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Old 03/30/07, 11:02 PM   #1
Graul
King Hippo
 
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Orc Warrior
 
Fenris
Same speed weapons and Flurry: fact or fiction?

Forgive me if this has already been anwered on these forums. I searched, but could not find what I was looking for. The rumor that has been around for a very long time in the Warrior forums, that has now spread to the Shaman forums is that using two same speed weapons will produce four flurred attacks instead of three, because supposedly both weapons will hit at the same time on the last hit. You would think that if this were true, and you were theoretically "perma flurried" that you would see a substantial increase in sustained DPS using same speed weapons as opposed to using two other weapons of identical DPS, yet varying speeds due to the additional hasted attack.

I have not had the luxury of having two same speed weapons that had virtually the same "DPS" as another, different speed weapon that could be used in the MH or OH until just recently. I've not been able to do any extensive tests other than simple sustained DPS readings, and I'm not seeing the kind of discrepancy one extra hasted attack should be showing if this were true. Could someone shed a truer light on this subject, or point me towards the direction of a post or thread that can?

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Old 03/30/07, 11:49 PM   #2
Deathwing
Bald Bull
 
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Orc Warrior
 
Black Dragonflight
First question: why did you think this didn't belong in the dps warrior spreadsheet thread? That's where it's been answered several times, by me most of the time.

Just to be a nice guy, I'll answer you question. Yes, two of the same speed weapons gives you a 4-attack cycle for flurry. No, this is no a meaningfull source of dps for warriors(maybe for shaman). Any warrior with a decent crit rate will approach 90% flurry uptime, where steep diminishing returns sets in. An extra attack will do little to extend this. Might do more for a shaman because they have very few yellow attacks.

In fact, in some cases, it hurts your dps because it shortens the amount of yellow attacks you get during a flurry cycle, a major contributor to flurry uptime.

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Old 03/31/07, 12:20 AM   #3
Graul
King Hippo
 
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Orc Warrior
 
Fenris
I did not post in the Warrior thread, because this applies to Shamans as well now. I also did not see what I was looking for in your spreadsheet thread (I apparently needed to look harder), but thank you for humoring me and answering here.

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Old 03/31/07, 4:14 AM   #4
Randor
Don Flamenco
 
Night Elf Warrior
 
Kilrogg
I thought Blizz changed the mechanics a few patches back so that 2 swings wouldn't count as 1 on the third flurried swing.

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Old 03/31/07, 5:31 PM   #5
 Oggie
Disharmonious
 
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Dwarf Paladin
 
Lightbringer
Originally Posted by Randor View Post
I thought Blizz changed the mechanics a few patches back so that 2 swings wouldn't count as 1 on the third flurried swing.
From a purely mechanical standpoint, I don't see how this is possible. As far as I know there's no possible way to have a haste effect only affect MH or OH, becuase it's a buff to your combat structure.

So the flurry buff -does- go off when the MH swings (the hit roll) but at that point the OH's already been hasted so it's equal.

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Old 04/02/07, 4:36 AM   #6
suicuique
King Hippo
 
Night Elf Warrior
 
Antonidas (EU)
Originally Posted by Randor View Post
I thought Blizz changed the mechanics a few patches back so that 2 swings wouldn't count as 1 on the third flurried swing.
It would be possible, if the number of hasted swings by flurry would be divisible by 2.
As the two same speed weapons always swing in synch, there is nothing they can do about it.
You either get 2, 4, 6, ... hasted swings. Nothing in between.

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Old 04/02/07, 12:09 PM   #7
GoG
Purple Idiot
 
Tauren Shaman
 
Maelstrom
Ever see two mobs spawn in an event and cast an identical spell at the same time at you? Think elementals spawning during shade of aran. When this happens grounding totem eats them both

I imagine its the same sort of thing.


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