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Old 06/04/07, 3:20 AM   4 links from elsewhere to this Post. Click to view. #76
f1reburn
Piston Honda
 
Night Elf Death Knight
 
<IFA>
Frostmane (EU)
Originally Posted by Arnive View Post
So anyone know of a mod that pops up a 50s timer bar when spellstrike procs? I'd like something like that to help me manage weapon swapping for maximum effect.
You can do that with Spellwatch
 
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Old 06/04/07, 1:29 PM   #77
octane
Glass Joe
 
Gnome Warlock
 
Alleria (EU)
Greetings,

I have assembled a simple AddOn to achieve the swap-on-spellsurge Idea. Usage should be pretty self-explanatory, I hope. Use /sps to configure.

You can find the latest version here.
 
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Old 06/04/07, 4:36 PM   #78
Arnive
Von Kaiser
 
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Arnive
Troll Priest
 
No WoW Account
How well do these addons deal with it being your spellsurge proc vs the proc of someone else in your group? Both cases will give you a buff called Spellsurge, the difference being that the individual mana ticks will be attributed to a different person.
 
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Old 06/04/07, 6:57 PM   #79
octane
Glass Joe
 
Gnome Warlock
 
Alleria (EU)
Originally Posted by Arnive View Post
How well do these addons deal with it being your spellsurge proc vs the proc of someone else in your group? Both cases will give you a buff called Spellsurge, the difference being that the individual mana ticks will be attributed to a different person.
True. Hadn't thought of that. Most likely this will require a simple adjustment of the event handling.

Edit: Update available; Now swaps on first tick, because the ticks allow me to distinguish between my procs and other players' procs. (i.e. 'You gain 10 Mana from Your Spellsurge.")

Last edited by octane : 06/04/07 at 8:23 PM.
 
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Old 06/05/07, 11:49 AM   #80
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
That sounds pretty neat Octane. Would the mod be extensible to, say, looking for when you gain/lose innervate and automatically swapping a weapon for that?
 
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Old 06/05/07, 1:09 PM   #81
Belenos
Piston Honda
 
Dwarf Priest
 
Azuremyst
My mod, CasterWeaponSwapper, can swap weapons when you get Innervate (or Evocation, etc). It also manages weapons in general, to start a fight with the most Intellect possible, swap to +healing or damage for most of the fight, and swap to Spirit gear when mana is low.

I would also like to add a feature to swap to a Spellsurge weapon when its internal cooldown has elapsed. However, has anyone tested whether the Spellsurge cooldown does elapse while the weapon with Spellsurge is not equipped? For example has anyone used Octane's mod and still gotten Spellsurge procs about every 50-60 seconds?

CasterWeaponSwapper: http://www.wowinterface.com/download...onSwapper.html
 
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Old 06/05/07, 1:32 PM   #82
octane
Glass Joe
 
Gnome Warlock
 
Alleria (EU)
Originally Posted by Efejel View Post
That sounds pretty neat Octane. Would the mod be extensible to, say, looking for when you gain/lose innervate and automatically swapping a weapon for that?
Technically, yes. I don't plan to add such features, though. This mod is simply intended to provide an automatism for the idea discussed in this thread. If you want other features like swap-on-innervate, evocation or similar, use something like Belenos' CasterWeaponSwapper.
 
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Old 06/05/07, 1:34 PM   #83
octane
Glass Joe
 
Gnome Warlock
 
Alleria (EU)
Originally Posted by Belenos View Post
However, has anyone tested whether the Spellsurge cooldown does elapse while the weapon with Spellsurge is not equipped? For example has anyone used Octane's mod and still gotten Spellsurge procs about every 50-60 seconds?
Yes, this is how it works. Wouldn't have written that mod without confirming that assumption ;-)
 
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Old 06/05/07, 5:42 PM   #84
Belenos
Piston Honda
 
Dwarf Priest
 
Azuremyst
Excellent, I'll see about getting two enchanted weapons and updating my mod.
 
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Old 06/05/07, 11:13 PM   #85
bodicea
Von Kaiser
 
Murloc Priest
 
Detheroc
I'm not sure how it would work. The combat log says "You gain Spellsurge." regardless of whether its you or someone else who procs it. Spellwatch doesn't work for this reason.
 
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Old 06/05/07, 11:40 PM   #86
Copernicus
Bald Bull
 
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Night Elf Druid
 
Tichondrius
Originally Posted by Belenos View Post
Excellent, I'll see about getting two enchanted weapons and updating my mod.
I'm not too sure if Spellsurge's internal cooldown is linked to the caster or the weapon. There was some discussion of that in this thread with no conclusion made.
 
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Old 06/06/07, 4:01 AM   #87
 constantius
Pities the fool
 
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Undead Priest
 
Turalyon
Got myself a staff from Maggie tonight, so I finally have something to switch in while Spellsurge is on cooldown.

Does SPS support offhands? I haven't been able to force it to switch in my OH to go with the exalted Sha'tar mace -- even though it pops fast, I'd rather have that extra regen/healing/stats while I'm waiting for it to proc.
 
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Old 06/06/07, 5:35 AM   #88
octane
Glass Joe
 
Gnome Warlock
 
Alleria (EU)
Originally Posted by bodicea View Post
I'm not sure how it would work. The combat log says "You gain Spellsurge." regardless of whether its you or someone else who procs it. Spellwatch doesn't work for this reason.
This has been explained in a previous reply, yet I shall repeat this once: SpellsurgeSwap is not triggering off the aura gain itself. The first tick triggers the swap, because other than the aura gain, the mana ticks _do_ indicate whose Spellsruge proc'd.
 
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Old 06/06/07, 5:42 AM   #89
octane
Glass Joe
 
Gnome Warlock
 
Alleria (EU)
Originally Posted by Copernicus View Post
I'm not too sure if Spellsurge's internal cooldown is linked to the caster or the weapon. There was some discussion of that in this thread with no conclusion made.
Please do not reply in a thread you haven't even partially read.
 
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Old 06/06/07, 11:37 PM   #90
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by octane View Post
Technically, yes. I don't plan to add such features, though. This mod is simply intended to provide an automatism for the idea discussed in this thread. If you want other features like swap-on-innervate, evocation or similar, use something like Belenos' CasterWeaponSwapper.
It doesn't directly matter for me, but I guess I'd be a little surprised if the two worked together completely in concert, for all functions. I do like programming though, so I suppose I could take a look at the .lua-s and see about hacking them together.
 
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Old 06/07/07, 6:20 AM   #91
Jehuty
Glass Joe
 
Draenei Shaman
 
Silvermoon (EU)
I've been trying out Octane's mod (SpellsurgeSwap). I like the idea a lot.
The lack of localization (yeah, i should just change my client...) made me lose a bit of time, but i managed to make it work.
I haven't raided with it yet, but tried it in a 5-man. The problem in my opinion is that it triggers the weapon swap as soon as the 1st Spellsurge tick is detected and thus triggers the GCD.

Belenos's mod (CasterWeaponSwap), that i had been using for some time, have a good way to prevent that by recording the weaponswaps and effectively doing them when the next spell is cast.

I know we may lose a few seconds if the caster waits before casting his next spell, but in situations where a spam is needed to make an aeer survive, i'd be really bothered to have a GCD triggered by a weaponswap :p
just food for thought if you're working on improving your mods
 
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Old 06/07/07, 11:18 AM   #92
Copernicus
Bald Bull
 
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Night Elf Druid
 
Tichondrius
Originally Posted by octane View Post
Please do not reply in a thread you haven't even partially read.
Please point to the actual post where someone tested weapon swapping and multiple spellsurge enchants.
 
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Old 06/07/07, 7:19 PM   #93
Belenos
Piston Honda
 
Dwarf Priest
 
Azuremyst
Jehuty, I do plan to add Spellsurge support to CasterWeaponSwapper. It will work in the same way, only swapping when the swap cooldown would coincide with a spellcast cooldown.

Originally Posted by Copernicus View Post
Please point to the actual post where someone tested weapon swapping and multiple spellsurge enchants.
I believe he meant that it had been said that you can swap your spellsurge weapon out after it procs (in favor of a +healing weapon etc), wait 50 seconds, swap spellsurge back in, and it will have cooled down. This is as opposed to it only cooling down while the weapon is equipped. I will add support for this kind of swapping to CWS.

I do not know if anyone tested swapping between two spellsurge weapons to see if they have independent cooldowns. That would be pretty cool, although potentially ridiculous. You could theoretically have multiple spellsurge procs constantly going for your party if you had enough enchanted weapons to swap around!
 
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Old 06/18/07, 4:59 PM   #94
Belenos
Piston Honda
 
Dwarf Priest
 
Azuremyst
I have added support for Spellsurge to CasterWeaponSwapper. Now you can have your main casting weapon set, and a Spellsurge mainhand/offhand combo. The Spellsurge set will be used until it procs, then will be swapped out for 50 seconds, and so on.
http://www.wowinterface.com/download...onSwapper.html

I did run into one difficulty. When you get Spellsurge from your weapon, you get the event CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS that says "You gain Spellsurge." You also get that event for the mana ticks from Spellsurge, with "You gain 10 mana from Spellsurge."

However, you get that same event when, for example, you are healed by someone else's Renew. So I suspect that you'd get the same event from someone else's Spellsurge too. And I can't find anything specific to the events or their text to indicate that the mana is coming from your Spellsurge.

So what I am doing for now is assuming that if I see the "You gain Spellsurge" event, while your Spellsurge weapon is equipped and cooled down, then it is from your weapon. So it calculates the cooldown time as 50 seconds from now, and queues your other casting weapon to be swapped in for the next cast.

If anyone has a way to clearly tell whose Spellsurge is whose, I can add it, but for now I think this heuristic is pretty good.
 
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Old 06/18/07, 8:39 PM   #95
bodicea
Von Kaiser
 
Murloc Priest
 
Detheroc
Originally Posted by Belenos View Post
I have added support for Spellsurge to CasterWeaponSwapper. Now you can have your main casting weapon set, and a Spellsurge mainhand/offhand combo. The Spellsurge set will be used until it procs, then will be swapped out for 50 seconds, and so on.
http://www.wowinterface.com/download...onSwapper.html

I did run into one difficulty. When you get Spellsurge from your weapon, you get the event CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS that says "You gain Spellsurge." You also get that event for the mana ticks from Spellsurge, with "You gain 10 mana from Spellsurge."

However, you get that same event when, for example, you are healed by someone else's Renew. So I suspect that you'd get the same event from someone else's Spellsurge too. And I can't find anything specific to the events or their text to indicate that the mana is coming from your Spellsurge.

So what I am doing for now is assuming that if I see the "You gain Spellsurge" event, while your Spellsurge weapon is equipped and cooled down, then it is from your weapon. So it calculates the cooldown time as 50 seconds from now, and queues your other casting weapon to be swapped in for the next cast.

If anyone has a way to clearly tell whose Spellsurge is whose, I can add it, but for now I think this heuristic is pretty good.
Someone above replied to me with this:

This has been explained in a previous reply, yet I shall repeat this once: SpellsurgeSwap is not triggering off the aura gain itself. The first tick triggers the swap, because other than the aura gain, the mana ticks _do_ indicate whose Spellsruge proc'd.
Is that something that can be worked with?
 
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Old 06/19/07, 12:38 PM   #96
Belenos
Piston Honda
 
Dwarf Priest
 
Azuremyst
Yeah, I saw that, and I did look into it and review Octane's code.

I could not find anything in the mana ticks or the spellsurge buff gain events that indicated whose they were. Octane is using an Ace library that seems to provide this information, but a) I am not 100% sure how it does this, and b) I suspect that it is maybe saying they are "your" ticks merely because the spellsurge tick event is CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS, which implies that the ticks are from the player, when I suspect they could come from others using the same event.

Long story short: my heuristic is pretty good, and I can't improve it until I find someone else with Spellsurge who wants to test with me.
 
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Old 06/20/07, 1:05 PM   #97
Derketo
Piston Honda
 
Night Elf Hunter
 
Korgath
Has anyone tested hunter shots extensively? I saw some second hand information in this thread, but nothing conclusive. It may be a viable duel wield arena enchant if it procs on more than kill command/aspects/fd.

I'll be alright when we get to pass out time.
 
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Old 06/20/07, 3:31 PM   #98
Totemologist
Glass Joe
 
Totemologist's Avatar
 
Orc Death Knight
 
Eldre'Thalas
Being a mana starved DPS caster, I have mixed feelings about Spellsurge. I think for general purposes, it is unnecessary. Trash, short encounters, timed encounters, and mastered/non progression encounters probably do not warrant it.

I do see value in having the enchant on your 'almost as good/back-up' weapon to help overcome some of the more endurance/progression encounters where you are a bit more safe to drop the damage a bit and add that MP/5, regen, and proc based mana return.

So, blow your load where you can...but keep this enchant handy for when every little bit helps.


Just my opinion of course.
 
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Old 06/20/07, 3:39 PM   #99
human fish
Firemaw is a dragon, not a restaurant
 
Undead Priest
 
Sporeggar (EU)
Awesome mods, both of you - I had never thought of this. This will definitely up my spellsurge usage by a ton (I admit, I'm selfish and enjoy my big renew ticks more than 9mp5 for the party )
 
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Old 06/20/07, 3:47 PM   #100
ariann
Glass Joe
 
Dwarf Paladin
 
Lightbringer
Does anyone have a link to an addon that will only count spellsurge procs and total up the amount of mana gained over a certain period (as one of the first posters had made)? Does CasterWeaponSwapper do this? Can send me a copy of such an addon?
 
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