Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Public Discussion » Class Mechanics

 
 
LinkBack Thread Tools
Old 04/18/07, 3:32 PM   #1
Opioid
Don Flamenco
 
Blood Elf Warlock
 
Kil'Jaeden
Is there ever a reason to put more than 3 points in Imp. Corruption?

With the GCD. and accounting for lag, I can't see any benefit in cutting the cast time below one second. Am I missing something?

Offline
Old 04/18/07, 3:33 PM   #2
TheSilverHand
Von Kaiser
 
TheSilverHand's Avatar
 
Draenei Shaman
 
Gilneas
PvP purposes only (well, i love it for farming). It allows you to cast Corr on the go.

Offline
Old 04/18/07, 3:33 PM   #3
Maul
Glass Joe
 
Draenei Paladin
 
Grim Batol (EU)
Movement fights

Offline
Old 04/18/07, 3:33 PM   #4
• Belac_K
Evil Nazi Archeologist
 
Belac_K's Avatar
 
Undead Priest
 
Mal'Ganis
You can cast it while moving with 5/5.

United States Offline
Old 04/18/07, 3:37 PM   #5
Zaq
Don Flamenco
 
Zaq's Avatar
 
Blood Elf Priest
 
Ursin
Having it be instant cast can be a huge benefit, since you don't have to even be facing a target to cast affliction spells. Anytime you run away from something being able to dot and tap/Dark Pact, has always seemed more then worth the investment.

"I have nothing personally invested in my own opinions. I'm just, like, inviting you to join me on the bandwagon of my own uncertainty." -Taylor Mali

Offline
Old 04/18/07, 3:43 PM   #6
Charlatan
Von Kaiser
 
Orc Death Knight
 
Drenden
I was just thinking about this today, as I currently have 5/5 in the talent. As mentioned above, it's great when you're on the go - when farming the eels NW of Shattrath, I typically swim around hitting Corruption, Curse of Agony, and Siphon Life then tabbing to a new creature. I never have to stop until I run out of mobs or until I want to loot. Not having to face mobs when you're casting instant spells is a very powerful ability, and contributes a lot to my enjoyment of the Warlock class, funny enough.

In a more serious vein, I think you could get by with fewer points in it, but it's difficult to get to 41 points in the Affliction tree without doing so. The only way I was able to get there was by putting 5 points in Suppression, which was also something I was trying to avoid (given I was trying to avoid putting points in Shadow Embrace *and* Malediction too).

So I guess the bottom line is: if you're not Affliction heavy, you can certainly get away with putting 1 to 3 points in Improved Corruption. For an Affliction Warlock, however, it's much more difficult. Personally, I love having it as instant cast and can't imagine changing it.

Offline
Old 04/18/07, 3:48 PM   #7
 Ultramagnetic
Vexatious Litigant
 
Ultramagnetic's Avatar
 
Ultramagnetic
Human Warrior
 
No WoW Account
It's also useful in fights with cast time increase debuffs. In cases like that corruption is going to be a bigger part of your damage than your lengthened-cast direct damage spells.


United States Offline
Old 04/18/07, 4:25 PM   #8
GoG
Purple Idiot
 
Tauren Shaman
 
Maelstrom
If in the course of a lengthy fight, when you are trying to keep all your dots up as close to 100% of the time as possible you get into this scenario:

(pretend this an accurate picture of your dot timers )

1.8 sec Corruption on Blah
1.5 sec immolation on Blah

This might not happen as part of your "perfect" rotation, this might not be ideal, but this will happen. What do you do? In theory, you want to start to cast a new dot so that it goes off just as the previous cast of it falls off, but in this scenario you have 2 dots that are going to fall off very close to each other and its impossible to start to cast them in such a way to have no down time, unless, of course, your corruption in an instant cast.


Offline
Old 04/18/07, 4:29 PM   #9
Kyth
Professional Windmill Tilter
 
Kyth's Avatar
 
Kythra
Orc Warlock
 
No WoW Account
If you're moving, you're not casting anything else anyways. So refresh corruption (even if it isn't down) and lifetap the mana back (works as long as you're moving for at least 3 seconds) -- little reason not to, unless you're very health-constrained, and you can save time later you would've otherwise spent refreshing corruption.

See also: siphon life, curses, shadowburn (if you're good at jumping and turning -- if not, it's easy enough to learn.)

Using it in that way does gain you damage over time from the points, even if it doesn't change the dps of the spell in a perfect, standing-still, theory-crafting world.

Gruul while flying/shatter. Aran while running out of blizzard. Prince while repositioning. The channelers on Mag if you can afford the global cooldown while you're moving towards an infernal that's about to break CC. etc.


It also comes down to, where else will you put those early affliction points? Too many points in suppression is of dubious value since you need +hit for soulshatter and shadowbolts also. I'm not a big soul siphon fan (maybe if we had 40-man raids with lots of warlocks and I was using drain life a lot on raids, but.) You do need to find a home for 10 points in the first two tiers before you can move on.


(edit) I should add, I always have affliction points in my raiding builds, because I find range and -threat talents to be too important to how I'm happy playing. So the "where do I spend 10 points" comes up a lot. I'm 42/1/18 now. I was 21/0/40 before.

(edit2) There is something to be said, however, for only 2-3 points in for the ease of being able to cast one dot and then just hit the next. I pretty frequently mistime the global cooldown but I'm great with timing my spells. (thinking about this, it's probably because I don't have a cast bar for the global cooldown. I wonder if someone's written a mod that makes a cast bar. Hmm. Off to troll wowace.com.)

United States Offline
Old 04/18/07, 4:35 PM   #10
TheSilverHand
Von Kaiser
 
TheSilverHand's Avatar
 
Draenei Shaman
 
Gilneas
As redundant as this may be (I've known it for a while, but I *know* I read this on a different thread here at EJ in the past two weeks) taking Improved Corruption increases the damage done in a short term fight (ie, trash) of Corruption because the damage starts ticking three seconds after the mob is afflicted. By taking the talent points, your damage done per trash pull will increase (albeit, only 1 tick) and over time, this damage will add up as a major contribution to raid DPS. Still, I feel the mobility factor for both farming, PvP, and PvE fights where you need to be constantly moving outweighs the damage. Nothing more than a perk.

Offline
Old 04/18/07, 5:20 PM   #11
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
I wouldn't want to play without a good instant damage spell without drawbacks. Without talents, we only have two instants, a curse and deathcoil. Making more spells instant is good, especially at a low cost of talent points.

Another use of instant corruption is the boss of Heroic BF, he does a "get over here" move and then you must run or take a lot of damage.

Ofc the PvP usage makes the spell invaluable.


Sorren's Timers (on wowace) shows a cast bar from the GCD.

United States Offline
Old 04/18/07, 5:32 PM   #12
Ian
Glass Joe
 
Ian's Avatar
 
Undead Warlock
 
Earthen Ring (EU)
personally I found 5/5 helping with dot rotations in movement fights or fights where DPS breaks (stuns etc) are forced upon you every x seconds.

Offline
Old 04/18/07, 5:54 PM   #13
Vazu
Don Flamenco
 
Vazu's Avatar
 
Night Elf Druid
 
Uldum
If you PVP as a 'lock, you'll be some form of:

5, X, 11

Affliction or Demonology heavy, but always with 5 points in Imp. Corruption and 11 for Shadowburn in Destro.

Offline
Old 04/18/07, 6:01 PM   #14
Xelopheris
Piston Honda
 
Xelopheris's Avatar
 
Orc Death Knight
 
Dunemaul
It gives you an entire global cooldown that you can move without losing DPS. It also opens up Improved Life Tap to the non-affliction locks (Who really don't need many points in suppression compared to deep afflic locks).

Don't forget that on fights with constant AE damage, without 5/5 improved corruption, you're going to take pushback while you cast it, and lose more than a few seconds over the course of the fight.

Offline
Old 04/19/07, 3:02 AM   #15
Ramielle
Von Kaiser
 
Ramielle's Avatar
 
Night Elf Warrior
 
Turalyon
For all non-Rogues, Global Cooldown is 1.5 seconds. Only rogues have a 1.0 second global cooldown. So, technically no ranks of corruption would be any different.




Note: I am only 90% certain this is still true. Could someone verify that I'm not incorrect?

Offline
 

Go Back   Elitist Jerks » Public Discussion » Class Mechanics

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Discuss] Make Corruption a Disease? Nalmeena Player vs. Player 9 06/27/07 3:30 AM
Anyone getting banned for the following reason? hubar Public Discussion 61 08/25/06 3:37 AM
Healing: a reason for the 25 man shift? Kasi Public Discussion 17 08/18/06 3:57 PM