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Old 07/14/07, 5:57 AM   #201
Sunchips
Bald Bull
 
Sunchips
Human Priest
 
No WoW Account
Originally Posted by aadric View Post
It was mentioned earlier in the thread but with some uncertainty: are the bonuses to spirit from human racial, spirit of redemption, and BoK additive or multiplicative? In other words, is it 25% or 27.05%? For that matter, what about Spirtual Guidance and Imp DS, 35% or 37.5% +heal from spirit?
They are additive.

Human priests have 10%, 10% kings, 5% spirit of redemption. 25% total.

Spiritual guidance and Imp DS are the same. 35% total.

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Old 07/14/07, 6:00 AM   #202
Polemidas
Von Kaiser
 
Human Warrior
 
Dethecus
Originally Posted by Sunchips View Post
They are additive.

Human priests have 10%, 10% kings, 5% spirit of redemption. 25% total.

Spiritual guidance and Imp DS are the same. 35% total.
Was wondering this as well. So then a non-human raider with BoK would have +15% overall spirit and 35% of that total would = +healing?

Unless my math's wrong that turns the conversion into 40.25% of your spirit = +healing. So rounded a 2.5 spirit per healing ratio, correct? (or 43.75 % and roughly 2.3 spirit for humans)

Last edited by Polemidas : 07/14/07 at 6:06 AM.

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Old 07/14/07, 2:17 PM   #203
aadric
Von Kaiser
 
Human Priest
 
Dark Iron
I tested this last night and found that they are not additive. They are in fact multiplicative. So a human priest with Spirit of Redemption and BoK is getting a 27.05% increase in spirit. I didn't test Spiritual Guidance / Imp DS.

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Old 07/14/07, 2:58 PM   #204
Sunchips
Bald Bull
 
Sunchips
Human Priest
 
No WoW Account
Shhhhh. Don't let them complain. Tell them we only get 25%.


News to me thought, thank you.

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Old 07/16/07, 2:36 PM   #205
Gnolfo
Glass Joe
 
Dwarf Priest
 
Thorium Brotherhood
Originally Posted by Moneypenny View Post
I often read in this Thread about iDS and emp. Healing bonuses but i cannot understand where the 10% bonus from iDS is same or nearly the same benefit as emp. Healing. I see a 10% dmg and Heal buff from the buffed Persons spirit my priest is only my twink but i see that my buffed spirit will never reach near 10% of my +healgear, so i decided to not specc iDS. so please explain once more (if i havent seen it yet im sry) what are my benefits if i talk about 1778+heal and ~370 spirit raidbuffed (i know its terribly low ..).
thx
You personally will be getting more out of emp. healing since as you said your +heal will easily outpace your spirit. However, iDS can be cast on others and they get that +spell as well, so when you factor in that iDS is gonna give ~30-40 +spell/heal to each raid member, iDS becomes really handy.

Well, ok it's really handy as long as one priest in the raid has it, 2 or more priests with it kinda goes to waste.

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Old 07/16/07, 4:34 PM   #206
Maliva
Von Kaiser
 
Undead Priest
 
Lightninghoof
[Holy Priest] PvP/Raid Combo Talent Builds

With the summertime slowing down raiding a bit I respecced last night to have a little better PvP viability, just traded some crit and emp healing for the BR+BR+Marty build which I've had pretty good success with in the past.....always looking for new and inventive ways to trick up a raiding talent build just enough to not gimp raiding too much but make pvp healing much more fun.

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Old 07/18/07, 5:24 AM   #207
Sunchips
Bald Bull
 
Sunchips
Human Priest
 
No WoW Account
Originally Posted by Maliva View Post
With the summertime slowing down raiding a bit I respecced last night to have a little better PvP viability, just traded some crit and emp healing for the BR+BR+Marty build which I've had pretty good success with in the past.....always looking for new and inventive ways to trick up a raiding talent build just enough to not gimp raiding too much but make pvp healing much more fun.
I didn't put a lot of thought into this, but its a somewhat viable pvp spec that you could raid with. The lack of cheap dispels and mental agility hurts; as well as missing the lovely new .5 second cast mass dispel. But this will at least allow you to tank a little in BGs. You could also go imp DS with blessed resil and just go without any empowered healing.

Talent Calculator - World of Warcraft

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Old 07/18/07, 5:41 AM   #208
Irise
Von Kaiser
 
Undead Priest
 
Fenris
I am curious about all these builds without Silent Resolve. How do you guys manage murlocs on Morogrim or the tank transitions on Hydross? Do you usually have Salvation and Tranquil Air totem in your group?

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Old 07/18/07, 6:00 AM   #209
Kel
Glass Joe
 
Tauren Druid
 
<FoA>
Laughing Skull (EU)
Originally Posted by Irise View Post
I am curious about all these builds without Silent Resolve. How do you guys manage murlocs on Morogrim or the tank transitions on Hydross? Do you usually have Salvation and Tranquil Air totem in your group?
I personally have never done Morogrim without a salvation and I think most raiding guilds will take along 3 paladins per raid just so everyone gets Kings, Wisdom/Might and Salvation.

That said a priest usually doesn't have threat issues in a 25 man raid provided the tanks are on the ball. I don't have silent resolve and I usually only ever pull aggro on untanked trash or if I don't fade on an aggro reset. You just need to time your fades carefully to coincide with each aggro reset to give the tanks a few seconds to build up the extra hate.

For Morogrim, I'm usually MT healing and I fade directly after the earthquake, then use binding heal on the MT twice to top myself off (its a low threat heal anyway) and then continue as per normal with low rank gheals. I've only ever pulled aggro on murlocs by mistiming my fade.

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Old 07/18/07, 10:44 AM   #210
CheshireCat
Bald Bull
 
CheshireCat's Avatar
 
Blood Elf Priest
 
Mal'Ganis
I've recently switched to a CoH build from iDS at the request of the guild. I have a couple of questions for people who have a lot of CoHing experience.

Primarily, I'm curious about gearing priorities.

It seems to me that, with the both the instant coefficient (.42) and the AOE coefficient (.33) for a total single-target coefficient of .14, it's hard to significantly boost your per-target throughput or efficiency with +heal gear.

(Which is not to say it scales poorly with +heal-- if you're hitting all 5 people you're getting .7 HP per point of +heal on an instant spell, which is darn nice. The thing is, the dominant factor in CoH efficiency and throughput is always the number of people you can hit with it.)

So, it seems like I might want to tend a little more towards MP5, since having the mana to cast a CoH at the right time (when it hits enough people) is way more important than having it hit for 900 instead of 850.

Also, what do you use for your break points? The way the math worked out for me, CoH beats Flash for HPM at 3 targets, and GHeal at 4 targets. Do you use it for 3 people? I have been, since the HPS is really kind of unbelievable.

Basically, the striking thing about the spec is that it opens up an entirely new healing option. I've never had a (healing) talent that actually fundamentally altered my playing style before. It will definitely take some time before I'm using it to the fullest. Any tips?

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Old 07/18/07, 11:31 AM   #211
Shabutie
Glass Joe
 
Shabutie's Avatar
 
Dwarf Priest
 
Area 52
Originally Posted by Sunchips View Post
I didn't put a lot of thought into this, but its a somewhat viable pvp spec that you could raid with. The lack of cheap dispels and mental agility hurts; as well as missing the lovely new .5 second cast mass dispel. But this will at least allow you to tank a little in BGs. You could also go imp DS with blessed resil and just go without any empowered healing.

Talent Calculator - World of Warcraft
I, too, have been trying to find a build that can fare well in Arena and raids. I've considered a lot of unorthodox things (BR + Clearcasting? Hmm...), but this is what I've settled on for now. My account is inactive at the moment, so I haven't tried it out yet. In all honesty, I'll probably end up hating it. ::sigh::

Wowhead Talent Calculator

Edit: And on the topic of CoH, the thing that frustrates me is the requirement to sort raid frames by group... I've always sorted mine by class. I suppose there's moments where you can guess - melee eating pounding on VR, chances are they're grouped and could use a CoH. I'd probably be more inclined towards it if it was raid-based, instead of group.

Last edited by Shabutie : 07/18/07 at 11:51 AM.

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Old 07/18/07, 3:11 PM   #212
Kelaserra
ToW FTW
 
Draenei Shaman
 
Khadgar
Coming late to this thread, but have some general opinions.

I am currently in a guild with Kara & Gruul on Farm, and making our first major attempts at Mag, VR, and/or Lurker. I am the healing captain four our raid, and generally find myself healing the MT (well geared warrior with high avoidance).

For the fights I am currently focused on, I have taken what I consider an odd strategy. I am generally willing to sacrifice overhealing for these learning encounters. To compensate, I have built my current gear around MP5, and usually end up with 500/250 mana regen (outside/inside the 5 sec rule). I typically have 1700 - 1800 healing raid buffed, and have sacrificed going higher with that number for Mana Regen, as well as Stam.

I currently try to balance my stats across Spirit, Int, & Stam (with a preference of that order if they must be unbalanced). I have fill whitemend and primal mooncloth instead of tier 4, which makes me light on the stam, but have used gems and enchants to make up some of that. I generally socket Solid Stars of Elune in blue Sockets, Lusterous Noble Topaz in yellow, and Nightseye or Shadow Pearls in red (unless I have access to one of the epic Healing/Stam options).

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Old 07/18/07, 3:29 PM   #213
Crowley155
Glass Joe
 
Dwarf Priest
 
Sargeras
I'm not sure where you are going with this. It wasn't necessarily an opinion as it was a statement of fact in what you do.

Personally, I don't use PMC or Whitemend. I prefer the higher stats on other items such as Pantaloons of Repentance, Headdress of high potentate, masquerade gown, pauldrons of the solace giver. I do use PMC belt and/or cincture of will depending on if I need stam for the fight or not.

The reason I don't use PMC is because I find myself cast canceling Gheal a LOT of the time during raids and therefore find myself outside the FSR quite a bit. That being said the PMC 3 set bonus has 0 benefit while I am outside the FSR. I prefer the increased survivability.

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Old 07/18/07, 3:44 PM   #214
CheshireCat
Bald Bull
 
CheshireCat's Avatar
 
Blood Elf Priest
 
Mal'Ganis
Here's the thing about the PMC bonus (or, as I like to think of it, Trans bonus's little brother):

Technically, you're right in stating that it doesn't increase your regeneration at all unless you are inside the 5SR. However, since it increases the value of spirit overall, making the best use of the bonus involves having a good amount of spirit.

The more spirit you have, the more valuable time outside the 5SR is. By pushing spirit a little closer to viability as a raiding stat, it helps you both in and out of the 5SR.

Now, if you are exclusively doing the high-rank cancel dance, you're probably spending plenty of time outside the 5SR to make high spirit worthwhile in any case. I frequently find myself in situations that call for constant casting, so spirit needs the boost to be competitive for regen.

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Old 07/18/07, 3:58 PM   #215
Crowley155
Glass Joe
 
Dwarf Priest
 
Sargeras
I'm not going to disagree and say there is NEVER an encounter that you won't need to be chainhealing in, however.. that is usually just one mechanic of the fight that a paladin would be better suited for. Perhaps your guild doesn't have enough paladins and you're put in a situation to be nonstop healing but what it comes down to is our role post-BC was redefined and a lot of people don't understand it. The only reason to take a priest is Fort, iDS and then their "up front heals" and/or "up front damage negation" such as PoM and Shield. That in addition to having another HoT. But all that aside when you're talking about direct healing your entire role should be (in a perfect situation) based around Greater Heal and not Flash Heal. You won't be better at it than a paladin nor should you try to be. But a Paladin can't beat you in the oh god I just got crit for 10k gimme a phatty heal fight. If he's chain casting FoL and you're cast/canceling Gheal you'll get that Gheal off before he has a chance to cast Holy Light or whatever their 2.5 second huge heal is. So in that situation a paladin is there for keeping them topped off and you're in charge of getting the target into a position to BE topped off.

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Old 07/18/07, 4:16 PM   #216
Sunchips
Bald Bull
 
Sunchips
Human Priest
 
No WoW Account
Originally Posted by Crowley155 View Post
I'm not going to disagree and say there is NEVER an encounter that you won't need to be chainhealing in, however.. that is usually just one mechanic of the fight that a paladin would be better suited for. Perhaps your guild doesn't have enough paladins and you're put in a situation to be nonstop healing but what it comes down to is our role post-BC was redefined and a lot of people don't understand it. The only reason to take a priest is Fort, iDS and then their "up front heals" and/or "up front damage negation" such as PoM and Shield. That in addition to having another HoT. But all that aside when you're talking about direct healing your entire role should be (in a perfect situation) based around Greater Heal and not Flash Heal. You won't be better at it than a paladin nor should you try to be. But a Paladin can't beat you in the oh god I just got crit for 10k gimme a phatty heal fight. If he's chain casting FoL and you're cast/canceling Gheal you'll get that Gheal off before he has a chance to cast Holy Light or whatever their 2.5 second huge heal is. So in that situation a paladin is there for keeping them topped off and you're in charge of getting the target into a position to BE topped off.
Holy light is pretty much always 2 seconds if the paladin knows what hes doing. 1.75 seconds with 4 piece t5. So, no you won't always beat the paladin to the big heal. However, with empowered healing your heal will still be larger.

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Old 07/18/07, 4:22 PM   #217
Crowley155
Glass Joe
 
Dwarf Priest
 
Sargeras
Cast/Canceling is great because you can more or less set your own cast time in a way. Not mechanically.. but effectively. Cast 2.5 second gheal, at .8 seconds make the decision whether or not to let it go through. If he needs it you have effectively set your cast time for Gheal at .8 seconds. Now, if you cancel it you have to wait 1.7 seconds of cast time before you can set it to .8 seconds again but you see what I'm saying. If played right you can beat the paladin to the large heal almost every time. All in all it's like giving you a .8second cast greater heal every 2.5 seconds but not allowing you to cast anything else.

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Old 07/19/07, 1:15 PM   #218
Kelaserra
ToW FTW
 
Draenei Shaman
 
Khadgar
Originally Posted by Crowley155 View Post
The only reason to take a priest is Fort, iDS and then their "up front heals" and/or "up front damage negation" such as PoM and Shield.
It could just be my wacky mana-regen centric build, but I know I am generally able to keep healing ALOT longer then pallies, and thus that's an added bonus. Towards the end of 3 healer Nightbane, or 2 healer Curator, I generally still have 30% mana, where as everyone else is living from pot cool to pot cool.

Now, I'm not saying that gear upgrades don't improve this in later instances. Nor am I disputing that pallies are better MT healers. But, in my experience, the priest's real strength is mana return and efficiency, leading to typically more stable healing over a long fight.

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Old 07/21/07, 8:30 AM   #219
Sunchips
Bald Bull
 
Sunchips
Human Priest
 
No WoW Account
Changing topics here.


Just a boss into Black Temple and it seems like prayer of healing is once again a good reason to have a priest.


Any BT priests out there....do you view the talent "Healing Prayers" as a requirement, or incredibly useful, for this dungeon?

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Old 07/22/07, 1:44 AM   #220
Nuke
Von Kaiser
 
Nuke's Avatar
 
Human Priest
 
Ревущий фьорд (EU)
Originally Posted by Sunchips View Post
Changing topics here.


Just a boss into Black Temple and it seems like prayer of healing is once again a good reason to have a priest.


Any BT priests out there....do you view the talent "Healing Prayers" as a requirement, or incredibly useful, for this dungeon?
No,currently i found only one encounter where i sometimes use it - thats RoS. Its useless still.

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Old 07/22/07, 2:54 AM   #221
Sunchips
Bald Bull
 
Sunchips
Human Priest
 
No WoW Account
Originally Posted by Nuke View Post
No,currently i found only one encounter where i sometimes use it - thats RoS. Its useless still.
Thank you. Your holy tree is exactly the same as what I spec. Just curious if you'll be picking up lightwell next patch and where you would take points from.

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Old 07/22/07, 7:47 AM   #222
Nuke
Von Kaiser
 
Nuke's Avatar
 
Human Priest
 
Ревущий фьорд (EU)
For lightwell,i guess,its not enough to just get one point out of discipline. I suppose if i will go for it,i will have to sacrifice DS and also get full emp. healing. Since we usually have more then one holy priest in raid,it should be fine. Although i am hesitating still. Lightwell's scale is buffed alot,but the functionality stays same,and i am trying to find encounter where it can be used fully,without any possibility of breaking.

Last edited by Nuke : 07/22/07 at 7:48 AM. Reason: typoz

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Old 07/24/07, 1:19 AM   #223
Meno
Glass Joe
 
Meno's Avatar
 
Dwarf Priest
 
Dragonblight (EU)
I've found that DS is a really essential talent (though imp is much more marginal, useful but less crucial), and I often find myself thinking I could lean on other priests in 25 man raids and drop it for lightwell, but I just never want to be in the situation where I'm without DS, be it healing a heroic, or karazhan for example where there is a less diverse pool of healers.

+50 spirit is a massive help for a priest, especially if (like i do) you have spiritual guidance and meditation. compared to lightwell, a move that is only useful in certain situations and in my opinion doesn't really bring that much extra benefit to a raid.

I spec for, and gear myself, more towards spirit, but even then i recognise the value in empowered healing. That i find a very useful talent, and manage to take 5/5 in it, while also having divine spirit, which i think helps to make the most of your core healing stats (spirit heal and mp5). I have seen some discussion of Intellect in the thread, and personally, i do not value it as highly as i do spi/mp5/heal. Like stamina and +crit i see it as a nice addition, and a useful stat, but definitely secondary to spi/mp5/heal.

anyway, enough of the digression, in conclusion i suggest taking both DS and 5/5 empowered healing.

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Old 07/24/07, 2:48 AM   #224
Beliandra
Don Flamenco
 
Dwarf Priest
 
Daggerspine
Searched through this thread but didn't see anything: does anyone have a link to a spreadsheet or calculator that can spit out numbers for different ranked heal spells based on talents and +heal gear? And also hps/hpm figures?

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Old 07/24/07, 5:20 AM   #225
Polemidas
Von Kaiser
 
Human Warrior
 
Dethecus
Nightshroud's is pretty much the holy grail of Priest spreadsheets.

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