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Old 04/01/07, 1:53 PM   #1
vhell
Piston Honda
 
Undead Priest
 
Blackrock
[Paladin] Stoicism Bug

Stoicism is performing too well in PvP, something we've noticed since TBC. I finally broke down and ran tests with my 70 paladin and 70 priest.


A level 70 Priest with 3.01% Spell Hit against a level 70 Paladin with Stoicism casting a level 70 buff (Blessing of Might): 300 dispels, 157 fails, 5 resists

A level 70 Priest with 8.24% Spell Hit against a level 70 Paladin with Stoicism casting a level 70 buff (Blessing of Might): 300 dispels, 161 fails, 2 resists


This was to test if additional +spell hit affected stoicism at all, and as I suspected, it didn't. Now comes the odd part. Even though I only have a sample size of 600, ~50% dispel rate is way off. When I started this test I was using rank1 Seal of Righteousness and I noticed immediately that offensive dispels were hitting almost every time. Could this bug be the same as the rogue poisons bug? Could Stoicism be affected by spell level with a normalization of level 60 spells? so 1% at level 1 spells, 30% at level 60 spells, and 50% at level 70 spells?


Has anyone else done any tests?

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Old 04/01/07, 2:01 PM   #2
♦ Praetorian
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Orc Shaman
 
Mal'Ganis
600 is a very large sample size in terms of statistical significance. I'm too lazy to do the math, but there's no chance that's simply a random deviation from the correct value.

I'd be curious to see more on this as well. "Resistance to being dispelled" is a pretty new mechanic, and I wouldn't be surprised if it had some wide-reaching bugs.

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Old 04/01/07, 2:15 PM   #3
vhell
Piston Honda
 
Undead Priest
 
Blackrock
Started the test with a level 1 buff (Seal of Righteousness) I'm 38 for 38 in dispelling the buff off already. Stopped to drink and this is bug is definitely caused by the level of the spell.

A level 70 Priest with 3.01% Spell Hit against a level 70 Paladin with Stoicism casting a level 1 buff (Seal of Righteousness): 300 dispels, 0 fails, 3 resists

Last edited by vhell : 04/01/07 at 2:35 PM.

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Old 04/01/07, 5:01 PM   #4
Growdix
Glass Joe
 
Dwarf Paladin
 
Archimonde
Try testing the difference between level 70 seals and level 70 blessings. I just did a quick test with a shammy(no plus hit) and it seemed as though he dispelled my rank 9 Seal of Righteousness everytime, while taking many tries to dispell my Blessing of Kings.

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Old 04/01/07, 5:18 PM   #5
frotes
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Undead Death Knight
 
Mal'Ganis
i have noticed this as well while playing 3v3 arenas. i noticed in long matchs, when there are multiple bof cast during the game, usually it only takes about 2 purges to get off but there will always be 1-2 instances a game where it will take me 4-5 purges to remove (i have 3-4% spell hit). i thought i was just having bad luck but looks like it just might be bugged.

i'll look into running some tests with our pallys later

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Old 04/01/07, 5:52 PM   #6
vhell
Piston Honda
 
Undead Priest
 
Blackrock
Originally Posted by Growdix View Post
Try testing the difference between level 70 seals and level 70 blessings. I just did a quick test with a shammy(no plus hit) and it seemed as though he dispelled my rank 9 Seal of Righteousness everytime, while taking many tries to dispell my Blessing of Kings.
Isn't Blessing of Kings a level 20 spell? How does the game calc spells that only have one rank?

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Old 04/01/07, 6:05 PM   #7
♦ Praetorian
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Originally Posted by vhell View Post
Isn't Blessing of Kings a level 20 spell? How does the game calc spells that only have one rank?
Well, this may not offer any helpful insight, but for spells that can be downranked (heals/nukes/etc.), isn't it based on the minimum of your own level and the level at which the next highest rank of that spell is learned (plus five, in the case of the downranking formula)?

So if there's only one rank of something, it's cast at your level, but if there are multiple ranks, it's cast at the level at which the next rank up is learned? No clue how this impacts dispelling, but for direct damage/heal effects, that's how it works.

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Old 04/02/07, 11:40 AM   #8
Tzeni
Piston Honda
 
Blood Elf Paladin
 
Bonechewer
On the other hand, the priest talent Silent Resolve which is supposed to reduce chance to dispel your spells by 20% is only working at a 13% clip. Only tested on a rank 1 SW:P for defensive dispels and rank 1 renew and Inner Fire for offensive dispels. The inner fire and SW:P both had about 13% failure to dispel, and the renew was at a paltry 1% failure.

Here are the combat logs: http://rapidshare.com/files/23746348..._Logs.zip.html

and the post where this discussion was held: http://forums.worldofwarcraft.com/th...88319575&sid=1

It seems like gurg said, there are a lot of bugs with the current "failure to dispel" mechanic. And there appears to be something to the fact that certain spells are harder to dispel than others.

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Old 04/02/07, 11:48 AM   #9
Tyvi
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Human Death Knight
 
Turalyon (EU)
Originally Posted by Praetorian View Post
Well, this may not offer any helpful insight, but for spells that can be downranked (heals/nukes/etc.), isn't it based on the minimum of your own level and the level at which the next highest rank of that spell is learned (plus five, in the case of the downranking formula)?

So if there's only one rank of something, it's cast at your level, but if there are multiple ranks, it's cast at the level at which the next rank up is learned? No clue how this impacts dispelling, but for direct damage/heal effects, that's how it works.
Isn't that implying that rank 1 Frostbolts are being resisted more often than your max rank Frostbolts cast by a level 70 mage? I am asking because I am pretty sure that is not the case (having used Fbolt rank 1 to kite because it is 0.5 seconds faster than my max Fbolt). That indicates that it doesn't matter which rank your spells are, it only matters what level the caster is.
That is not to be confused with the +DMG/Heal gains lower level spells get of course and Stoicism seems to be a special case as well. Because just by going what I said above, logic demands that rank 1 Seals/Blessings cast by a level 70 Paladin should have the same chance to be dispelled/resisted as their max range.

EDIT: I think I might have misinterpreted what you said because max rank Frostbolt is learnt at level 70, so resist checks for rank 1 Bolts are indeed the same as if it would be a level 70 spell. I am however interested where you got that info from because I always believed that only your level matters, not when you learn your highest rank.

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Old 04/02/07, 11:49 AM   #10
Erongg
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Lorentz
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Does it have to do with the fact that Dispel Rank 2 is a level 36 spell? The Luffa's level 50 effect and its chance to fail against Moroes' Garrote comes to mind.

Regarding rogues' undispellable poisons, a CM had this to say: http://forums.wow-europe.com/thread....No=8&sid=1#154
They may have fixed that specific issue, but rogue poisons still seem extremely hard to dispel so there's probably still an issue with it...the same issue as with Stoicism.

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Old 04/02/07, 11:54 AM   #11
Tzeni
Piston Honda
 
Blood Elf Paladin
 
Bonechewer
Originally Posted by Erongg View Post
Does it have to do with the fact that Dispel Rank 2 is a level 36 spell? The Luffa's level 50 effect and its chance to fail against Moroes' Garrote comes to mind.
Again, I'd think not because no other spell works that way. You don't get increased resists with rank 1 frostbolt.

Also in case anyone was wondering, the same test with rank 1 dispel (to check the idea that 2 dispel attempts were run against the same spell):
http://rapidshare.com/files/23844847/PainTest2.txt.html

12.2% failure rate with rank 1 dispel.

Also, a test with 0/5 silent resolve showed dispel magic hitting every time, so there's no innate failure to dispel chance.

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