Leto: I took a look at the spreadsheet of Vontre's, and while you must note that I build my tool without knowledge of existence and without intention to compete, complete, or anything of that sort, I personally think that my simpler and easier to use tool will give accurate results on expected real world dps.
All someone has to do is put in their overall stats into the corresponding boxes, put in the talent tree they wish to see and adjust a few modifiers for what their raid group has or does not have, and they are given what I believe a very accurate gauge of various statistics of dps, dpm, etc for a number of chaincast spells, and soon every realistic rotation. Not to mock Vontre, but I don't think that apple was shunned for releasing an ipod, even though people could already carry a boombox and a headset with them. I don't think it is wrong for me to release my own interpretation on theorycrafting mages even if that work has been done differently and perhaps more extensively already. Perhaps someone would enjoy using my interface more so.
Tempestra: I am going to implement these:
Chain fireball with keeping scorch up
Chain fireball with fireblast
Chain fireball with keeping scorch up and fireblast
Some sort of AB for threat sensitive fights (ab -threat is superior)
If I get to it I might play around with AM, but realistically speaking the above four rotations cover anything else, other things will do less dps and dpm (Like say, frostbolt/fireblast) and are not really worth putting in over implementing other things.
Yes, I'm sorry my comments came across as shunning, I meant nothing of the sort. I was just curious what the goal was, as it is generally more productive to build upon the work of others rather than start from scratch.
Improved usability is good. I'll try to mess around with it and see if I have any suggestions, looks good so far though.
Messed around with it a bit, entered my stats and buffs from Gruul last night and it came out with a 3300 avg fireball, which was about right. Seems pretty accurate to me.
With around 1100 spelldamage unbuffed, and a raid setup giving you most possible buffs/debuffs you could want and .25 latency and all consumables but no worldbuffs you could do around 1600 dps sustained.