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Old 04/23/07, 9:58 PM   #26
Melthar
Piston Honda
 
Melthar's Avatar
 
Night Elf Druid
 
Frostmourne
For those citing the 2300AP (1900AP with Idol) figures for Swipe being > Lacerate, has crit been factored into this?

As swipe threat scales directly with damage, and lacerate's threat is mostly inate (a 0.2 multiplier applied to the damage dealt) It seems like swipe would overtake lacerate in average TPS somewhat sooner than expected if crit's not accounted for in those figures.

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Old 04/24/07, 3:07 AM   #27
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
I have done some figures for it and you can't say it's at 2000 AP or so because it's influenced in so many ways. I used that i'd call my average tanking scenario (with 35% crit and 15% mobarmor). With those stats the break even point is around 1900 AP - Idol of Brutality also factored in.

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Old 04/25/07, 5:24 AM   #28
Liar
VROOM VROOM
 
Liar's Avatar
 
Human Death Knight
 
Turalyon (EU)
Originally Posted by Tytal View Post
"Mangle --> Maul --> Lacerate --> Swipe"

I take it that this is in a endless rage situation? I normally prioritize lacerate above maul because a normal hit still builds threat with the added bonus of building rage. Lacerate on the other hand just uses a GCD. Now that maul doesn't have the threat multiplier it use to have, I find it's moved to 3rd on my list.

Is auto attack + lacerate greater threat then maul? Does anyone know what the threat for maul is right now? The only threads I could find were ones discussing some PTR numbers a while ago.
The rotation is actually what I use even when I have less rage available and it seems to work for me. Unfortunately I don't have the math to back it off myself and can't seem to find recent threads about it either.


Btw, did anyone on the PTR measure the new Mangle threat yet so we can compare it to the old Mangle? I know they said that Mangle threat should be effectively the same, but I doubt anyone of us would be surprised if they snuck a stealth nerf/buff/bug in there.

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Old 04/25/07, 9:42 AM   #29
noxiousdog
Glass Joe
 
Tauren Druid
 
Whisperwind
Originally Posted by Jini View Post
The threat numbers I am using now with my particular gear are:
Maul: 1,000
Mangle: 1,500
Swipe: 250 per target
Lacerate: 430 for initial application, 20 for each element of the stacked lacerate (if that makes any sense)


...


For limited rage situations on a single target I prioritize as follows:
Mangle -> Lacerate -> Maul

On Multiple targets, swap Swipe for lacerate.

I'll toss in a FFF if I am low on rage and the GCD is up.
If Maul is 1000 threat and Lacerate is 430/530, why would you prioritize lacerate over maul?

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Old 04/25/07, 9:55 AM   #30
Entropie
Von Kaiser
 
Blood Elf Paladin
 
Draenor (EU)
Originally Posted by noxiousdog View Post
If Maul is 1000 threat and Lacerate is 430/530, why would you prioritize lacerate over maul?
Because Maul replaces your auto-attack. This means it does less effective threat (maul minus auto-attack) and it costs rage instead of generating it.

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Old 04/25/07, 10:16 AM   #31
Kink
King Hippo
 
Tauren Druid
 
Outland (EU)
Your gear will factor in a lot here. I am a high armour/low avoidance bear. I always have rage in heroics and in raids. A high avoidance bear might dodge a string of attacks and deplete their rage rapidly.

For me when tanking with unlimited rage:
I spam Lacerate and Maul.
Hit Mangle as soon as the cooldown is done.

Limited rage:
Mangle and Maul for the initial aggro;
Then switch to Mangle and Lacerate for single targets, mangle/swipe for multiple targets, also using Mauls if I have the rage.

I really have no problems in dungeon settings. However what I would LOVE to have advice on are fights such as Nightbane. I simply REALLY struggle to control the skeletons. I can tank 1 without problems, but due to the heals being tossed about etc I find myself totally limited to tanking just 1 or 2 of the skeletons with one running about ont he other tank, one maybe on a healer, and one on the hunter who keeps attacking the wrong target =).

So what do other bears do for these situations? Tab cycle Mangle/maul/lacerate to each mob? Just try to hold at most 3 mobs and use the above Tab cycle with them? I found it very frustrating hehe. I think I do a great job tanking everything else (its not exactly difficult as a bear, lets be honest =) except fights like this where I feel it is out of my hands, but I have read people saying it is definately controllable, so any advice would be appreciated =).

There is light at the end of the tunnel.
The only problem is, it's often an incoming train.

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Old 04/25/07, 10:22 AM   #32
Marwel
Glass Joe
 
Night Elf Druid
 
Stormrage (EU)
Just use either barksing+tranquility or barkskin + hurricane, works for me, since your in tanking gear after tanking nightbane anyway, you will survive the hits.

works for me anyway

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Old 04/26/07, 10:00 AM   #33
noxiousdog
Glass Joe
 
Tauren Druid
 
Whisperwind
Ran heroic slave pens again and did just fine. After going through it again, I realized that on the first trip, I handled the 1st defender pair pull fine and it was the second one at the top of the stairs that gave so much trouble (the one with the collaborator).

Anyway, thanks for all the advice. The wrath->rejuve->bark->bear seemed particularly useful.

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Old 04/26/07, 12:14 PM   #34
Eylirria
Piston Honda
 
Draenei Mage
 
Whisperwind
Originally Posted by Marwel View Post
I working by the principle that it's my job to stay above healers in threat, and it's the dps job to stay below me in threat.

That said generating as much threat as possible on the dps target is a plus, but keeping the healers safe have to be the top priority.
I'd go further and say that I work by the principle that it is my job as a tank (I play a druid now, should update profile sometime) to not only hold aggro on everything I am supposed to, but to also provide enough threat generation for the DPS to push reasonably hard. Barring an odd streak of mob avoidance, there's really no reason to not allow the DPS to open full-out on just about every pull.

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Old 04/26/07, 12:41 PM   #35
Marwel
Glass Joe
 
Night Elf Druid
 
Stormrage (EU)
Originally Posted by Eylirria View Post
I'd go further and say that I work by the principle that it is my job as a tank (I play a druid now, should update profile sometime) to not only hold aggro on everything I am supposed to, but to also provide enough threat generation for the DPS to push reasonably hard. Barring an odd streak of mob avoidance, there's really no reason to not allow the DPS to open full-out on just about every pull.
The people i play with are pushing 1000 dps easily, and normaly I can keep aggro from them on one mob.

But as soon as I have to generate aggro on multiply mobs, there is no way I can generate the threat needed. Then I have to choose, keep em of healer, or keep em of dps.

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Old 04/26/07, 1:20 PM   #36
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
If your dps are pushing that high you don't really need to care much about their focus target. I would just bash the primary target once and build aggro on the other mobs. By the time the mobs gets out of the stun and in range of the dps - it should be dead already.

I assume we are still talking about heroics though.

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