Originally Posted by Malazaar
I don't think they are going to change existing feral loot - why should they anyway ?
This is a BUFF for us, especially for items not suited for us - it does in no way nerf any good feral item. It just means that a rogue item doesn't have to be 20 ilvl better than a feral item for us, just maybe 15.
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They might because they're going to focus on S3 feral stats, and if they do that they could (possibly) make them better for DPS than T6.
And you're both right and wrong-- it's a buff for the class as a whole, but individual items (particularly "feral" tanking pieces) are worth a little less.
It's a (slight) nerf to every item where STR*2 > AGI. In terms of "old" AP:
AP from STR = 2*1.1(HOTW)*1.03(SOTF)*1.1(Kings) = 2.49, where it used to be 2.72
AP from AGI = 1*1.1(HOTW)*1.03(SOTF)*1.1(Kings) = 1.25, where it used to be 1.13
So for each point of STR on an "old item" we lose .23 AP per point, and for each point of AGI we gain .12 AP per point. So, our tier gear is
slightly less powerful than before with this change, for catform; in exchange for a full category of DPS gear which all got a very good buff.
Which I'm very happy with. It fixes the itemization issue with our DPS to the point where it means we can focus on mechanics. (Hi, Ferocious Bite! How ya doin', Rake? Haven't seen you in awhile, Tiger's Fury!)