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Old 04/19/07, 1:27 PM   #26
Tempestra
Don Flamenco
 
Draenei Mage
 
Lightbringer
Originally Posted by Ezareth View Post
Just a couple notes:

Shiffars was nerfed again to 30 crit rating instead of 32.

Sextant of Unstable Currents has the same cooldown as Shiffars(45 seconds).

You can use both and have both proc at the same time and they DO stack but shiffars still has 50 more damage on its proc, lasts the same time but procs 20% versus the sextants 50%.
And in 2.1, Sextant procs 20%, unless they've changed it back.

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Old 04/19/07, 1:43 PM   #27
Gollie
Glass Joe
 
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Human Mage
 
Burning Legion
I dont see much talk about the Eye of Magtheridon. I can't tell if it is because not many people have it or because it is terrible. I find it useful only on bosses, but is it better (dps) than other trinkets on mobs 3+ levels above me?

Gollie

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Old 04/19/07, 1:48 PM   #28
Phalanx
Oh, what I wouldn't give for a holocaust cloak.
 
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Human Mage
 
Llane
I'm 41/20/0 and I always wear the Nexus Horn and the Silver Crescent. They can both be up at the same time, which is when I try to time my PoM/AP/Icon/Pyro macro (I also like to have AB stacked to three if I am trying to dump my mana).

If I didn't have AP/PoM/Pyro, I would probably never use the IotSC. I had planned on upgrading the Nexus Horn to the Currents. I am not Scryer nor a Jewelcrafter, so I don't really have many options to switch out to (never had a Tear, either).

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Old 04/19/07, 3:15 PM   #29
Ezareth
Don Flamenco
 
Goblin Mage
 
Tichondrius
Originally Posted by Tempestra View Post
And in 2.1, Sextant procs 20%, unless they've changed it back.
Hrmm It seemed to be closer to 50% last night, but due to the cooldown it was hard to tell. I never thought to check to be honest.

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Old 04/20/07, 1:42 AM   #30
Chri
Glass Joe
 
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Human Mage
 
Stormreaver
Originally Posted by Gollie View Post
I dont see much talk about the Eye of Magtheridon. I can't tell if it is because not many people have it or because it is terrible. I find it useful only on bosses, but is it better (dps) than other trinkets on mobs 3+ levels above me?

Gollie
The problem with Eye of Magtheridon is once you're hit capped, its pretty nearly useless. I'm sitting at around 13-14% hit in raids, and even now, I usually get maybe 1-2 resists per fight.

Essentially, Eye of Magtheridon gets worse as your gear gets better.

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Old 04/20/07, 9:22 AM   #31
Ezareth
Don Flamenco
 
Goblin Mage
 
Tichondrius
Originally Posted by Chri View Post
The problem with Eye of Magtheridon is once you're hit capped, its pretty nearly useless. I'm sitting at around 13-14% hit in raids, and even now, I usually get maybe 1-2 resists per fight.

Essentially, Eye of Magtheridon gets worse as your gear gets better.
When balancing hit and crit I know from my research that is almost always better than crit unless you have an abysmal crit rate.

Would the Eye of Mag change this to make crit more valuable than hit since it increases in value the less hit you have?

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Old 04/20/07, 11:05 AM   #32
Gollie
Glass Joe
 
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Human Mage
 
Burning Legion
Originally Posted by Ezareth View Post
When balancing hit and crit I know from my research that is almost always better than crit unless you have an abysmal crit rate.

Would the Eye of Mag change this to make crit more valuable than hit since it increases in value the less hit you have?
I know that nothing can make up for the 2k+ damage that you will lose on a resisted spell, but seeing that I get resisted at least once every ~minute (84 hit rating and elemental precision), the trinket has a lot of use. The eye is better than any other "on-use" trinket I have (all but the Tear and Nexus Horn/Sextant). It can also has no cooldown unlike some of the other trinkets. I equip Quag's eye and Icon on trash and mobs lvl 71 and below. Mag's Eye and Icon on bosses. It can also has no cooldown unlike some of the other trinkets.

Is this the most effective way to maximize dps?

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Old 04/22/07, 2:10 AM   #33
 Hamlet
<Druid Trainer> Emeritus
 
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Tauren Druid
 
Mal'Ganis
Skipping to a few weeks later, I now have Icon, Quag's Eye, and The Lightning Capacitor.

Just got LC today, and tinkered with it at Dr. Boom for a bit. Brief estimate from theorycraft and experimentation is that it adds about 20-25 DPS during Fireball spam, and about 40 DPS during Scorch spam. This makes it, for me, equal to roughly 45 +dmg while chaincasting Fireball, and 100 +dmg while chaincasting Scorch.

Links: Moonkin Resto WoWMath Twitter YouTube
Please don't PM requests for advice on UI or specific gear choices.

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Old 04/24/07, 10:22 AM   #34
Ezareth
Don Flamenco
 
Goblin Mage
 
Tichondrius
Originally Posted by Gollie View Post
I know that nothing can make up for the 2k+ damage that you will lose on a resisted spell, but seeing that I get resisted at least once every ~minute (84 hit rating and elemental precision), the trinket has a lot of use. The eye is better than any other "on-use" trinket I have (all but the Tear and Nexus Horn/Sextant). It can also has no cooldown unlike some of the other trinkets. I equip Quag's eye and Icon on trash and mobs lvl 71 and below. Mag's Eye and Icon on bosses. It can also has no cooldown unlike some of the other trinkets.

Is this the most effective way to maximize dps?

Getting Resisted once every minute means you have a 5% miss rate or 12% hit. if you are casting fireballs.

So with Fireballs you could get three off with this proc giving you 510 more damage a minute.

Or we could say with an average proc of once a minute it is up 1/6 of the time so you get 42 +28.333 or an average of @ 70 Damage.

I for one think in your case 16 hit would be for you than the 26.33 damage if you had Neltharian's Tear.

Also I'd like to point out here they further nerfed Shiffar's down to 30 crit rating now....yet they amazingly didn't fix the length of the buff or it's tooltip to match.

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Old 04/25/07, 2:06 AM   #35
Chri
Glass Joe
 
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Human Mage
 
Stormreaver
Originally Posted by Ezareth View Post
Also I'd like to point out here they further nerfed Shiffar's down to 30 crit rating now....yet they amazingly didn't fix the length of the buff or it's tooltip to match.
Or the fact that it's a 225 damage proc vs the 175 damage proc from Sextant. Shrug, I guess I won't have loot one until they buff it or nerf Shiffars.

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Old 04/26/07, 10:57 AM   #36
Seraphica
Glass Joe
 
Human Mage
 
Korgath
Well now that Serpent Coil Braid has been changed to:

Serpent-Coil Braid
Binds when picked up
Unique
Trinket
Classes: Mage
Requires Level 70
Equip: Improves spell hit rating by 12.
Equip: Improves spell critical strike rating by 30.
Equip: You gain 25% more mana when you use a mana gem. In addition, using a mana gem grants you 225 spell damage for 15 sec. (http://www.worldofraids.com/)

Its quite an upgrade from what everyone was speculating it to be, that is 20 crit instead of 12 hit and 30 crit, and bonus 225 dmg instead of 175. Currently I am sporting Quag's Eye and Icon, and my plan was to dump the Eye come 2.1 and get Darkmoon Card Crusade asap. But now I am a bit taken back if I should dish out 1k + gold for it. I do switch out Scryer's Bloodgem on boss fights, which may also change with the new hit gems, but the new Braid looks really tempting now.

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Old 04/26/07, 3:13 PM   #37
Cwealm
Piston Honda
 
Human Mage
 
Eitrigg
Personally, for trash I use the Oculus of the Hidden Eye and Schiffer. When I get the icon, I will replace the oculus.

For bosses, I use the scryers bloodgem and the Oculus.

For pvp, I use my pvp trinket and Shiffer's, and when the pvp trinket is on cooldown (I still have the 5m one), I switdch in either xiri's or the oculus.

I am, overall, a fan of passive trinkets. I just think I get more bang forthe buck out of a solid +dam trinket. Icon of the silver crescent is my next big upgrade.

Quick questions:

Are the pvp trinkets on separate cooldowns. Could I equip both?

Also, what do you all think of this:

http://www.wowhead.com/?faction=1012#00zc

Ashtongue Talisman of Insight
Equip: Your spell critical strikes have a 50% chance to grant you 130 spell haste rating for 5 sec.

Am I wrong to think this is almost as bad as the Dire maul trinket? It just seems like the hast increase is negligible after the patch, and I don't even know if it has an internal cooldown.

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Old 04/27/07, 12:55 AM   #38
 forostie
Show what I'm listening to
 
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Malformed
Tauren Druid
 
No WoW Account
I use Eye of Magtheridon and Icon of the Silver Crescent, 10/48/3 build. If I had Neltharion's Tear on this toon I would not be using the Eye of Magtheridon though. In raids I wear about 100 hit and 30 crit, and still get complete resists 1 in every 15 spells or so on boss level mobs, and the Eye is a nice cushion for the blow of being resisted. But overall, it's really not that good, I only wear it for the passive damage more than anything at the moment. Will be replaced with Serpent Coil Braid.

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Old 04/27/07, 3:36 AM   #39
Jayde
Great Tiger
 
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Night Elf Warrior
 
Silvermoon (EU)
Currently I'm using Mark of Defiance and Icon... I haven't had much luck getting other trinkets to drop (got Exalted with Sha'tar almost two times over, and still never seen the Nexus Horn drop!) however I'm not certain I would be inclined to replace the Mark at this point. It seems very strong, especially on boss fights. The extra mana seems to help a deep fire build quite a bit, and the passive effect is not bad.

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Old 04/27/07, 2:07 PM   #40
Gollie
Glass Joe
 
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Human Mage
 
Burning Legion
Originally Posted by Guljin View Post
I use Eye of Magtheridon and Icon of the Silver Crescent, 10/48/3 build. If I had Neltharion's Tear on this toon I would not be using the Eye of Magtheridon though. In raids I wear about 100 hit and 30 crit, and still get complete resists 1 in every 15 spells or so on boss level mobs, and the Eye is a nice cushion for the blow of being resisted. But overall, it's really not that good, I only wear it for the passive damage more than anything at the moment. Will be replaced with Serpent Coil Braid.
I am in this same boat. I wear 90 resist on bosses and I get resisted about 1 out of every 15 spells. There is no other trinket in the game that will absorb the loss of the resisted spell. I usually get 2 fireballs and a fireblast off during the proc which is just fine by me.

I always have a shadow priest in my group so mana is rarely an issue. I use an evocation staff with +70 spirit on it so I always regen to 100% when raid buffed. The serpent coil won't do much for me since it will be for one on a 2 minute cooldown and it has no static damage on it. Im having a hard time telling which trinkets will be best in 2.1. Some have static damage and some have amazing procs with +crit/+hit. For me(never seen Nexus Horn drop), the Eye is a great alternative.

Gollie

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Old 04/30/07, 11:53 AM   #41
fangar
Reading is Fundamental
 
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Tauren Shaman
 
Tichondrius
I have been helping my GF theorycraft a lot. I really don't know which way is up with trinkets.

She has:
Shiffar
Lightning Capacitor
Scryer Bloodgem
Xiri's
Neltharians

40/0/21 so an arcane blast spammer on trash and AB/FB cycle on bosses.

On trash I've been telling her to use Tear and Horn and bosses Tear and Bloodgem.
For PVP she uses PVP trinket and Xiri's.

Typical stats like 950 damage and 23/24ish% to crit unbuffed.

Don't have the patience to grind up the badges for the Icon after wasting a bunch of the flametongue seal and then respeccing .

So what do people recommend on trash (AB Spam), bosses and PVP. I was thinking of having her play around with LC and Nexus Horn and see what happens for trash.

I'm just worried about her losing so much damage from not using the Tear. I haven't figured out how to model the effects of the proc trinkets.

So thoughts?

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Old 04/30/07, 1:10 PM   #42
Gruul
Glass Joe
 
Orc Shaman
 
Lothar
As an elemental shaman and alchemist...

Have:

Xiri's Gift
Lightning Capacitor
Scryer Bloodgem
Alchemist's Stone

Wish List:

Icon of the Silver Crescent
Shiffar's Nexus-Horn


With elem shaman being so spell crit dependant to keep their mana pool going in long fights like in raids or boss fights, especially considering the incoming nerf to 100% clearcasting, I'm not sure I want to completely avoid spell crit in my trinket slots.

Lightning Capacitor is great for solo grinding especially and is worry-free; it's passive. Scryer's Bloodgem I almost never use because I'd rather get spell crit from Xiri's Gift to help fuel mana as an elem shaman, especially with plenty of spell hit available from talents and Totem of Wrath already. The Nexus-Horn appeals to me for its passive nature just like the Capacitor, and comes with both spell crit and spell damage, which is great, even if the spell damage is "uncontrolled."

For large 25-man raid bosses today, I tend to go with my Alchemist's Stone and Xiri's Gift. And again with the clearcasting nerf coming up, I have a feeling switching out the Alchemist's Stone is not going to be an option - I'm pretty sure I'll need mana from pots constantly on those long fights.

So the question, today, for me and my elem shaman is:

Is Icon of the Silver Crescent or Shiffar's Nexus Horn > Xiri's Gift, and by how much? Are the differences slight or huge, and how much does being an elemental shaman with major concerns about his mana pool lasting impact these choices? And how much of a real gap is there in how elemental shaman and mages view these kinds of trinkets?

Last edited by Gruul : 04/30/07 at 1:20 PM.

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Old 04/30/07, 4:20 PM   #43
Kavan
Bald Bull
 
Gnome Mage
 
Kilrogg
Originally Posted by fangar View Post
So what do people recommend on trash (AB Spam), bosses and PVP. I was thinking of having her play around with LC and Nexus Horn and see what happens for trash.

I'm just worried about her losing so much damage from not using the Tear. I haven't figured out how to model the effects of the proc trinkets.

So thoughts?
I'm using Lightning Capacitor and Nexus Horn for almost everything, works very nice. For long fights I sometimes replace Horn with Mark of Defiance. I have Tear and Icon to choose from and theorycrafting puts LC+Horn on top. I'm pure arcane though so I don't have much use for +to hit, but at least for AB spam this combination should be on top.

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Old 05/01/07, 1:48 AM   #44
Zeku
Von Kaiser
 
Gnome Mage
 
Khaz'goroth
I love using MoD and Nexus horn with AB cycles. If a completely passive effect is very nearly comparable to an activated effect, there is no reason to use the latter. Human error will (eventually) destroy the advantages of the activated effect, while still occupying brain cycles that can be applied elsewhere.

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Old 05/01/07, 3:03 AM   #45
Joink
Von Kaiser
 
Orc Death Knight
 
Gorefiend
The gem proc from Serpent-Coil Braid stacks with other +dmg on use trinkets. It's like double trinket madness all over again. +375dmg every 2min heheh.

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Old 06/04/07, 9:31 PM   #46
xani
Glass Joe
 
Undead Mage
 
Cho'gall
Has anyone done the math to see if the blessings trinket is greater than the dps of tear, icon, quag's eye or blood gem?

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Old 06/05/07, 1:40 AM   #47
Voley
Von Kaiser
 
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Undead Death Knight
 
Свежеватель душ (EU)
About Mag's eye, it now has 54 damage, and I see it very attractive only from this point, even if you skip the resist part, which isnt obviously best.

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Old 06/05/07, 3:55 AM   #48
Kalman
Super Macho Man
 
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<>
Orc Shaman
 
No WoW Account
Originally Posted by Voley View Post
About Mag's eye, it now has 54 damage, and I see it very attractive only from this point, even if you skip the resist part, which isnt obviously best.
It's still inferior to the Blessings deck and to the Icon, though, if you're hit-capped.

Assume 1% resist chance, assume 1 spell/2.5 seconds on average (folding in scorches and fireblasts with fireballs, or for frost just frostbolting.)

% chance on any given spell that you have the proc, assuming hitcap, is thus:

1 - (0.99^4) = 0.039

3.9% proc uptime.

~= 6.69 +dmg, which puts it significantly under Blessings (80) and somewhat under Icon (67 with onuse folded in).

At a 12% hit rate (95% hit) it comes out significantly better (~32 +dmg equivalent for the proc), but as has already been identified in this thread, sacrificing hit to make the trinket's proc not suck is going to hurt you more than the proc will help you, since a resisted spell is a huge damage loss.

Items that get worse as your gear gets better just don't strike me as good ideas.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

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Old 06/05/07, 4:06 AM   #49
Xei
Token Australian
 
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Troll Mage
 
Mal'Ganis
Originally Posted by Kalman View Post
Items that get worse as your gear gets better just don't strike me as good ideas.
No need to make any other comment on that trinket besides this statement.

"Being a leader is not a position of power. It is a position of service." ~ Barestomper

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Old 06/07/07, 6:57 AM   #50
Kelahr
Glass Joe
 
Undead Mage
 
Vek'nilash (EU)
Originally Posted by Arawethion View Post
Skipping to a few weeks later, I now have Icon, Quag's Eye, and The Lightning Capacitor.

Just got LC today, and tinkered with it at Dr. Boom for a bit. Brief estimate from theorycraft and experimentation is that it adds about 20-25 DPS during Fireball spam, and about 40 DPS during Scorch spam. This makes it, for me, equal to roughly 45 +dmg while chaincasting Fireball, and 100 +dmg while chaincasting Scorch.
I use Lightning Capacitator all the time, I never take it off really, instead of doing dps tests on dr.boom, I tried to calculate it's value in dmg+ using math, this might be wrong, so anyone feel free to correct me.

Current dmg range of the trinket is 698-802 if I'm not mistaken, Making a average bolt in theory 700 over a longer time period. Not calculated in what this trinket would possibly get from your current dmg+ gear, but the trinket scales very well with crit, so I'll start there.

Assuming the trinket does 700 dmg on average, but can also crit, the true value of the dmg itself should be:

700 x 1,yy = ?

yy in this is your nature crit % since the bolt is nature damage.

lets say you're hypotetically a scorch critbased mage for example, which is where this trinket excells.

24% nature crit and 37% scorch crit.

700 x 1,24 = 868

868 / 100 = 8,68

8,68 x 37 = 321,16

Since you have to crit 3 times split the last value in 3 and you're close to 107 spelldmg value in a trinketslot with these critvalues.

variables like hit and what this trinket might gain from +spelldmg is not counted into this, also not counted in how the final value might change depending on different cast times.

Maybe someone can take it a step further.

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