Ive been trying to get some information from other threads and played around with healing spreadsheets and such and wanted to open this up to discussion with some others that have done some research and calculations to determine these numbers. A lot of the way the game is made and plate healing gear having no mp5 and spell crit instead leads players to believe a certain thing that is not true. From all calculations I've done and everything I've seen, paladins will be able to heal more efficiently next patch with stacking mp5 gear (mostly mail) and totally forgetting about spellcrit than they could with the gear Blizzard wants paladins to have. Upon doing some calculations and asking some other people on the forums I've also seen that +30 intellect enchant to a weapon will create more healing over any boss fight than +81 healing to weapon will yield and 6mp5 to bracers will create more healing than +30 healing to bracers over any fight longer than 3minutes (i THINK that was the number so if its off dont freak out). I've been looking for healing tools and threads about this illumination nerf and the best thing i could find was
http://wow-en.curse-gaming.com/downl...ing-calculator. Just input your stats on the right and play around with different things. I am also a big fan of the Pawn addon that allows u to assign values to each stat on an item and make each amount of a certain stat worth a certain amount of points to determine what item is better than the other. So far for calculations I've come up with the following :
1int = 3healing. 6healing = 1 mp5. 1mp5 = 6 spell crit rating(after 2.1.0).
Im aware I'm being a little courtesous on the spell crit rating (but I did that for some of the fights in SSC where most of your heals will be reranked holy lights rather than flashs of lights).
Using the spreadsheet above for a 7 minute fight here is how my total healing for the fight was adjusted by bumping up the 4 stats by 1:
(+1int) = +188 total healing
(+1healing) = +45 total healing
(+1mp5) = +694 total healing
(+1spellcrit) = +112 total healing
It seems spellcrit has become even worthless that int now and mp5 blows it out of the water. All of my values seem to match up except for the 6healing = 1 mp5 part where it seems to be +15healing = 1mp5 (for my current gear set). Does anyone think this is a little too high or can anyone add an explanation?
I am currently sitting at 24%crit/69mp5/+1613 healing. (so possibly my healing is to the point where adding more healing is sort of a waste).
Edit : Switched +81healing to weapon to +30int and 30healing on bracers to 6mp5 and conducted a 2nd test.
Test #2 (24.5%crit/75mp5/+1502healing)
(+1int) = +186 total healing
(+1heal) = +46 total healing
(+1mp5) = +683 total healing
(+1crit) = +113 total healing
Any information/calculations/explanations or your own pawn values or tools would be GREATLY appreciated.
Edit : For some reason the healing spreadsheet didnt link. Its up in the 1st paragraph or right here :
http://wow-en.curse-gaming.com/downl...ing-calculator