Originally Posted by Stefan
Ok, so I was having a debate earlier with a paladin of wether paladins could spam holy light for a good amount of time so I did some quick sketchy research and found this thread in class mechanics forums.
Paladin healing in 2.1, theorycraft
so here's what im thinking. Could a paladin spam holy light if he was completely buffed, with a flask / elixir's / food with a shadow priest and a shaman for mana tide/mana spring in his group maintain 588 mp/5. The paladin would also have to chain mana pots, and use his trinkets on CD.
any idea's on this?
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The paladin is right, according to both my experience and the spreadsheet numbers.
According to the pally spreadsheet from these forums, which has seemed fairly accurate to me since I started using it, a pally with a 10k mana pool, effectively 588 mp/5, and around 20% crit to Holy Light is going to run oom spamming Holy Light Rank 11 in 65 seconds. That's PRE-nerf. Post-nerf he will last 55 seconds.
Downranking to rank 9 and still spamming, that same pally would last 1.8 minutes pre-nerf, and 1.4 minutes post-nerf.
Post-nerf, with those stats, FoL rank 7 could be spammed indefinitely, as could Holy Light rank 5. Rank 6 is pretty close, and would last 15.6 minutes. Even these are pretty extreme numbers, though; I really doubt most pallies are going to have a sustained 588 mp/5 in most raid encounters.
That's not to say pallies with good gear and some great regen sources can't use Holy Light, even quite a bit, especially with downranking. But you can't truly spam it for a long period of time in the vast majority of raid situations.
I remember having a similar kind of discussion with someone in my guild on our first couple of Prince attempts, when they wanted me to just spam Holy Light for the entire 60%-30% burn phase and ignore overhealing, figuring I would never run oom because there was a shadowpriest there. I humored them to show them that, in fact, pallies do run oom even with a shadowpriest if they sit there and spam HL.