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Old 07/12/07, 3:33 PM   #151
Vontre
Mr. Sandman
 
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Vontre
Gnome Mage
 
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New version is up. I don't think we merged the new item stats yet. This has the totem of wrath option and the new arcane blast stuff for the cycle builder.

Raiding is full of challenge. Sometimes there is fire. You have to not be in the fire.

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Old 07/15/07, 7:01 AM   #152
draxon0012
Von Kaiser
 
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Undead Mage
 
Shadowsong
I am extremely late in this discussion, and quite new on the TC scene but, if i take your spreadsheet, I find that AB3/AM/Scorch is higher dps than fire mathematically.

Why then, in the Accepted Theories of theorycrafting sticky thread, does it say that 10/48/3 is the highest dps spec?

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Old 07/15/07, 7:33 AM   #153
Korred
Glass Joe
 
Human Mage
 
Forscherliga (EU)
Maybe the mana efficiency part of long fights comes in there... without a Spriest and/or Phat-Mana-Totem-shaman you won't be able to keep the dps up as long as needed with the AB3/AM/SC in comparison to 10/48/3 (My expercience)

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Old 07/15/07, 2:24 PM   #154
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Without 2/5 T5 there's really no match to 10/48/3.

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Old 07/15/07, 4:13 PM   #155
ron9
Von Kaiser
 
Gnome Warlock
 
Arygos
With lootzor.com - World of Warcraft search and rate items - profile your wow character what do you all think would be the best settings for it to accurately show the best gear to have to maximize your DPS with 10-48-03 spec for raiding?

I was thinking
Intelect- 1
Spell damage/fire spell damage- 2
Spell crit- 3
Spell hit- 4

Last edited by ron9 : 07/15/07 at 5:01 PM.

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Old 07/15/07, 7:00 PM   #156
Vontre
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Originally Posted by draxon0012 View Post
I am extremely late in this discussion, and quite new on the TC scene but, if i take your spreadsheet, I find that AB3/AM/Scorch is higher dps than fire mathematically.

Why then, in the Accepted Theories of theorycrafting sticky thread, does it say that 10/48/3 is the highest dps spec?
Because they didn't listen to me when I told them not to put that in. =p

Raiding is full of challenge. Sometimes there is fire. You have to not be in the fire.

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Old 07/16/07, 10:46 AM   #157
Myrdinn
Von Kaiser
 
Undead Mage
 
Archimonde (EU)
Hi all,

I am late in the discussion too, and I discovered this spreadsheet recently.
Really nice work Vontre.

Got some comments/questions :

- I found that Blessing of Wisdom is not taken into account. Is that correct or I missed something really big ? Looking at the calculations sheet, it looks like it is an old logic-check based on faction "alliance", but the cell has been changed to mage/molten armor now. I managed to get it manually, but well, just to inform you

- What if /stopcasting is not used ? My understanding is using well /stopcasting virtually reduce your latency to 0 (in theorycraft ofc), is that correct ?

- How to manage +hit when 33/28 ? Is 5/5 arcane focus the way to go as fire %hit will not cap ? 3/5 AF should be enough to mix fire/arcane efficiently, shouldn't it ?

As a mage raid leader, currently spec 12/46/3 (i took imp dampen), I now have 2/5 T5 and I am now considering to respec to arc/fire after reading your spreadsheet and above posts. I am curious if I will be able to overlap, time, cycle while leading the raid by the way :/

I'm wondering now what the better is.
I know 33/28 but 3/5 fire power is that good ? I was about to go 40/21 like that
I took Blastwave because I found its a good spell PvE/PvP wise (solarian, hydross, morogrim aoe, etc...)

Last edited by Myrdinn : 07/16/07 at 12:57 PM.

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Old 07/16/07, 11:09 AM   #158
Yaltus
Bald Bull
 
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Blood Elf Priest
 
Mal'Ganis
Originally Posted by Vontre View Post
Because they didn't listen to me when I told them not to put that in. =p
It's also probably worth noting that ABx3/AM/scorch cycles take a fair amount of work and understanding of cycling, while 10/48/3 requires the ability to hit one button. If you're just Joe Q. Mage or an angry raid leader trying to figure out why your dps is bad, you're almost certainly going 10/48/3 rather than jumping right into overlap cycles.

Mon centre cède, ma droite recule, situation excellente, j'attaque.

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Old 07/16/07, 2:26 PM   #159
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
I've already said that on a couple threads, 33/28 gets you slightly better "filler between ABs" (fireball) DPS than all other arcane specs as well as biggest gain from heroism (AB spams don't get much so you have to use your "filler" for most/all of heroism's duration), however AB spam dps is lower. Overall the 3XAB-2Xfireball or 3XAB-2Xfireball-scorch (depends on your ability to use /stopcasting, it's very very hard to get that scorch in even after using /stopcasting for 2 years although I might find a solution to that sometime :P) gives about the same rotation DPS and DPM as 40/18/3 (NOT 40/21 as this loses quite some damage over 40/18/3), using same rotations. 40/18/3 gives more AB spam DPS and less fireball DPS so your AB spams are better but heroism use is worse.
43/18/0 spec gives you the best AB out there due to on top of having mind mastery also dropping all your +hit gear for spell damage gear, and uses 3XAB-AM-scorch rotation. However that rotation is slightly weaker than the 40/18/3 or 33/28 AB/fireball rotations at least if you don't have TLC, and if judgement of wisdom falls off for even a small % of the time you'll simply burn mana faster for doing the same damage, thus having less time to spam AB. However that spec, assuming all other mages in the raid are also with that mindset, allows the CoE warlock to cast CoD instead increasing his DPS by ~10% making the 2-3 mages using a slightly subpar spec (esp due to no CoE for scorch) worthwhile, as the DPS loss even for 2-3 mages proably isn't equal to 10% of a warlock's DPS. Remeber that 1 fire mage in the raid is enough to make this a non-factor as CoE should be up then and therefore you're not freeing up a curse.

I'll probably end up with 40/18/3 unless I find myself in a guild where 43/18/0 actually allows for no CoE and I get a lightning capacitator. With my gear I lose ~1.4% fireball spam DPS, gain ~1.4% AB spam DPS, and keep about the same DPS if my int goes up to 650, more with more int and less with less int, but overall the difference is ~0.5% on the 3XAB-2Xfireball rotation DPS. And one of the main reasons for this spec is that lots of fights allow for some serious AB spamming considering I currently rarely need mana pots for any fight with molten armor on, although just the pure 3XAB-2Xfireball DPS is more than enough to make this spec worthwhile.

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Old 07/16/07, 8:06 PM   #160
Roywyn
Bald Bull
 
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Roywyn
Gnome Mage
 
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Vontre, a question on your spreadsheet:
I entered a long fight where I'd OOM and have to wand.
I then added and removed wand spec from the spec, but nothing changed. I changed the DPS of the wand and the total damage changed.

Am I missing something there, or should I just enter the final wand DPS?
Also, should I multiply the wand dps with mob debuff multipliers (CoE/CoS, etc.), or does the sheep assume those multipliers and add them?
And should I incluse crits/misses myself?

I don't plan to pick wand spec, but I'm curious about its effects.

Edit:
Plugged in a 20 minute fight as fire spec without a shadowpriest (5 min until OOM).
Going from a 1 DPS to a 500 DPS wand increased the total damage by only 2000 (I should definately wand more than 4 seconds).
Going to a 3k DPS wand only adds another 10k damage, although just wanding would be the highest DPS at that point and do way more damage.

I'm confused :o

Last edited by Roywyn : 07/16/07 at 8:21 PM.

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Old 07/17/07, 3:15 AM   #161
manly
Soda Popinski
 
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Troll Mage
 
Mal'Ganis
hmm wand spec is actually an option for mother shahraz. GG mana burn + shadow resist gear. This could almost be serious.

<Eej> YOU"RE GONNA PULL
<Eej> IF YOU SQUEEZE OFF ANOTHER ARCANE BLAST
<Spectear> You've obviously never played with Manly.
<Spectear> That's hardly a reason to stop DPS.
Very Manly Staff

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Old 07/17/07, 5:40 AM   #162
Myrdinn
Von Kaiser
 
Undead Mage
 
Archimonde (EU)
Originally Posted by galzohar View Post
And one of the main reasons for this spec is that lots of fights allow for some serious AB spamming considering I currently rarely need mana pots for any fight with molten armor on, although just the pure 3XAB-2Xfireball DPS is more than enough to make this spec worthwhile.
I am really surprised about that.
I am currently 12/46/3 and I have some difficulties depending on the fight.

With a SP, on Hydross, I am potting. Same on Morogrim, due to aoeing.
I am not using pots on Lurker with a SP, but I still evoc. Same on Mag.
Karathress is really hurting my mana however, Void Reaver too.

Am I doing something wrong ? Except Gruul, I do not feel so much comfortable mana wise, only doing a ~9:1 fireball/scorch

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Old 07/17/07, 8:35 AM   #163
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
As your shadow priests get better (both skill and gear but you'll be surprised how much skill has to do with it) your mana regen will skyrocket.

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Old 07/17/07, 9:29 AM   #164
Carnivean
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Carni
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Vontre would it be possible for you to include the different metagems (yeah well only 3 are worth considering for Mages, more like only 2).

because in my opinon would it be quite interesting to see, if it is worth to take a helmet that has lesser stats but a meta slot over one with superior stats but only normal gem slots (Spellstrike with +9Dmg gems or T4 with Metagem - it is a hard decission).

Thanks in advance.

Carnivean

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Old 07/17/07, 12:39 PM   #165
Vontre
Mr. Sandman
 
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Originally Posted by Carnivean View Post
Vontre would it be possible for you to include the different metagems (yeah well only 3 are worth considering for Mages, more like only 2).

because in my opinon would it be quite interesting to see, if it is worth to take a helmet that has lesser stats but a meta slot over one with superior stats but only normal gem slots (Spellstrike with +9Dmg gems or T4 with Metagem - it is a hard decission).

Thanks in advance.

Carnivean
I will try to get this in if I can, but I think it's been fairly well established that Mystical Skyfire Diamond is far and away the best option, except for arcane specs which it is not good for at all.

No I uh... didn't include an option for wand spec =D. I may look at that later.

Wow, thanks for finding that wand bug. The calculations for oom wanding were completely off. There will be a fix in the next push.

Raiding is full of challenge. Sometimes there is fire. You have to not be in the fire.

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