Originally Posted by sadris
And yet loot tables are polluted with piece after piece of DPS plate even though feral druids are more "useful" to a raid than fury warriors. Hell, there are even multiple options for every slot in every raid tier in the category of DPS plate; yet for some reason I still use blues.
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Probably a dangerous topic to explore here, but I just wanted to say that while I agree there is too much DPS plate in the loot tables, I don't think that means they should "pollute" the tables with more feral stuff. In my raid, we have 1 feral Druid, so once I get something, it's rotting past that (gg 2x Idol of the White Stag on 2 Supremus kills so far - yeah, its not a great item, but I was happy to have it for farming at least =P).
In general, loot that is tailored to only one spec of one class is bad, but there is TONS of it in raid instances (though sadly, not a dearth for our chosen spec/class). So far in T6, my guild has seen maybe 20% of our drops go to waste (3 weeks; 3/9 and 4/5 so far) because they were too specific to certain specs of certain classes. It's really a shame, and I know there are a bunch more drops on bosses that will also go to waste.
Rather than add Feral drops, I would much prefer Blizzard make an effort to reduce the number of class/spec drops and shift to loot with more options. The T5 Druid trinket, while not an excellent piece, is at least a good effort to address the issue. They could do this with a lot more pieces in raid instances.