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04/28/07, 2:46 PM
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#1
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Glass Joe
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Priests and Tailoring
I am a dwarf priest 375 skinner 375 miner since day 1 in this game. My guild is clearing karazhan and gruul weekly but struggling on Magtheridon.
I have not tier epic gear from karazhan in every single slot except chest and shoulders. All of my gear has reasonable healing enchants and rare gems (mostly gotten from prospecting buddy). What I'm struggling with is whether I should 1) craft whitemend; and/or 2) drop skinning and pick up tailoring.
I've perused the mooncloth and whitemend sets and even played with a few people who had them crafted. I'm having a really difficult time telling whether its worth it. My +healing raid buffed is about 1500, my understnading is with mooncloth set and whitemend set I probably could hit 1800-2000 pretty easily, but that my stamina would suffer greatly. Basically the feeling I get is that whitemend/mooncloth set would be basically situational, on the fighst where I'm unlikely to take damage I would use it, but on fights where I was likely to take damage I would use what I hav eon now.
My question is, is it worthwhile for me to spend the timeand money to get mooncloth/whitemend, or am I better off just waiting until we progress in Serpentshrine/TK?
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04/28/07, 3:39 PM
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#2
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Piston Honda
Murloc Warlock
Dunemaul (EU)
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Skinning as a holy priest? Seriously?
I really think tailoring/herbalism would benefit you more than skinning/mining.
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04/28/07, 3:43 PM
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#3
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Soda Popinski
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I'm a big fan of getting healing gear that has little to no stamina, throwing in all gems that are heal/spirit/int/mana regen, and then swapping in arena gear socketed with elunes on fights where you need more health.
Really the same strategy can be used for dps classes too
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04/28/07, 4:31 PM
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#4
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King Hippo
Merple
Undead Priest
No WoW Account
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I can imagine that those two professions, with no production profs could make you some serious money. If you do choose to make the sets, prepare to spend 600+ gold on all the cloth you'll need.
But, the sets are pretty nice. I'm not done yet, but they're excellent for your healing and in combat regen.
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04/28/07, 4:46 PM
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#5
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Von Kaiser
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The tailoring sets are extremely strong, I'm pushing over 200mp5.
Log out in your healing gear.
P.S. Your spec is really weird.
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04/28/07, 5:09 PM
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#6
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Glass Joe
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Originally Posted by ka
Skinning as a holy priest? Seriously?
I really think tailoring/herbalism would benefit you more than skinning/mining.
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Yeah, if I had it to do all over again I probably would take tailoring/herbalism. I'm one of those people that wants to be hardcore but doesn't really have the time to be hardcore. I've been playing wow since day 1 and have never changed my professions. I picked my professions completely blindly.
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04/28/07, 5:22 PM
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#7
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Glass Joe
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I will log out in my healing gear and bump once armory is updated. I think I'm going to have to drop skinning for tailoring. :\ Oh well.
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04/28/07, 7:48 PM
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#8
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Don Flamenco
Undead Warlock
Dentarg (EU)
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In general if you are serious about raiding/gearing your toon up, you need to have tailoring as a cloth user these days. Of course it's possible without, but your char will just perform worse compared with the same class with tailoring.
It's starting to become a bit less important with some SSC items being upgraded in 2.1, but I still don't see myself replacing shadoweave items/gridle of ruination/spellstrike set with any drops from any current raid instance.
After reaching 70 I dropped Engineering and leveled Mooncloth Tailoring and got myself those crafts and then respecced shadow, unlearned tailoring and levelt it all up again (tried to persuade GMs to switch it but no chance). And I'd do it again if the raid utility of the shadow tree would be nurfed tomorrow. It IS worth it. For most encounters tailoring offers you THE best gear. In some sta heavy fights you need to switch some of the mooncloth items, but most of the time it's just the best stuff avaible atm. Leveling it up is a shitload of work though. Especially Runecloth and the infinite amounts of Netherweave and Arcane Dust required for the last 20ish skillups are painful.
Mining is not a bad 2nd profession for a holy priest though. Herbalism should decrease in value with the elixir/flask nurf but adamantite ore to prospect will be as long as people get new items with sockets ...
The perfect second profession is Enchanting though as the ring enchants just offer you additional stats that others do not have access to.
In case you decide to level tailoring, a couple of Deadmines runs gives you more then enough Linen and Wool Cloth to get past those stages. Scarlet Monastrey Library is easy Silk Cloth. I farmed Mageweave either at the harpys in Feralas or at the ogres of Tanaris. Runecloth probably from plaguelands fields or stratholm runs, if you can find a dps class to assist you. Netherweave is just painful. Farming Blood Elves in Netherstorm is fine but gathering the required amounts takes a bit.
Try to borrow a friend's mage or lock at least for the DM/monastrey farming, makes life much easier. :P
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04/28/07, 9:55 PM
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#9
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Glass Joe
Undead Priest
Khaz'goroth (EU)
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I did the same thing as kaib and leveled up to 375 tailoring two times, just to get the best gear for my spec at that time. Its pricy but worth it. The gear you get is just too good to not have atm.
Rickert
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04/29/07, 7:47 PM
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#10
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Von Kaiser
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Originally Posted by kaib
In general if you are serious about raiding/gearing your toon up, you need to have tailoring as a cloth user these days. Of course it's possible without, but your char will just perform worse compared with the same class with tailoring.
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I very much disagree, the power of an alchemist's stone is out of control. Currently I chain chug unstables, when the time comes to chain chug fel's... I don't know how I will spend all that mana.
Tailoring is good, but it definatly has it's downfalls. (Stamina)
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04/29/07, 8:36 PM
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#11
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Don Flamenco
Undead Warlock
Dentarg (EU)
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if you chain chug pots and use buffs pre combat and after all that your healing output is capped by mana and not by HPS, your gear either sucks really hard or you're just doing something fundamentally wrong.
If you are potting a lot, you just should not have any mana problems. Thus either +healing heavy or sta heavy (depening on the encounter) is the way to go. Alch Stone is certainly nice, but it only really helps if you pot a lot. And if you do that, you should not experience mana issues anyway.
It fixes something that is arleady fixed even more, to put it like that.
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04/30/07, 1:27 AM
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#12
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Glass Joe
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Thing is that for raiding healer there are 3 proffesions that can benefit you atm with something you cant have if you do not take certain proffesion.
Enchanting - ring enchants
Tailoring - crafted sets
Alchemy - Alchemist's Stone
IMHO From these I would pick tailoring because with current equipment available it benefits healing priest the most. The other one is up to your preferencies
Someone can even prefer engineering after patch 2.1
/wave Kai btw 
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05/18/07, 10:33 PM
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#13
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Von Kaiser
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Originally Posted by kaib
if you chain chug pots and use buffs pre combat and after all that your healing output is capped by mana and not by HPS, your gear either sucks really hard or you're just doing something fundamentally wrong.
If you are potting a lot, you just should not have any mana problems. Thus either +healing heavy or sta heavy (depening on the encounter) is the way to go. Alch Stone is certainly nice, but it only really helps if you pot a lot. And if you do that, you should not experience mana issues anyway.
It fixes something that is arleady fixed even more, to put it like that.
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If you want to heal the most possible, then you would get more healing out of a alchem stone and chain chugging than you would out of the tailoring set. The 40% more mana per potion every 2 minutes is more than some +healing here and there.
Don't get me wrong, tailoring is great. But it is definatly not the be all and end all as it is with say shadow priests.
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05/19/07, 3:19 AM
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#14
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Von Kaiser
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Given where your guild is, I wouldn't bother getting whitemend made. I have it, and even as a tailor I think T4 helm + ants from Netherspite are slightly better (gain sta and massive int, lose ~40 healing). If I couldn't get the set bonus though (requires tailoring), the Kara drops would just be strictly better.
Dropping a profession for tailoring is altogether another issue, but unless you really want to be a tailor for other reasons I'd no longer really reccomend it. The primal mooncloth set is quite nice, but the whole undertaking is likely to be quite expensive and over the long term I don't see any more bop items going in. The Belt of the Long Road is quite nice, for example, but the result is boe.
Finally I think some people honestly undervalue stamina (especially in SSC), and making up for not having any on three core pieces of gear can be quite a trick. Post-patch, I think I'm still going to find myself wearing the Neclace of Eternal Hope for trash and a few of the bosses instead of the Teeth of Gruul simply because I want the hp. (Items like the Jade Ring of the Everliving and Aran's Soothing Sapphire are other good examples).
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05/19/07, 6:40 PM
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#15
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Von Kaiser
Draenei Shaman
Cenarion Circle
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I recently dropped mining for tailoring because I couldn't stand not taking an avenue that would improve my character. Bitter as I am about the necessity of a certain profession of you're a clothie, I did it, and so far I am looking forward to getting into Primal Mooncloth and the buffs to it in 2.1. The loss of stamina is annoying, but as others have said there's ways around it.
As I see it -- especially as a healer -- there are other people and alts who can collect materials for me. I'd rather have the personally beneficial professions on my raiding main, andl eave the farming and collecting to alts that can actually made something dead without wanting to smite their own eye out.
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05/19/07, 7:21 PM
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#16
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Don Flamenco
Blood Elf Paladin
Korgath
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T4 healing set got buffed to the point of being competitive with tailoring sets. T5 is obviously better now.
So the question you have to ask yourself is, how long would it take to get kitted out in T4? Keep in mind you can also have whitemend made for you and wear it without being a tailor, plus theres a new helm in 2.1 you can buy with 50 badges.
IMO tailoring is no longer worth it, unless you are rolling a new character on a new server. Within 4-5 weeks of Kara runs you should have the gloves and helm from there, and a few more out of Gruul should kit you out with 2 more pieces (Gruul/HKM changing to 4 tokens per clear). There are blues that can fill in the meantime. Basically tailoring has a short life of about 5-10 weeks, by which time all the items should be replaced (I am talking about patch 2.1, currently of course tailoring is way better than T4).
A new server is the only exception, where it may take much longer to start up Karazhan and clear it so kitting yourself out will help with 5 mans.
Alchemy is a great profession for a healer, although you will definitely want herbalism on your main or an alt. Going through 20-30 mana pots per night is no big deal anymore, plus you will tend to flask up a lot more often.
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05/19/07, 9:36 PM
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#17
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Pities the fool
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Originally Posted by Lightshadow
Given where your guild is, I wouldn't bother getting whitemend made. I have it, and even as a tailor I think T4 helm + ants from Netherspite are slightly better (gain sta and massive int, lose ~40 healing). If I couldn't get the set bonus though (requires tailoring), the Kara drops would just be strictly better.
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Let's just check this, shall we?
Whitemend Helm:
15 Stamina
15 Intellect
79 Healing S&E
11 Mp5
Red Socket: Royal Nightseye
Blue Socket: Royal Nightseye
Yellow Socket: Dazzling Talasite
(+4 Intellect Socket Bonus)
Whitemend Legs:
21 Stamina
21 Intellect
62 Healing S&E
11 Mp5
Red Socket: Royal Nightseye
Blue Socket: Royal Nightseye
Yellow Socket: Dazzling Talasite
(+4 Intellect Socket Bonus)
Set Bonus: +40 Healing S&E
(assume 400 intellect, just for sake of argument)
Totals:
41 Stamina
52 Intellect
217 Healing S&E
34 Mp5
Light-Collar of the Incarnate:
28 Stamina
34 Intellect
25 Spirit
73 Healing S&E
7 Mp5
Meta Socket: +26 Healing, -2% Threat
Blue Socket: Royal Nightseye
(+9 Healing S&E Socket Bonus)
Trousers of the Incarnate:
39 Stamina
37 Intellect
36 Spirit
88 Healing S&E
Totals:
67 Stamina
71 Intellect
61 Spirit
205 Healing S&E
9 Mp5
COMPARISON
Whitemend Incarnate (T4)
------------- ----------------
41 Stamina 67 Stamina
52 Intellect 71 Intellect
61 Spirit
217 Healing S&E 205 Healing S&E
34 Mp5 9 Mp5
61 Spirit works out to 5.8 Mp5 (II5SR) and 38 Mp5 OO5SR, so converting to entirely Mp5:
Whitemend Incarnate (T4)
------------- ----------------
41 Stamina 67 Stamina
52 Intellect 71 Intellect
217 Healing S&E 205 Healing S&E
34 Mp5 15 Mp5 (II5SR)
34 Mp5 47 Mp5 (OO5SR)
The pants from Netherspite (again, assuming 2.1 stats):
Pantaloons of Repentence
27 Stamina
34 Intellect
26 Spirit
Red Socket: Royal Nightseye
Red Socket: Royal Nightseye
Blue Socket: Royal Nightseye
68 Healing S&E
together with Light-Collar of the Incarnate:
Whitemend Incarnate + Pantaloons
------------- ----------------
41 Stamina 55 Stamina
52 Intellect 68 Intellect
217 Healing S&E 212 Healing S&E
34 Mp5 20 Mp5 (II5SR)
34 Mp5 47 Mp5 (OO5SR)
This is, of course, assuming no raid buffs. Once you factor in Kings, the spirit scales a little bit better (as would the taking of SoR, for 5% increased spirit).
Conclusion: for sheer II5SR regeneration, Whitemend still win (14-20 Mp5 extra). For a mix of both, Whitemend are still competitive. For someone who plans on spending over half their time OO5SR, one of the other combinations wins. In addition, there is a chunk of extra mana on both T4-based sets, which would come in handy. The total stam gain is minimal.
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05/19/07, 9:39 PM
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#18
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Pities the fool
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Having said the above ... tailoring still rocks.
Whitemend >> T4 until 2.1, and I've been wearing Whitemend since 3 weeks after I hit 70. The Primal Mooncloth belt remains the best belt in the game, bar none.
There is nothing that comes close to the PM Robes, either. Not even competitive. T4 in 2.1 are nice, but still not the same thing.
And the 3-piece PM set bonus gives even more scaling regen, just as a bonus for wearing the best items possible in those 3 slots (pre-T5).
So what you have to ask yourself ... when will you get T5 Helm, Shoulders, Chest, and Legs? And even once you do ... what are you going to wear on your belt slot?
That's why I'm a tailor, and will stay one indefinitely.
Additionally, if you chose to not be a PM tailor ... Frozen Shadoweave is still more damage than T5 priest-nuker set, to this day, thanks to +shadow dmg >> +dmg/heal. T5 is competitive, but still not quite as much damage for chest and shoulders.
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05/20/07, 3:49 PM
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#19
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Von Kaiser
Draenei Priest
Wyrmrest Accord
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Question about Primal Mooncloth and stamina.
I'm making Primal Mooncloth for my priest alt, who I have barely played at level 70. I'm concerned about the lack of stamina and I've read that many often switch out for +stam gear in certain fights. Would throwing 1x solid star of elune into both the belt and the robes be a good compromise between healy-stats and stamina for those pieces, or is it too little?
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05/20/07, 4:21 PM
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#20
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Pities the fool
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So far, I've needed stamina on one (1) fight -- Shade of Aran, on days when our interrupts are low. The other fights I can think of offhand are Doomwalker, and possibly Gruul, if you think you're going to take a lot of shatter dmg.
Others can tell you about fight(s) in The Eye and SSC that may require high stam.
Realistically, stack the PM set with as much regen/healing as you can -- that's the point of wearing them -- and keep a backup set for high stam when you need it.
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05/21/07, 12:52 AM
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#21
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Von Kaiser
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Originally Posted by Ariose
Question about Primal Mooncloth and stamina.
I'm making Primal Mooncloth for my priest alt, who I have barely played at level 70. I'm concerned about the lack of stamina and I've read that many often switch out for +stam gear in certain fights. Would throwing 1x solid star of elune into both the belt and the robes be a good compromise between healy-stats and stamina for those pieces, or is it too little?
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At this point the only thing I wear stam gear for is doomwalker, and I only switch a couple pieces out in the end. I actually considered and did just what you described when I first made a couple of the pieces, in an effort to be able to maintain wearing them while in situations that required high stam(Pre-nerf gruul, doom, etc.). That said, its a cloth class, and unless that one gem is going to make or break you(if you're sitting at 7.9k buffed, for instance), just go with the healing alternatives. Fact is, if something is gonna one shot us.....a few hundred will rarely make that much of a difference. If however, you're really feeling the hurt of having no hp, perhaps adding a high stam item to a weaker slot would be a good alternative. For instance, wrist is a pretty weak slot for us, so in some situations I switch my bracers out for a pair of unyielding, which net over 600 hp in and of them self.
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05/21/07, 9:22 AM
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#22
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Glass Joe
Night Elf Druid
Kil'Jaeden
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Originally Posted by constantius
So far, I've needed stamina on one (1) fight -- Shade of Aran, on days when our interrupts are low. The other fights I can think of offhand are Doomwalker, and possibly Gruul, if you think you're going to take a lot of shatter dmg.
Others can tell you about fight(s) in The Eye and SSC that may require high stam.
Realistically, stack the PM set with as much regen/healing as you can -- that's the point of wearing them -- and keep a backup set for high stam when you need it.
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From my experience (as a shadow priest with almost all craftable gear with little to no stam) I'd say you won't really need high stamina for too many fights. I personally swap in pieces when needed, but haven't had to on either Void Reaver or Solarian in The Eye, but SSC nearly every fight has AoE of one kind of another (between tombs, forked lightning, whirlwind, the list could go one forever).
Even so, I wouldn't think it would be worth it put 12 stam gems into PMC (or FSW) for these few encounters in the game, when swapping a weak piece can just as easily give you the same result (as Oren pointed out with Unyielding Bracers). You can also learn the fights as best you can and avoid taking damage. In fact, most AoE damage is avoidable, or at least you can avoid taking more (see Leo's WW, Gruul's shatter, etc.). Fights like Kazzak & Doomwalker are examples where you can't, however, and that's where another piece or two with stam can simply be swapped in.
It's for reasons like this that I'd really advocate even the most PvE based player at least play 10 games a week in any bracket. If you save and pick up an item like the shoulders or chest, you can get a massive amount of stamina in one piece and not sacrifice too many other stats. Assuming 12 stam gems in Gladiator's Mooncloth Robe and Royal Nightseye in PMC chest, you lose 88 healing, 6 mp5, and 16 spirit to gain 84 stamina while still having 40 healing and 5 mp5 on your chest.
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05/22/07, 11:05 AM
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#23
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Von Kaiser
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Constantius,
What percentage did you use for your OO5SR calculations?
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05/22/07, 6:03 PM
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#24
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Von Kaiser
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He didn't I think: the two numbers he listed were "never in the 5sr" and "always in the 5sr" and he leaves the reader to draw their own conclusions ;-) The reason his analysis and my analysis were a bit different was because even for the 3/4 int set bonuses, I still prefer 9healing/2mp5 gems (and a different metagem because I simply can't fathom having more yellow gems than blue gems)
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05/22/07, 6:06 PM
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#25
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Pities the fool
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OO5SR: Mp5 + (Spirit/4 + 13)*2.5
For the Incarnate set above (top one), 61 spirit => 38 Mp5 OO5SR, and then including the 9 Mp5 from the set works out to 47 Mp5 OO5SR.
For the T4/Pantaloons set (bottom one), you lose 10 spirit but gain 5 Mp5; works out to better II5SR and identical OO5SR (but less scaling with Kings).
(as the above poster said: this is just like the Character Sheet -- completely OO5SR and completely II5SR: I don't know if you have 15%, 20%, or some wierd hybridization from Bangle - you draw your own conclusions :p )
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