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Old 04/26/07, 9:54 AM   #151
Darkmantle
King Hippo
 
Gnome Warlock
 
Spinebreaker
Originally Posted by Efejel View Post
Re-write the equation with the hit term where you think it belongs & I'll let you know the DPS. At ~32% crit * 1% miss = it might be as much as 0.32% more DPS!

But, I've never seen a single shred of evidence to suggest that the system you're talking about is used to determine hits/crits/resists for casters. Anyone have some?
For a partially resistable spell
Partial resist is factored in before the hit/crit
Proof: Good old crit + partial resist at the same time leading to a sigh of the timing of the partial resist.

As for whether full resist, hit and crit are on one roll I recall no definitive parse that demonstrates this, I will attempt to create one when I have less assignments to avoid. Problem is its very hard to find a good lvl 73 target to get a decent sample size on. With a 20% crit rate and no +hit at all you would see about a decrease in observed crit rate to 16.8% which would be rather hard to demonstrate to a sufficient degree given the number of lvl 73 targets just sitting around the place Oh for good old fordring how we do miss you.

To test it the best I can think of would be to cast too many low ranked spells at Dr boom with no hit gear and 4% hit gear and see if there is any statistically significant difference in crit rate. Somebody with a higher crit rate than my poor warlock would be good for this

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Old 04/26/07, 2:46 PM   #152
Caliane
Piston Honda
 
Night Elf Druid
 
Skullcrusher
Originally Posted by Darkmantle View Post
For a partially resistable spell
Partial resist is factored in before the hit/crit
Proof: Good old crit + partial resist at the same time leading to a sigh of the timing of the partial resist.

As for whether full resist, hit and crit are on one roll I recall no definitive parse that demonstrates this, I will attempt to create one when I have less assignments to avoid. Problem is its very hard to find a good lvl 73 target to get a decent sample size on. With a 20% crit rate and no +hit at all you would see about a decrease in observed crit rate to 16.8% which would be rather hard to demonstrate to a sufficient degree given the number of lvl 73 targets just sitting around the place Oh for good old fordring how we do miss you.

To test it the best I can think of would be to cast too many low ranked spells at Dr boom with no hit gear and 4% hit gear and see if there is any statistically significant difference in crit rate. Somebody with a higher crit rate than my poor warlock would be good for this

Clearly we need a level 67 fire mage!

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Old 04/26/07, 5:43 PM   #153
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Efejel View Post
702 +dmg from gear
With 2/2 Imp MF and 0/5 Moonfury: 451 (902 crit) - 509 (1015 crit--sorry, it was boring) Tick: 265-266
[Spell pane: 335-393, 660]
( 451 + 509 ) / 2 = 480
( 335 + 393 ) / 2 = 364
480 - 364 = 116
116 / 702 = .1502
.1502 / 1.1 = .1365

265 + 266 + 265 + 266 = 1062
1062 - 660 = 402
402 / 702 = .5726
.5726 / 1.1 = .5205

Originally Posted by Efejel View Post
With 2/2 Imp MF & 5/5 Moonfury: 492 (985 crit) - 555 (1110 crit) Tick: 289-290
[SP: 366-429, 720]
( 492 + 555 ) / 2 = 523.5
( 366 + 429 ) / 2 = 397.5
523.5 - 397.5 = 126
126 / 702 = .1795
.1795 / 1.2 = .1496
Expected: 331 / ( 331 + 600 ) = 0.3555 * ( 1.5 / 3.5 ) = .1524


289 + 290 + 290 + 290 = 1159
1159 - 720 = 439
439 / 702 = .6254
.6254 / 1.2 = .5211
Expected: 600 / 931 = 0.6445 * ( 12 / 15 ) = .5158

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Old 04/26/07, 6:12 PM   #154
Yes
Bald Bull
 
Yes's Avatar
 
Tauren Druid
 
Dragonmaw
Originally Posted by Efejel View Post

I'd challenge this assumption currently for non-top-end raiders, and post-2.1 with non-stacking consumables.
Surely if you're a moonkin you will be put in a shaman group (+101/121)
And your talent will give you another 120
And you might consumable for another 70 easy damage (weapon, elixir) << post 2.01 (I believe you can get 23+40+70 post 2.01 total)
And Imp Spirit will give you another 23~ damage

That leaves 980~ spelldamage from gear. Looks like a very very reasonable number with spellfire and other mage items!

Also, can we verify wrath coefficient with perhaps some tests?

I think it is (avg + spelldmg *1.1*2/3.5)*talents,modififers,etc

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Old 04/26/07, 7:04 PM   #155
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Originally Posted by Yes View Post
Also, can we verify wrath coefficient with perhaps some tests?
What tests do you want me to do? As I mentioned, I cast 250+ wraths with exactly 800 +dmg from gear & iMotW and got an observed minimum of 1013 (my coeff. predicts 1012.857) and observed maximum of 2130 crit (my coeff. predicts 2131.714).

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Old 04/26/07, 7:14 PM   #156
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight

Screenshot of SWStats record of 2130 crit & 800 +dmg from gear.

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Old 04/27/07, 3:18 AM   #157
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
702 +dmg gear
5/5 Moonfury
Various points in WoC
Wrath rank 10 (422-475)
0/5: 863-916
1/5: 878.5-931
2/5: 893.5-947
3/5: 909-962.5
4/5: 924-977
5/5: 940-993

441/702 = .6282
456.25/702 = .6499 (+ .0217)
471.75/702 = .6720 (+ .0221)
487.25/702 = .6941 (+ .0221)
502/702 = .7151 (+ .0210)
518/702 = .7379 (+ .0228)

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Old 04/27/07, 12:12 PM   #158
Yes
Bald Bull
 
Yes's Avatar
 
Tauren Druid
 
Dragonmaw
I believe you, sir, and I have changed my calculations to reflect this increase in dpm and dps.

Wrath still looks barely chaincastable in raids (only sustainable with spriest and pots, but it does look like an excellent burn an add down tool, say for lurker below.

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Old 04/27/07, 1:06 PM   #159
Lambach
Don Flamenco
 
Lambach's Avatar
 
Tauren Druid
 
Cenarion Circle
Originally Posted by Yes View Post
I believe you, sir, and I have changed my calculations to reflect this increase in dpm and dps.

Wrath still looks barely chaincastable in raids (only sustainable with spriest and pots, but it does look like an excellent burn an add down tool, say for lurker below.
The innervate every 5 minutes makes it doable pretty easily.

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Old 04/27/07, 8:06 PM   #160
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
Yes, do you have any suggestions on the proper way to model latency & NG procs for Wrath?

If you're using a +0.4s latency model, normal Wraths would clock in at 1.9 sec cast time. Obviously, 1.9 / 1.5 is much worse than 3.4 / 3.0 and the lag-inclusive model of Wrath DPS suffers greatly. However, if we consider a post-crit Wrath with a 1.0s cast time + 0.4s latency, and round up to the GCD --> 1.5s, we end up with (1.9 / 1.5)*p + (1.5 / 1.5)*q where p = non-crit rate, q = crit rate.

I'm just not sure if you can do that. If you can, it changes the gear I'd suggest from 1014.4 DPS for chain-cast Wrath to 1100.1 DPS, not a small gain. The actual gains would include more proc based effects, especially Mystical Skyfire Diamond & trinkets (The Lightning Capacitor, Sextant of Unstable Currents, Quag's Eye).

Also, you mention that Wrath of Air totems can sometimes give 121 +dmg? I looked around and was unable to find a talent that would cause this. Is this a talent, or a set/item bonus?

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Old 04/27/07, 8:21 PM   #161
Eylirria
Piston Honda
 
Pandaren Mage
 
Whisperwind
Originally Posted by Efejel View Post
Also, you mention that Wrath of Air totems can sometimes give 121 +dmg? I looked around and was unable to find a talent that would cause this. Is this a talent, or a set/item bonus?
Cyclone Regalia:

2: Your Wrath of Air Totem ability grants an additional 20 spell damage.

Set bonus for T4.

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Old 04/27/07, 10:57 PM   #162
Yes
Bald Bull
 
Yes's Avatar
 
Tauren Druid
 
Dragonmaw
The way I modeled it now was using an average: ie:

Cast time = 1.5 + latency -( .5 * crit rate ) I think this yields a fair aproximation of average cast time.

IF, if, on crits your cast time CAN NOT drop below 1.5 seconds (I am fairly certain it can, but this would require loatheb to test ) one can dig up a function in excel that rounds anything lower then 1.5 to 1.5 and to it via an average

*stupid mathematical plug I found relevant*


Two trains 200 miles apart are moving toward each other; each one is going at a speed of 50 miles per hour. A fly starting on the front of one of them flies back and forth between them at a rate of 75 miles per hour. It does this until the trains collide and crush the fly to death. What is the total distance the fly has flown?

When this problem was posed to John von Neumann, he immediately replied, "150 miles."
"It is very strange," said the poser, "but nearly everyone tries to sum the infinite series."
"What do you mean, strange?" asked Von Neumann. "That's how I did it!"

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Old 04/28/07, 12:34 AM   #163
Darkmantle
King Hippo
 
Gnome Warlock
 
Spinebreaker
I take it the pont is this:

Trains take 2 hours to meet one another.

The fly is flying at a constant speed of 75 miles per hour so will fly 150 miles before the trains meet.

On a more serious note does anyone have a balance druid with 40-50 ms that could seriously test wrath global cooldown with nature's grace?

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Old 04/28/07, 1:02 AM   #164
Efejel
Piston Honda
 
Tauren Druid
 
Dragonblight
http://forums.worldofwarcraft.com/th...93031997&sid=1

This is a thread I did to post how NG procs work with Wrath.

Here's the video (the slow, large file version): http://files.filefront.com/NGvsGSC3m.../fileinfo.html

Last edited by Efejel : 04/28/07 at 1:16 AM. Reason: Me good grammar.

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Old 04/28/07, 6:31 PM   #165
Boevis
Bald Bull
 
Boevis's Avatar
 
Tauren Druid
 
Lightbringer
nervermind

Last edited by Boevis : 04/28/07 at 6:36 PM. Reason: bad math

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