
Originally Posted by Opposite
I'm a casual player in a casual guild enjoying tanking before anything else in WoW. Since I'm not too much of an active player, I don't have time to top my gear at the same rate as the other tanks in my guild do. Also, so far my guild is just entering Karazhan and I've contended myself to offtank only (especially since my constant 200~300ms latency doesn't allow me to be very efficient while holding aggro).
Currently I stopped at 515 Def and I'm quite puzzled as to why the other two tanks keep stacking their def. only, up to 553, basically ignoring other specific mitigation ratings (dodge, parry, block). So I made up a calculation to see what's the equivalence between Defence, Dodge, Parry & Block Ratings.
I've found out that for level 70:
14.81Defense Rating (=6,25Defense=1% total mitigation)=18.9 Dodge Rating (1% dodge)=31.54Parry Rating (1% parry)=7.88 Block Rating (1% block)
I'm not particularily interested in the priority between mitigation types (dodge before block or viceversa) but I'm puzzled by the difference in numbers.
I thought that 1 x rating=1 y rating but it seems, by my computations, that it isn't.
Am I doing something wrong? Do I miss something?
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Not all forms of avoidance are equal.
Parry and dodge are equivalent from a damage-avoided perspective, but parry also hastens your next swing, which generates more threat; hence the higher cost.
Block provides less damage avoided than dodge or parry; hence the lower cost. There's very little reason for a warrior to stack block rating aside from certain fights against dual-wield type opponents.
If you're interested only in full avoidance (i.e., you don't care about block), then defense and dodge are very nearly equal (20 points vs 18.9 for 1% avoidance).