (yellow defense, red dodge) vs Threat (yellow hit)
I've omitted parry in avoidance and agility in armor/stamina because they aren't so great.
Right now I'm going pure stamina, but that's just me.
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03/28/07, 5:55 PM
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#5
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Glass Joe
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Originally Posted by Muggins
Why didn't you put this little gem(pun intended) in here:
[Warrior] MT itemization theory
Discuss.
Edit: to the post just below me, perhaps a better term for Armour/Stamina would be 'Soak' to match to the other two catagories.
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Oh, my apologies I didn't see it. If someone wants to move it over there you have my blessing.
Last edited by Insect : 03/28/07 at 6:02 PM.
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03/28/07, 6:01 PM
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#6
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Don Flamenco
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I emphasize STA but I make sure to get socket bonuses even if they suck. Its a sickness but I cant help it.
I also love +hit.
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03/28/07, 6:17 PM
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#7
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King Hippo
Human Paladin
Argent Dawn (EU)
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I wonder if Blizzard will do anything with regards to making set bonuses better. Right now, if you have your defense capped, there's not a standard gem or set bonus in the game that touches the benefits of simply throwing a Solid Star of Elune in every slot.
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03/28/07, 7:28 PM
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#8
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Banned
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I dont think its as simple as just throwing 12 stam in every slot. If you have 6 slots available, and you slot them with 3 x Enduring Talasite and 3 x Solid Star of Elune vs 6 Stamina Gems, you're **that** much of a better tank?
Tank b has 180 more hitpoints, or 18 more stamina. x kings x prot spec = 20.79 ( assuming 21 with your other native stamina rounding issues ).
Tank A has 5 more Defense. .2% more dodge, parry, block and -.2% chance to be hit.
Full raid buffs B has 18,500 life, and tank A has 18,700. Values that will generally only be increasing while the same 6 slots will remain open for gems.
Having things enter the argument like "stack armor" is probably the dumbest aspect of the "how to build a warrior tank" to bring up since on the whole, we have a very very very fixed amount of gear to choose from so the variance from tank to tank is small enough its not even worth bringing up ever again.
I find it tough to justify just always stacking stamina, the one attribute that is either constantly buffed ( raid buffs ) or replenished ( healing ). Not to mention that it is my personal belief that blizzard has screwed around the with the crit cap stuff with bosses.
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03/28/07, 8:05 PM
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#9
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Piston Honda
Blood Elf Paladin
Turalyon
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Originally Posted by Suesse
Someone is actually putting strength in their tanking gear?
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It depends on what you're tanking, I'd say. My gear for regular 5-mans does have a fair amount of strength/attack power on it, because that makes a measurable difference for your threat generation in an environment where rage is limited and DPS engages quickly.
I still put +stamina gems in sockets, though, and haven't even been tempted to go for different types of gems.
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03/28/07, 9:17 PM
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#10
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Soda Popinski
Umph
Tauren Druid
No WoW Account
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This sounds very much like the Druid argument of Armour vs Avoidance(/Stamina). I think ultimately it's down to personal preference once you're crit immune, however when I see a tank (Druid, Warrior, or otherwise) that is stacking stamina all I see is a mana sponge. I think it's important to consider raising your avoidance stats at the same time because a dodge/parry/miss is wonderful in my opinion.
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03/28/07, 9:42 PM
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#11
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Miekkamies
Human Mage
Darksorrow (EU)
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Originally Posted by Morsexy
Tank b has 180 more hitpoints, or 18 more stamina. x kings x prot spec = 20.79 ( assuming 21 with your other native stamina rounding issues ).
Tank A has 5 more Defense. .2% more dodge, parry, block and -.2% chance to be hit.
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But the thing is that WHEN the boss hits 2x for 6500 insider half a second timeframe. (Magtheridon's normal attack + cleave for instance) and you are not completely topped, that 180hp is actually one hell of a lot of HP. And it's about WHEN it happens. Unless your dodge+parry is ~99 and fractions percents it will happen twice in a row often enough to cause wipes if not once a day, atleast sometimes. The thing with dodge is that even if you have 5% more change to dodge, you only gain 5% more change to survive any given hit that would otherwise kill you, but because bosses tend to hit for very quantized amounts of damage, a small change in HP can push you from "I can't take 2 hits in a row and live" tank to "I can take 2 hits in a row and live" tank. Latter is lightyears ahead of the former in almost every current encounter in wow. (Gruul with enough stacks + reverbs, new Magtheridon, Maulgar...)
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03/29/07, 1:29 AM
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#12
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Bald Bull
Night Elf Warrior
Sargeras
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Only 3 gems I've put into my tanking gear, +12 stamina, +6 Stamina/+4 def, +8 dodge.
Although I'm beginning to rethink this and just considering stamina stacking is the way to go. =/ Sad day for a former avoidance Warrior, I miss my 30%+ dodge rate. QQ
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What is the most important thing to you? Won't you grant me the pleasure of taking it away.
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03/29/07, 2:17 AM
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#13
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King Hippo
Human Paladin
Argent Dawn (EU)
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Originally Posted by Emeraude
Only 3 gems I've put into my tanking gear, +12 stamina, +6 Stamina/+4 def, +8 dodge.
Although I'm beginning to rethink this and just considering stamina stacking is the way to go. =/ Sad day for a former avoidance Warrior, I miss my 30%+ dodge rate. QQ
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I tanked Magtheridon with 21k HP and 23% dodge. Maiden finally put out her neck tonight so I'm at 24% now. I'm not sure what the average Warrior has these days but the healers on me commented on how many times I went for long stretches of no damage during the fight.
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03/29/07, 3:16 AM
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#14
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Piston Honda
Blood Elf Paladin
Al'Akir (EU)
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Originally Posted by ruro
This sounds very much like the Druid argument of Armour vs Avoidance(/Stamina). I think ultimately it's down to personal preference once you're crit immune, however when I see a tank (Druid, Warrior, or otherwise) that is stacking stamina all I see is a mana sponge. I think it's important to consider raising your avoidance stats at the same time because a dodge/parry/miss is wonderful in my opinion.
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I think the beauty of stamina is the 'one drug cures all' effect, where as avoidance is meaningless versus magic attacks, and there's quite a few bosses that aren't limited to melee. Also, a huge HP pool with lower avoidance might work out heavier on healer mana, but has a larger predictability and margin for error then one stacked the other way.
As healer I always prefered the big green bar-types.
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03/29/07, 3:26 AM
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#15
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Don Flamenco
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Originally Posted by Praetorian
What's there to discuss?
Solid Stars of Elune are the best gem, period, unless you need more +def to get to 490, in which case you should look for other gear that will get you to 490 and allow you to use more Solid Stars of Elune.
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Pretty much it. Stamina is lord of all things for most stuff. The socket bonuses for tank gear don't justify a loss in stamina from NOT using 12 stam gems.
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