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Old 04/15/07, 1:37 AM   #26
Spades
Piston Honda
 
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Gnome Rogue
 
Shattered Hand
i.e, holy paladins.

I do wonder why they made the armor change. I can only theorize it was to prevent non-rogue physical DPS classes from completely dominating the DPS charts (I mean, that's what WE'RE for, right? According to the devs, anyway.) I predict we'll continue to get DPS buffs as they fine-tune BC.

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Old 04/15/07, 2:29 AM   #27
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Originally Posted by alienangel View Post
I said his replacement in BL, not Doomlord Kazzak :P. It's my understanding that he's as easy at 70 as the old Kazzak was at 60.
Not to derail but what? I Hadn't seen anything on live in the Blasted Lands for a long time. Guess they finally put him back.

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Old 04/15/07, 3:49 AM   #28
Wodahs
Don Flamenco
 
Human Rogue
 
Lightbringer
Originally Posted by Zerianne View Post
Indeed. I did a "just for fun" Naxx run last night and was amazed at how much damage I did. 1500dps on patchwerk? I'm lucky if I do the same DPS on level 70 mobs now than I did at 60, and that's with 500 more attack power, an 86dps weapon and Surprise Attacks. The armor increase from 60-70 is absolutely mind boggling. Spell resistances didn't "scale" this way, what the hell were they thinking. =/

But, I will take any buff I can get. I will gain 2 talent points with trainable imp sap, a small boost from glancing blow reduction, and less melee-unfriendly fights. We'll see how that works out overall. I'm happy they have at least acknowledged some stuff is out of whack. Baby steps are better than no steps at all or, god forbid, a step backwards. At the very least, I'd rather they improve my class in small steps instead of going overboard and nerfing it later, which seems to be the upsetting many people right now.
Zerianne, I wholeheartedly agree. Personally I am more interested in getting the imp sap in my build for no talent points, and less pbaoe/asscleaves making me a liabilty in heroics. The improved dmg is nice, but I would trade the romoval of cleaves and removal of pbaoes on mobs like Leotheras for the increase in dmg.

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Old 04/15/07, 4:31 AM   #29
Sapp
Bald Bull
 
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Human Paladin
 
<NI>
Detheroc
Originally Posted by alienangel View Post
I said his replacement in BL, not Doomlord Kazzak :P. It's my understanding that he's as easy at 70 as the old Kazzak was at 60.
He didn't get a replacement as far as I know, though. There was that Highlord Kruul guy for the duration of the dark portal event, but he didn't move to blasted lands after his spree. AFAIK there's no boss there now.

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Old 04/15/07, 6:32 AM   #30
Igniter
King Hippo
 
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Dwarf Paladin
 
<AHH>
Ner'zhul
Originally Posted by Sapp View Post
He didn't get a replacement as far as I know, though. There was that Highlord Kruul guy for the duration of the dark portal event, but he didn't move to blasted lands after his spree. AFAIK there's no boss there now.
I believe the replacement still wanders Azeroth... althought I haven't really gone out of my way to look for him yet.

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Old 04/15/07, 4:49 PM   #31
Sapp
Bald Bull
 
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Human Paladin
 
<NI>
Detheroc
Originally Posted by Igniter View Post
I believe the replacement still wanders Azeroth... althought I haven't really gone out of my way to look for him yet.
Incredibly doubtful, since Kruul spawned in cities and such and no one has seen him since.

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Old 04/16/07, 3:31 AM   #32
poidz
Glass Joe
 
Night Elf Rogue
 
Proudmoore
with the results given here 40% occurance to mid 20% occurance for glancing blows, was that parsed on a lvl 73 (or boss mob) mob? with the wording given from the patch notes it seems like the occurance of a glancing blow will scale with the difference of lvls between the mob and the toon. could any1 parse some data on lvl 72 and 71 mobs plz

Glancing Blows have significantly less of a chance to occur during a player’s melee attacks when targets are near the player’s level.

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Old 04/16/07, 4:06 AM   #33
Valen
Don Flamenco
 
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Human Rogue
 
Stormrage (EU)
I start to doubt the currently assumed glancing blow chance of 40%. In our last few raids in magtheridon's lair every single rogue landed at overall glancing of 46-47% and every warrior landed at 49-52%.

Don't know if this is a WWS bug, or the glancing blow chances have increased in TBC.

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Old 04/16/07, 4:10 AM   #34
• Wodin
Thoroughly Inebriated
 
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Troll Rogue
 
Mal'Ganis
It's a WWS thing. WWS shows glances as a percentage of attacks landed, not a percentage of total swings including misses. So you're glancing 40% of your swings, but because it's subtracting misses out of that total you get a higher glance rate.

We exposed some other weird data, though - as a rogue I was PvP specced and running without weapon expertise for a while, and my effective glance rate was 52% when other rogues with it were 46-47%. It actually made me fork over gold to respec to try and get rid of it.

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Old 04/16/07, 8:06 AM   #35
Zoro
Piston Honda
 
Murloc Rogue
 
Aggramar (EU)
Hmm.
0.5% reduction in glancing blows per +weapon skill?
Hard to imagine they'd bring a skill to glancing equivalency so soon after they canned it for being abusive.

Still, stranger things have happened, and a welcom buff if that is the root of your discrepency.

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Old 04/16/07, 12:19 PM   #36
Wodahs
Don Flamenco
 
Human Rogue
 
Lightbringer
I ran a Kazzak run yesterday on live, and had an effective glancing of 34%, and a miss rate of 0.8%. 120 hits, 1 miss. Wierd string of results in my opinion. I have 21.5% hit, but it had to be a lucky streak to pull that off.

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Old 04/18/07, 7:42 PM   #37
Graul
King Hippo
 
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Orc Warrior
 
Fenris
I had no idea you could glance on an equal level mob until tonight. The Unliving Residents must have a very high defense rating. I know they are not ??? which you would obviously glance more on, but they are still there if you needed anything outisde of a raid mob.

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Old 04/18/07, 8:26 PM   #38
Wodahs
Don Flamenco
 
Human Rogue
 
Lightbringer
There are many mobs you can glance on, at equal lvl. In most cases, I havent seen a dmg reduction on glancing hits on even level mobs however.

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