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Old 04/03/07, 11:46 PM   #1
TheSilverHand
Von Kaiser
 
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Draenei Shaman
 
Gilneas
[Caster] Eye of Magtheridon

My guild will be throwing ourselves at Mag in the coming weeks, so I was wondering about his Eye...

http://www.wowhead.com/?item=28789

On all three pieces of Frozen Shadoweave...

http://www.wowhead.com/?search=frozen+shadoweave

the Socket Bonus is always +hit. Would it be smart to forsake the +hit and replace it with straight Red gems (inherently causing the Eye to proc the resist +dmg more) or would losing the +hit be too much of a drop in DPS?

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Old 04/04/07, 1:08 AM   #2
Katten
Glass Joe
 
Human Rogue
 
Frostmourne
Well... you would never WANT a resist in order to proc the eye. A Shadowbolt resist will cost you around 2000 damage on average, and in 10 seconds a +170 damage buff won't pay that back, even if you were to spend those 10 seconds recasting your dots. The eye simply mitigates some of the damage lost from a resist, it doesn't make resist a desirable outcome.

Whether dmg/heals or +hit is a more effective stat for you depends a lot on your talents and current gear level; a few spreadsheets out there will tell you their relative values. Assuming you are affliction, the most likely time for the eye to proc is during shadowbolt spam. With lag, you will likely get 3 shadowbolts out within the 10 second proc window. With 86% of +dmg going to shadowbolt, that is an extra ~438 damage per proc. That number will go up if you reapply dots during the window, but only if they require reapplication. So, as a rough figure, around 500 extra damage as a result of the proc, and assuming a shadowbolt resist costs you 2000 damage, a fairly safe bet is to devalue hit by 25% while wearing this trinket. That's all really rough math, but you should be able to figure out exact numbers with your own gear.

Interestingly enough, this does mean that the Eye scales inversely... the better geared/more +hit you have, the worse it is.

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Old 04/04/07, 5:56 AM   #3
TheSilverHand
Von Kaiser
 
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Draenei Shaman
 
Gilneas
Woooooooooooooooooo I win a Gold Star for not realizing how low the +dmg proc was =/

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Old 04/04/07, 6:09 AM   #4
Xelopheris
Piston Honda
 
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Orc Death Knight
 
Dunemaul
Does the eye only proc on full resists, or does it proc on partial resists too? If it's the latter, then it would actually be fairly good for an affliction warlock, because even with Suppression, DoTs are still very likely to be partially resisted per tick.

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Old 04/04/07, 7:30 AM   #5
SchLing
Von Kaiser
 
Human Warlock
 
Bronze Dragonflight (EU)
I have been looking at this trinket a bit myself and pondred if it was worth it. As a warlock I don't want to have any of my spells resisted since that is a waste of mana. But even though my hit gear is pretty good now I still get a lot of resist during a fight and I don't think it would be a very bad thing to acutally get some of that "refunded".

But for Silverhands question I don't think you would earn anything on getting your spells resisted, unless it's a curse or something. The main "problem" with the trinket is the rather low damage upgrade and short duration. Had it been for 20 seconds or something it might have been worth it. (Without doing any calculations on it) In the long run, and as your gear gets better I think a pure dmg trinket is more worth it.

Without trinket:
Average shadow bolt: 1500
You can cast 4 shadowbolts during those 10s

1500*4=6000 damage for 4 shadowbolts

With trinket and we begin with the first bolt resisted:
Average shadowbolt: 1670
1670 * 4 = 6680 damage for 4 shadowbolts, but you have cast 5 due to the first resist.

So you have spent 380*4=1520 mana giving you 6000/1520= 3.9 damage per mana without the trinket.

While 380*5=1900 mana giving you 6680/1900=3.5 damage per mana with the trinket.

So, you won't earn anything from getting a shadowbolt resisted with the trinket, but you can atleast cut your losses a bit since you would be down to 3.1 damage per mana without the trinket at all if you got a resist during your shadowbolt spam.

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Old 04/04/07, 12:55 PM   #6
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Xelopheris View Post
Does the eye only proc on full resists, or does it proc on partial resists too?
The eye only procs on full Resists. This is not a bad trinket, just there are more than 2 that are better for raiding. Very nice for PvP I would say (there seems to be always a Rogue using cloak to amp up your spells).

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Old 04/04/07, 3:42 PM   #7
niska
Von Kaiser
 
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Gnome Warlock
 
Malfurion
I wrote this trinket off initially because I like having my spells hit enough that I try to roll at the hit cap, but something in this thread made me think that this could be very useful for an affliction lock geared in a particular way.

I've seen several locks that take 5/5 suppression and 6% spellhit via gear to get their dots mostly unresistable, leaving them with a 10% resist on SB. I had that setup pre-BC, when hit gear was hard to come by. For that situation, this is perhaps the best trinket available.

Some quick math shows the return on the proc, if used by 4 SBs or dot application and SB to be between 483-978 damage before modifiers, which does a decent job of mitigating the lost SB.

Its an interesting way to cope with resists, as stacking spell hit does nothing but prevent them and in no other way adds damage. The question becomes whether its possible to gear such that you can get enough additional spell damage in place of the hit rating to make this approach useful as compared to stacking hit.

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Old 04/04/07, 3:57 PM   #8
Kyth
Professional Windmill Tilter
 
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Kythra
Orc Warlock
 
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Originally Posted by niska View Post
Its an interesting way to cope with resists, as stacking spell hit does nothing but prevent them and in no other way adds damage. The question becomes whether its possible to gear such that you can get enough additional spell damage in place of the hit rating to make this approach useful as compared to stacking hit.
I had the same thought, but I've got about 5% hit on my gear that I've been utterly unable to figure out a way to drop. Items that are the best in +dmg that also incidentally happen to have +hit.

Maybe if I was willing to take +crit (but as affliction, so few of your spells can crit) I'd have seen more options, but Blizzard just doesn't like to make many pure damage pieces that I've seen.

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Old 04/04/07, 10:42 PM   #9
Katten
Glass Joe
 
Human Rogue
 
Frostmourne
Let's go best case. You cast CoS and have it resisted. That's a loss of a global cooldown.

You then cast all your instant cast spells... fortunately, there are 7 mobs being tanked, and you are free to cast CoA + CoD on them. You also don't refresh your CoS; you do that afterwards. Err. Yeah, real likely scenario here, but lets roll with it.

CoD has a 200% coefficent; you can cast it once. 1.5 seconds used.
CoA has a 120% coefficent; you cast it 5 times. 7.5 seconds used.

So, you're in a scenario where you have 6 mobs you can cast on; you have no limitations on what to cast on them; you are free to cast your highest coefficient spells; you realise it procs immediately and cast them perfectly with no lag, and your payoff is: 800% of that bonus 170 + damage - which is 1360 damage. Yes, shadow weaving, SM, etc etc all apply percentage modifiers to that; but they do to any other damage done, too, so it balances out.

So, in an absolutely perfect and wonderfly unrealistic scenario you get to deal an extra 1360 damage at the cost of a global cooldown. That's pretty much the same effect as throwing a shadowburn into your rotation would give you. Now consider how many times it's going to be while fighting a single target that doesn't need a full dot refresh; how many times it's going to be a shadowbolt (far more likely if you have suppression) and cost you 2.5 seconds instead of a global cooldown; how many times it's going to be a soulshatter resist; fear or enslave or banish resist...

No. You never want to drop +hit in order to use this trinket. Ever. This trinket helps mitigate a resist. It does not make a resist a desirable outcome.

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Old 04/05/07, 6:25 AM   #10
Tehehe
Von Kaiser
 
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Gnome Warlock
 
Black Dragonflight
I was pretty curious about this trinket and its effectiveness on an affliction warlock.

With 5/5 Supression, we max our hit with our Affliction spells with a mere +6% hit from gear. This still leaves our Destruction spells at a 11% miss rate. Because the payoff from more +hit on gear drops off significantly after 6%, that is generally an ideal goal.

6% hit from gear is also what I have right now, so I thought I'd do a little bit of math to see what this trinket's worth is to me.

To find the average proc rate for me while using a normal rotation, I went to Dr. Boom and found that on average in a 2-minute fight I cast the following spells:

21x Shadow Bolt (11% miss rate)
5x Corruption (1% miss rate)
5x Unstable Affliction (1% miss rate)
4x CoA (1% miss rate)
3x Siphon Life (1% miss rate)

This equates to an average of 2.48 resists over 2 minutes, meaning an average of 2.48 procs, and an average uptime of 24.8 seconds. Having +170 dmg for 24.8 seconds out of 120 seconds averages out to a static ~35dmg. In addition to the +42dmg the trinket already has on it, this comes out to a trinket with about +77dmg on it which is significantly better than Nelth's and Icon of the Silver Crescent (the combo I am using right now).

My logic or math may be flawed, but I sure hope not :\

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Old 04/05/07, 9:54 AM   #11
niska
Von Kaiser
 
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Gnome Warlock
 
Malfurion
Originally Posted by Katten View Post
No. You never want to drop +hit in order to use this trinket. Ever. This trinket helps mitigate a resist. It does not make a resist a desirable outcome.
There is some point at which someone with high enough +dmg and no +hit will equal the damage of someone with less damage at the hit cap over time. The difference between the two is that the person without +hit will have the potential for greater or lesser damage based on luck. This trinket mitigates the rough edges of the downside of that probability, possibly resulting in greater damage overall. Now, I agree with that soulshatter resists are horrible (fear/ban/enslave never happens to a 73 mob), but the threshold to outdamage a +hit setup is lower with this trinket. As Kyth pointed out though, I'm not even sure this is attainable, even when resorting to 70 greens of shadow wrath.

The only issue with that, Tehehe, is if you get resists within 10 seconds of each other, or if you're lucky enough to get no resists, at least in comparison to the guaranteed damage of the Icon.

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Old 04/05/07, 11:51 AM   #12
Thezilch
Piston Honda
 
Undead Priest
 
Kil'Jaeden
One also has to consider they will lose 1.5sec of the proc, while on GCD from non-bolt resists. And depending on latency, 8sec is probably the best one can expect from proc use-time.

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Old 04/05/07, 12:53 PM   #13
Quasi
Piston Honda
 
Tauren Shaman
 
Turalyon
One of our Shaman has this and on our first night in SSC it procced 2 times (out of 285 offensive casts) in about 2.5 hours of raiding according to WWS.

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Old 04/05/07, 1:45 PM   #14
Dinadass
Piston Honda
 
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Undead Warlock
 
Icecrown
Really an under-whelming trinket in my opinion. True, with theorycrafting and a certain gear setup, it might turn into a beneficial thing, but that is so unlikely that it's not worth it. Items that decrease in value as the rest of your gear gets better are a very poor design.

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