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Old 08/21/07, 9:47 AM   #616
dukes
Bald Bull
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
@Tublade:

A) DPS scales and reasonably well, just other classes (especially rogues/warriors) will "outscale" you. Going full on DPS is just shortsighted in relation to how the class works, but if you want to be full DPS on boss fights, it depends on your guild more than anything.

B) Tanking wise you should always be a viable tank, it's just not quite as viable as having a prot warrior (cooldowns, some abilities "require" warrior tanks) and when they aren't tanking they're pretty useless.

C) Every class has whiners (and a large majority of them seem to show up on the official forums). You can almost certainly find someone of every spec from every class who says that theres a better class to play or better spec to play. I personally love playing a druid, and have done in both healing (pre-tbc/tbc beta) and feral (tbc) specs. Both feral and resto are perfectly viable to the end of TBC raiding as it currently stands, and having them is a significant benefit if played well (feral = tank+dps, resto = ridiculous healing value on multi-tank fights along with "buffer" on MT in single tank fights, extra CR for both). I have no experience with balance-specced druids, so I won't comment on them.

D) If you aren't using more than one form in a fight, you're limiting yourself. There are the very, very rare occurances where the fight requires one tank and no-one screws up so you don't need to switch (innervate/CR/tranquility) but almost every fight I find myself switching multiple times for more than just powershifting. If you use all your abilities well, it's of major benefit to the raid over and above the utility of being able to tank trash well and still pull some major DPS out of the bag. You should also never rule out using healing gear, as some fights become significantly easier with one "backup" healer (I do it on archimonde normally).

@Dyvozvir: Yes, but I'm not entirely sure how much. It's generally accepted that the Dragonspine is significantly better than all other trinkets for all melee classes. Obviously with the haste nerf, this is likely to be slightly different, but I still expect it to be worth more than any other trinket, including for druids. There's no hit on the [Dragonspine Trophy] btw (I assume you mean haste, not hit). If you're thinking about taking it over many other melee classes (in which case you're likely to get whined at horribly) then read my last post.

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Old 08/21/07, 10:08 AM   #617
Dyvozvir
Glass Joe
 
Tauren Druid
 
Turalyon (EU)
Ye, my bad about that hit rating (its ap in fact)
I passed DT for 2 rogues already, shaman,warr and rogue to go... even if we go gruul every week- doubt I can gain it next 3-4 month, so will try to get tsunami talisman better (we wiping on vashj atm)... that trink buff all meele classes near same amount. So if will be fair if I bid on it.

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Old 08/21/07, 10:14 AM   #618
Grunge
Don Flamenco
 
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Human Rogue
 
Kor'gall (EU)
Originally Posted by Tublade View Post
Maybe a bit off topic, but I'd like the opinion of people here since I don't value the Bliz forums much .

A prelude to the real question: I have been feral tank since TBC, (main) tanked into SSC (at Vasjh now). My gut feeling says that warriors are really progressing good now, gear-wise, stat-wise, and that I am not really needed anymore as MT. So I re-gemmed and enchanted all my gear towards melee dps, to see if that is the best raid place for a druid. I cannot keep up with rogues (which is normal I guess), but if I try hard I can be in top 5 for DPS. I might be able to sqeesh 900 DPS, but I feel that I am nearing the end of my DPS increase, as I feel that other DPS classes will keep on growing, far past me. I read alot that past SSC, feral druids don't scale, not as tank and not as melee DPS. If that is true, I can spent alot of time and effort to increase my raid value, but in the end it might be wasted effort if our class cannot compete as tank or melee DPS after SSC. Balance is not really my thing, so I am thinking about changing radically towards full Resto. But resto is also said to be less then perfect for raids; Pallies are much better MT healers, and Shamans and Priests could chainheal perfectly, replacing the Resto Druids main strength - HoT's.

The question is; at the raid progress my guild is now (end of SSC), is a Druid's best raid spot resto or feral? Is melee DPS of any value in serious raiding after SSC? Or is a Resto Druid of any value in 25 man raids after SSC? Offtanking is always possible, and many say Feral Druids are best offtanks, but I don't think I can be happy in an offtank role... To stay on topic; is melee DPS or MT for feral druids valid after SSC?
Thanks for any thought on my dilemma!

Tublade
Offtanking Kael's weapons (Axe, Shield, maybe something else if you have the gear for it),
MT'ing Archimonde (Then again that's only for alliance friends. At least until the spread around Fear Ward).
MT'ing Mother Shahraz (Crucial imo, as she cannot crush druid is just so much better at tanking her.) other than that 5% crit for your melee group is awsome. Even more if you have mutilate rogues.

Originally Posted by Dyvozvir View Post
Ye, my bad about that hit rating (its ap in fact)
I passed DT for 2 rogues already, shaman,warr and rogue to go... even if we go gruul every week- doubt I can gain it next 3-4 month, so will try to get tsunami talisman better (we wiping on vashj atm)... that trink buff all meele classes near same amount. So if will be fair if I bid on it.
Actually you should tell your rogues to keep their grubby mittens off of it. Warp-Spring Coil from Void Reaver is somewhat better and if they have DST already they should really go for WSC or Ashtongue trinket (once you get their) as their second trinket slot. (As mentioned before DST, even with the haste nerf is by far the best trinket for all melee classes).

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Old 08/21/07, 12:25 PM   #619
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
Originally Posted by frdrk View Post
Are you sure? My calculations came up with slightly more DPS gained from using T6 head+gloves (which is where I have my t4 parts atm.) - are you taking into account the 5 energy deducted from Mangle?
I was only refering to the specific scenario mentioned in post #605. It's a question of whether Helm and Shoulders of T4 (and the associated setbonus) outwight T6 Helm and Shoulders (and the 4pc T6 setbonus). In both scenarios you still have the 2pc T6 bonus so i didn't take it into account.

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Old 08/21/07, 6:27 PM   #620
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Malazaar View Post
I was only refering to the specific scenario mentioned in post #605. It's a question of whether Helm and Shoulders of T4 (and the associated setbonus) outwight T6 Helm and Shoulders (and the 4pc T6 setbonus). In both scenarios you still have the 2pc T6 bonus so i didn't take it into account.
A note also, that while 2pc T4 IS (from all the spreadsheets I've seen) better than 4pc T6 but only by a very slim margin. The added Sta, Armor and stats on the T6 would probably make it better to use overall than 2pc T4 and 2pc T6 (especially since the 2pc T4 bonus can get "lost" due to powershifting or lots of procs in a row etc).

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Old 08/22/07, 5:47 PM   #621
Glidi
Glass Joe
 
Night Elf Druid
 
Dalaran
While were on the subject, what 2 pieces of T4 would be best used to match with t6 or t5.

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Old 08/22/07, 6:26 PM   #622
Pyth
Glass Joe
 
Tauren Druid
 
Black Dragonflight
Originally Posted by Glidi View Post
While were on the subject, what 2 pieces of T4 would be best used to match with t6 or t5.
Pretty sure the Gloves and the Helm are the "smallest" upgrade from T4 to T6, not to mention the T4 non-meta socket is yellow and should be easier to socket with a good DPS gem while still retaining the socket bonus.

edit: by my calculations, the same holds for T4 to T5, the helm and gloves are the "smallest" upgrade.

Last edited by Pyth : 08/22/07 at 6:34 PM.

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Old 08/22/07, 8:37 PM   #623
angral
Von Kaiser
 
Night Elf Druid
 
Proudmoore
In terms of item budget, the helm, legs and chest have the most points, then shoulders, then gloves. Hence it is usually considered optimal to keep the shoulders and gloves for a 2 pc bonus as these will have the least stat difference between the 2 sets.

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Old 08/22/07, 9:18 PM   #624
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
Originally Posted by Pyth View Post
Pretty sure the Gloves and the Helm are the "smallest" upgrade from T4 to T6, not to mention the T4 non-meta socket is yellow and should be easier to socket with a good DPS gem while still retaining the socket bonus.

edit: by my calculations, the same holds for T4 to T5, the helm and gloves are the "smallest" upgrade.
I'd take the Helm and Shoulders. T4 Gloves are really VERY bad for DPS, even after the buff.

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Old 08/22/07, 11:12 PM   #625
Pyth
Glass Joe
 
Tauren Druid
 
Black Dragonflight
Originally Posted by Malazaar View Post
I'd take the Helm and Shoulders. T4 Gloves are really VERY bad for DPS, even after the buff.
Just because an item is the weakest piece of an earlier tier set doesn't mean it isn't also the weakest piece of a later tier set...

Based on the damage related stats alone using AEP according to my druids gear level(i don't know yours but you can put in the numbers yourself) this is what I get.

Agi AEP value: 1.32
Str AEP value: 1.24
hit AEP value: 0.60

		T4	T5	difference	T6	difference
chest
	agi	34	30	-4		36	+2
	str	33	46	+13		53	+20
	hit	0	0	+0		0	+0
	aep			+10.84			+27.44
gloves
	agi	24	27	+3		32	+8
	str	32	35	+3		39	+7
	hit	0	0	+0		0	+0
	aep			+7.68			+19.24
pants
	agi	32	37	+5		41	+9
	str	42	46	+4		53	+11
	hit	0	18	+18		27	+27
	aep			+22.36			+41.72
shoulders
	agi	27	34	+7		36	+9
	str	33	35	+2		39	+6
	hit	0	0	+0		0	+0
	aep			+11.72			+19.32
helm
	agi	33	33	+0		39	+6
	str	41	46	+5		53	+12
	hit	0	0	+0		0	+0
	aep			+6.2			+22.8
T5 is pretty obvious, T6 you can probably equally swap the gloves/shoulders/helm.

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Old 08/23/07, 3:33 AM   #626
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Not arguing with your conclusions, but how do you get an AEP of 1.24 for Str and 1.32 for Agi?

Str 2.72
Agi 2.9
Hit 1.9

		T4	T5	difference	T6	difference
chest
	agi	34	30	-4		36	+2
	str	33	46	+13		53	+20
	hit	0	0	+0		0	+0
	aep			+23..6			+60.28
gloves
	agi	24	27	+3		32	+8
	str	32	35	+3		39	+7
	hit	0	0	+0		0	+0
	aep			+16.98			+42.56
pants
	agi	32	37	+5		41	+9
	str	42	46	+4		53	+11
	hit	0	18	+18		27	+27
	aep			+60.32			+108.49
shoulders
	agi	27	34	+7		36	+9
	str	33	35	+2		39	+6
	hit	0	0	+0		0	+0
	aep			+26.02			+42.78
helm
	agi	33	33	+0		39	+6
	str	41	46	+5		53	+12
	hit	0	0	+0		0	+0
	aep			+13.6			+50.28
Though I do think the main point behind the whole "hat" thing is that T6 hat is the last item you'll get and T5 hat is bad.

As for shoulders, I think the main problem is that you're comparing T4 to T5 and not T4 to every item available in that slot, take a brief look using the upgrade button from the modified spreadsheet shows 1 upgrade for t4 shoulders if you're using the t4 gloves to keep set bonus, and that's t6, compared to gloves which have a multitude of upgrades including Gloves of Dexterous Manipulation.

edit: Ugh, T5 shoulders were listed as 24 agi in the spreadsheet not 35, and just about every socket bonus was screwed up.

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Old 08/23/07, 6:11 AM   #627
Pyth
Glass Joe
 
Tauren Druid
 
Black Dragonflight
Originally Posted by Boevis View Post
Not arguing with your conclusions, but how do you get an AEP of 1.24 for Str and 1.32 for Agi?

Str 2.72
Agi 2.9
Hit 1.9

cut for clarity
Though I do think the main point behind the whole "hat" thing is that T6 hat is the last item you'll get and T5 hat is bad.

As for shoulders, I think the main problem is that you're comparing T4 to T5 and not T4 to every item available in that slot, take a brief look using the upgrade button from the modified spreadsheet shows 1 upgrade for t4 shoulders if you're using the t4 gloves to keep set bonus, and that's t6, compared to gloves which have a multitude of upgrades including Gloves of Dexterous Manipulation.

edit: Ugh, T5 shoulders were listed as 24 agi in the spreadsheet not 35, and just about every socket bonus was screwed up.
I use a slightly modified version of Lolaan's cat dps spreadsheet for my AEP numbers

2.90/2.72 = 1.066
1.32/1.24 = 1.064

Your agi/str ratio is pretty much the same as mine, as I would expect for most druids that try to keep a decent balance of AGI and STR. The actual numbers are relative.

I totally agree that there is no reason to hold on to the 2pc T5 bonus, if you can get better, by all means do so, and if you want the 2pc T5, you only need 2 pieces, not 3, so don't hesitate to replace one.

With full access to T4 and T5 I would personally probably do:
[Stag-Helm of Malorne]
[Nordrassil Feral-Mantle]
[Shadowprowler's Chestguard]
[Gauntlets of Malorne]
[Nordrassil Feral-Kilt]

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Old 08/23/07, 6:52 AM   #628
Valerian
King Hippo
 
Night Elf Druid
 
Blackhand
Originally Posted by Pyth View Post
Looking at the numbers with full T4-T5 access its better to use (using Boevis' numbers):
[Stag-Helm of Malorne]
[Mantle of Malorne]
[Shadowprowler's Chestguard]
[Gloves of Dexterous Manipulation]
[Nordrassil Feral-Kilt]

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Old 08/23/07, 7:16 AM   #629
Malazaar
Don Flamenco
 
Tauren Druid
 
Gul'dan (EU)
Is it just me or did you completely forget that T6 Gloves have a Socket and T4 don't ?

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Old 08/23/07, 7:24 AM   #630
Farstrider
Back in teh house
 
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Farrstrider
Tauren Druid
 
No WoW Account (EU)
Originally Posted by Malazaar View Post
Is it just me or did you completely forget that T6 Gloves have a Socket and T4 don't ?
Looks like it. Assuming you want to get the socket bonus (which isn't completely perverse), you'd probably go for a [Shifting Nightseye] in which case that's going to give you an extra 4 agi and 2 str, which will push it above the helm in terms of upgrades from tier 4.

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